We have another one Jackal! He's even given FOV comparison screenshots!
"Walk is caps log (toggle), button remaping is not fantastic but it's there for the important stuff. And yes you can tweak FOV (comparison shots I took: http://imgur.com/a/Wi25v)
Personally I think it plays really well with kb/m since that's something I'm usually finicky about. Camera is responsive (no wacky acceleration/smoothing), runs well too."
I'm back in Corvega for this SS Constitution quest- all looks fine to me, what exactly was the issue there? Or has it been fixed?
Hmmm, ok, even FO4 doesn't have a FOV slider! lol - unless one is familiar with the engine inis one is screwed!
Impressed really, especially from JRPG devs.
Can you remap the block key to RMB? If so, then there's my fears gone, and looks like I'll get this game to entertain me till my upgrade or Xcom 2
@Lunafancy You have a decent PC so you probably won't experience what I did but with some tweaks, Corvega Factory isn't too bad at all.. Unfortunately, the same can't be said for South Boston.. It still runs poorly, and I do get CTD around the area also if I'm trying to move too fast.
@Jackal Ya, I tried the enboost and all it does for me is make things worse. The problem areas are usually around the tall skyscrapers but combat isn't so bad. It's the stuttering while moving that's frustrating. It's not so bad during battle.. The chopper ride however not so great. That is really jittery.
Hmmm, try making sure your video size limit in enblocal.ini is exactly the right amount (same as your Vram; 1024,2048,4096,etc), use anymore than your Vram and it'll use your physical ram (which will slow down the game)
Not sure of any other FPS limiters, I googled and found this though, not sure if it would help:
https://steamcommuni...81136912630068/
You'll need to limit the FPS using the clamp, otherwise with 60 FPS the game speed is 2x, it smooths the FPS not just in combat too, so there is no stuttering, just slowdowns instead of the spikes, then it speeds back up to normal speeds after the spikes in cell loads.