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Dragon Age: Inquisition' As Game Of The Year Is Like 'Crash' Winning The Oscar


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#51
Lebanese Dude

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I chuckled when he wrote that Skyrim is more worthy of GotY than DA:I.

 

Same. I like Skyrim but only because it serves as a base for the actual game I love: Skyrim: The Mods.

 

DAI actually got me all nostalgic for open world games so I'm reinstalling Skyrim. I can only do it because of the 5GBs worth of mods I have on my external hard drive.


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#52
Lebanese Dude

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Yeah, more NPC's with awesome conversation's like 'I'm so tired of waiting around' and 'Same old' Ground breaking writing there.

 

Yea I know! Ambient NPCs that our characters will likely pass once or twice a playthrough should have at least thirty different dialogues about their cats.

 

It's not like frequently passed ambient NPCs discuss the inquisition's exploits as well as relevant plot-related subjects.

 

I mean ugh... Way to spend your resources wisely BioWare...


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#53
Eelectrica

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Yea I know! Ambient NPCs that our characters will likely pass once or twice a playthrough should have at least thirty different dialogues about their cats.

 

It's not like frequently passed ambient NPCs discuss the inquisition's exploits as well as relevant plot-related subjects.

 

I mean ugh... Way to spend your resources wisely BioWare...

No time for talk, I got rocks to collect. I'm the inquisitor dammit and I'll pick up every maker damned rock I can find, nothing better to do in many areas anyway...



#54
MadDemiurg

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The problem I have with the thread is that it implies that good movies get Oscars.

 

Disclaimer: I don't like DA:I either



#55
In Exile

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There's nothing even remotely close to the Oscars in gaming, so I don't think a direct comparison can really be made. I'd also argue there are rarely any games made which are equivalent to the sorts of movies which tend to win Best Movie.

Practically all 'big' games which end up as GOTY nominees would fall squarely in the trashy-but-popular summer blockbuster category, which the Academy basically looks down on because they have little to no artistic merit.

The Academy Awards are taken incredibly seriously and the public tends to pay attention. Nobody cares about what won GOTY at whatever random award show is supposed to be 'the important one' in any given year.


Hold on a minute. There are serious issues with the academy. In terms of composition it's a very small group with very peculiar tastes with absolutely biases their movie choices.

#56
Lebanese Dude

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No time for talk, I got rocks to collect. I'm the inquisitor dammit and I'll pick up every maker damned rock I can find, nothing better to do in many areas anyway...

 

While running in the park, I also stop by and pick up every flower I see. I also pick up every rock, frisbee, blanket, picnic, and the books in people's hands.

 

They sometimes call me a kleptomaniac and insist that I can walk past objects without interacting with them, but clearly that's wrong. 

 

I hoard them in my bag and fence them at the local pawn shop for a few dollars.



#57
Eelectrica

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While running in the park, I also stop by and pick up every flower I see. I also pick up every rock, frisbee, blanket, picnic, and the books in people's hands.

 

They sometimes call me a kleptomaniac and insist that I can walk past objects without interacting with them, but clearly that's wrong. 

 

I hoard them in my bag and fence them at the local pawn shop for a few dollars.

Ah now you just gone done created a reactive world with more than just static NPC's. Can't have that in our future Dragon Age games. Apparently.



#58
Nefla

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LOl good review, and i agree with him. Im sorry but i do not see DA:I as a GOTY worthy game. Its not even the best rpg of the year , hell its barely even a rpg.

What is the best RPG of the year?



#59
mredders91

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What is the best RPG of the year?

Real life, it's just so life like



#60
Nefla

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Real life, it's just so life like

That can't be true, I'm always forced to be human and female! :lol:


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#61
Lebanese Dude

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Ah now you just gone done created a reactive world with more than just static NPC's. Can't have that in our future Dragon Age games. Apparently.

 

Oops you're back to your first argument. I win.



#62
AshesEleven

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Honestly, I'm not even going to bother reading it.  I don't care who wins game of the year.  Inquisition is, in my opinion, a very good game that I've enjoyed immensely even despite playing it extensively since I got it.  That's all I need to know.

 

B-but, how will I feel validated if others don't agree with me?!


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#63
Realmzmaster

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Man, remember when we literally had to walk uphill through the snow to get to our encounters? And then everyone would get pneumonia and die because they only had one blanket each in their inventory?

 

Or that during character creation that the gamer had to assign points to advantages (like Courage and Wisdom) and disadvantages (like Acrophobia or Avarice) for each character. It was always interesting to watch a character run away from a fight and to the treasure if he/she had high avarice!.



#64
MadDemiurg

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Or that during character creation that the gamer had to assign points to advantages (like Courage and Wisdom) and disadvantages (like Acrophobia or Avarice) for each character. It was always interesting to watch a character run away from a fight and to the treasure if he/she had high avarice!.

I would play the **** out of this game if it existed :)

 

 

What is the best RPG of the year?

 

I don't like giving out labels such as "the best", but Divinity:OS, Shadowrun: Dragonfall and The Banner Saga all appealed more to me

 

 

 

 

Btw just wanted to share this post I found:

 

http://blog.brentkno...08-summer-2009/

 

This guy was the lead designer for DA:O (also BG2), see his comments on DA:2 (think he's being polite). I think DA:I was made more or less by the same people (although whoever was responsible for combat balancing definitely spent more time near the water cooler this time around).



#65
Realmzmaster

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I would play the **** out of this game if it existed :)

 

 
 

I don't like giving out labels such as "the best", but Divinity:OS, Shadowrun: Dragonfall and The Banner Saga all appealed more to me

 

The games do exist you can pick up Realms of Arkania(Blades of Destiny, Star Trail and Shadows over Riva) from GOG. Just remember the graphics and combat are a bit dated.

 

If you want an updated game based on the same P & P RPG (Das Schwarze Auge -The Dark Eye) ) pick up Drakensang The Complete Saga on Amazon. All of games are available for the PC.


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#66
ThirteenthJester13

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LOl good review, and i agree with him. Im sorry but i do not see DA:I as a GOTY worthy game. Its not even the best rpg of the year , hell its barely even a rpg.

Its more of an RPG then Dark Souls 2 or any dark souls. IMO of course. Also IMO DAI is the only decent RPG of 2014 and i dare say, lest i forget some other rpg to come out since 2013, its the BEst RPG to be on all consoes since Beginnng of 2013....not saying a whole lot and because DIABLO is a game with a large community backing but I either think those top down point and click looter "RPGS" just arent that great and get boring real quick. Atleast in DAI you create a character the way he looks, then choose a path. Albet the paths laid out before you are mostly scripted around 5-10 major decision points while having other smaller outcomes from smaller decision points within a chapter/quest phase play out to creae the illusion of a "living breathing" world. Its not really open world and doesn't really need to be open world. The only RPG that has multiple open Hubs with a main mission/goal/story and side stories that blend into the main story that allow for multiple md game outcomes that feel so organic up until the final boss fight where upon finishing you literally have 4 buttons to press that show you a slide show ending. Your choices up until the big let down mean a whole lot but then not in the end.. Deus Ex Human revolution places you in its open Hubs as the story progresses and there is no WORLD map ad a to do list you can complete in any order but rather side quests you can complete in anyway and any order both having different outcomes. Also their is no failing these missions except death, You can straight up shoot any NPC involved in a quest before the quest or after the quest and it still doess a good job of noting these small details. I bring up this because an RPG is a ROL playing game not a Hero creator where you make stat builds of characters an loot **** with maybe one or two choices tat make a difference mostly the endgame choice or the good guy bad guy choices that are based on the two ways you have to complete each quest and the tracking of how many innocent babies you eat along the way.

 

LIke Dark souls is an Adventure game and sort of a mystery meta game where you have all theise pieces of lore to figure out the story (which i still think is a cop out for lack of a coherent plot) and DAI is an action adventure RPG. Before the days where we could have these open worlds and multi-pathed multi tiered quest structures and what not an RPG was CHARACTER BUILDS essentially. You choose how you want your character to function in battle. FF7 did that well even though no final fantasy has yu choose a class and then appoint attributes but in FF7 you do have the material to play around with adding a level of depth to degelopment but other than that it was basically running round pre -redered area and dungeons and you either risked certain paths for rewards, ran from some fights or even in some subtle examples of choices (mostly based on go left or right or rush thru dungeon to the en, ext ext like finding the character of VINCENT AND getting him on your party nd figuring these little nuances out.

 

IMO



#67
ThirteenthJester13

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I honestly think Shadows of Mrdor should get game of the year for several reasons. Its an original game. Yeah it uses code from batman games and assassins creed two but the way you play thru the game its sidequests and main missions are very different. You must eventually beat a game that gets progressively more difficult the more you die as death isn't game over. Its not like souls where enemies respawn in exact locations (ANd i do wish enemies wouldn't just respawn after ive cleared out a small camp) but grunts get promoted and have special abilities and defences you must overcome instead of hacking and slashin gyour way thru.  Its a much funner action game then Arkham and to be honest the lore is, IMO, more to my liking. You actually want to collect all the artifacts and stuff to get visions, read about stuff that's proably in the appendages or Silmarillion.

 

Ive heard it called a more "pure" assassins creed as its like "here are the badguys, heare are the important ones and here are the warcheifs, now topple their regime from within to draw out one of the BLACK Captains (Tolkien must of been racist?) whom i thought where some designed very well and made for some interesting boss fights. I wish their was a more tactical action-RPG style approach to the combat borrowing more from Dark Souls or the Witcher while all enemies, including grunst had more of their own special surprises for you in combat like a grunt with "NO last chance" or perhaps just more parries and blocking from the enemy. More than one or two guys shoud of attacked you at the same time ALL the time especially if its YOu vs 20 or you vs 3. Those 3 badguys should be all over you especially if they're the type to just get angry the more you kill or harm them.

 

STill Shadows came out of the... Shadows and surprised a lot of people including me.  BUT its not an RPG and hack N slash action games are getting old even stealth games are getting old but the Nemesis system is something i hope is constantly reborn in other games (especially RPGS) and upgraded perhaps even like the UNREAL engine and the developers allowing multiple companies to make use of it. The Ultimate RPG is hopefully within the next 10 years and until then hopefully we see more RPGS that are made by developers that create games that then create communities like Bioware has. DAO and the entire seres must be something special but not GOTY atleast from how i think awards like that should be given.



#68
Giantdeathrobot

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Crash won one (famously biased) competition. Inquisition won close to a hundred, and swept the Reader's Choice awards along with it. If someone thinks the situations are the same, be my guest. 

 

I don't need any sort of award to feel validated. If you ask me, The Banner Saga was the second best RPG of the year, and it flew way under the radar, far more than more usual suspects like Divinity Original Sin. If people like a game, let them. I don,t understand this whole ''why did Inquisition win??'' thing that goes on in some place. It might just be because people (gasp!) liked the game?


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#69
MonkeyLungs

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DA:I is easily Game of the Year for me. It eclipsed every other game in terms of the mind space it has occupied for me. It is fun, beautiful to look at, and a clear answer to so many complaints towards the series. It's an obvious love letter/apology letter to DA fans and it must have been a brutal task to create.

 

DA:I is not only awesome in and of itself, it has made me appreciate the previous 2 games even more which I couldn't be more happy about.

 

It isn't perfect. Neither am I. It's got some glaring flaws. So do I. Overall I love the experience and respect the goals the devs had for this game. They wanted to make a game that was playable in 20 - 200 hours and while maybe they didn't hit that goal down to the nano second they aligned with the spirit of that goal wholeheartedly.

 

The characters, the character interaction, the dialogue, the dialogue, the dialogue, the amazing voice acting, the feeling of companionship and team building and the opportunities to roleplay your inquisitor within the framework of their story are absolutely fantastic.

 

The OP is way off base.



#70
Sanunes

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I honestly think Shadows of Mrdor should get game of the year for several reasons. Its an original game. Yeah it uses code from batman games and assassins creed two but the way you play thru the game its sidequests and main missions are very different. You must eventually beat a game that gets progressively more difficult the more you die as death isn't game over. Its not like souls where enemies respawn in exact locations (ANd i do wish enemies wouldn't just respawn after ive cleared out a small camp) but grunts get promoted and have special abilities and defences you must overcome instead of hacking and slashin gyour way thru.  Its a much funner action game then Arkham and to be honest the lore is, IMO, more to my liking. You actually want to collect all the artifacts and stuff to get visions, read about stuff that's proably in the appendages or Silmarillion.

 

Ive heard it called a more "pure" assassins creed as its like "here are the badguys, heare are the important ones and here are the warcheifs, now topple their regime from within to draw out one of the BLACK Captains (Tolkien must of been racist?) whom i thought where some designed very well and made for some interesting boss fights. I wish their was a more tactical action-RPG style approach to the combat borrowing more from Dark Souls or the Witcher while all enemies, including grunst had more of their own special surprises for you in combat like a grunt with "NO last chance" or perhaps just more parries and blocking from the enemy. More than one or two guys shoud of attacked you at the same time ALL the time especially if its YOu vs 20 or you vs 3. Those 3 badguys should be all over you especially if they're the type to just get angry the more you kill or harm them.

 

STill Shadows came out of the... Shadows and surprised a lot of people including me.  BUT its not an RPG and hack N slash action games are getting old even stealth games are getting old but the Nemesis system is something i hope is constantly reborn in other games (especially RPGS) and upgraded perhaps even like the UNREAL engine and the developers allowing multiple companies to make use of it. The Ultimate RPG is hopefully within the next 10 years and until then hopefully we see more RPGS that are made by developers that create games that then create communities like Bioware has. DAO and the entire seres must be something special but not GOTY atleast from how i think awards like that should be given.

 

 

If the article the OP quoted was like what you said I would be fine with it, but the problem I have is that instead of celebrating what the author of the article considers his GOTY or what Forbes gave a GOTY award to, but he decided to get defensive and say "Dragon Age: Inquisition isn't GOTY worthy". 



#71
MonkeyLungs

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The article the OP linked is a sad example of people getting paid for crap they shouldn't.



#72
Chuvvy

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He's right, DAI has a large amount of issues, the bit I disagree on is that something else should've won. Nothing I played that was released this year is worth over a 7/10. It was a very dull year for videogames, DAI was just the best of a rather mediocre pile.

 

Also, to everyone poopooing his opinion. I'd like to see some of your arguments against what he says. As it stands, all the arguments I've read in this thread are "No, that's wrong." which isn't an argument at all, and is stupid, bordering on arrogant. (To anyone who posted a decent argument on page two, I'm sorry, I only read page 1 and 3.) Also if anyone quotes this and has a good argument I probably won't engage you for more than one or two posts because I won't change your opinion and I've lost the stamina for internet arguments recently. I'd just like to see some decent arguments.

 

 

 

I honestly think Shadows of Mrdor should get game of the year for several reasons. Its an original game. Yeah it uses code from batman games and assassins creed two but the way you play thru the game its sidequests and main missions are very different. You must eventually beat a game that gets progressively more difficult the more you die as death isn't game over. Its not like souls where enemies respawn in exact locations (ANd i do wish enemies wouldn't just respawn after ive cleared out a small camp) but grunts get promoted and have special abilities and defences you must overcome instead of hacking and slashin gyour way thru.  Its a much funner action game then Arkham and to be honest the lore is, IMO, more to my liking. You actually want to collect all the artifacts and stuff to get visions, read about stuff that's proably in the appendages or Silmarillion.

 

You can't just list the reasons why it's not an original game, to excuse them, as away to try to make it seem original. It's an assassins creed x batman mash up, set in an existing universe, with some Dark Souls thrown in for good measure, set in the LOTR universe. That's not necessarily an issue, but that's also not original. That's a combination of winning formulas. Like sleeping dogs, sleeping dogs was True Crime + Batman. Still a good game, but it wasn't particularly original. The one original aspect it brought to the table was the rivalry system, or whatever they referred to it as. Which is pretty cool, but I'm not sure that alone is worth saying it's a GOTY

 

Also in reference to the guy who said there isn't an Oscars of gaming, I'd say the closest parallel gaming has to that is the DICE awards. It's a sign of how immature the medium still is (not necessarily in an insulting way) and how far it still needs to go. It'll take awhile though, maybe ten years, or fifteen, before we get some proper games that could be considered art. As it stands there are painfully few who ascend above the common level. Many that try and fail miserably. Stuff like MGS2 plays with ideas like post modernism, but games like that are few and far between. Even games that I love like RDR are just a bunch of old cowboy tropes thrown together. I'm getting off track anyway, so I'll just stop here.



#73
Bootsykk

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It's odd. While I don't disagree with several points in the article, forbes writers seem to have their fur all rustled over Dragon Age in general. All of their articles about it are surprisingly pessimistic. 



#74
Andraste_Reborn

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Or that during character creation that the gamer had to assign points to advantages (like Courage and Wisdom) and disadvantages (like Acrophobia or Avarice) for each character. It was always interesting to watch a character run away from a fight and to the treasure if he/she had high avarice!.

 

My brother and I played Realms together, and he created the three male party members while I created the three female ones. So it was his fault that we ended up with a Fighter that was terrified of the undead and an Ice Elf that seemed to get the flu every time we made camp, but my fault that the Magicienne acted like a magpie in the presence of shiny objects. (It was our first RPG, so we weren't very good at it. Somehow we still managed to get all the way to the end of Shadows Over Riva, though! That last dungeon is still the most sadistic I've ever been in.)

 

Anyway, to drag this back onto the subject of Dragon Age: there is a reason that CRPGs no longer make you buy snow shoes. There's also a reason that wilderness survival games like Don't Starve have become wildly popular, mind you. But if you want to make a game where the emphasis is on character, story or even combat then it's not necessarily going to mesh very well with the need to carry six sleeping bags and a fishook at all times.



#75
Kalas Magnus

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I agree with him. 

 

 I regret buying it at full price. should have waited a few months.