High level combat in DA:I is completely broken. Enemies doesn't stand a chance against player. When I meet enemy group, then their most valuable fighter dies in the first salvo of the most powerful skills. Rest of them can't even react, because they lie on the ground/are stunned/frozen/panicked or something else for the rest of the combat. Not to mention that, even if some of them will manage to fight back, then it doesn't matter because they are not even capable of hurting my tank. That's not all, I still have those crazy powerful Focus skills, that can win a boss fight.
While game on the beginning it was a little bit annoying to run back to camps to replenish healing potions etc., but at least it was playable. I know that it's hard to balance an RPG, many other games do the same mistake, including previous DA games, but in my opinion DA:I has the worst balance yet. The fact that you can solo kill a high dragon in 20 seconds or do a solo playthrough speaks for itself.
I don't want to sound like I bash developers or something. I appreciate their work and as I said before, I know it's hard task, but please, put more thought into the combat next time. Blizzard has proven that it's possible, even tho I'm not a big fan of their games.





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