My wife and I were discussing on the way home from work our experience at SXSW 2012. There were a bunch of young men and women (in their early 20s) that stated they were employees of Bioware at Austin. We talked about Austin and all the the neat fun stuff that there is to do in the surrounding area. We had a great talk about the experiences of designing and making games (I really want to be a game designer, but I feel antiquated), but both Debbie and I noticed this: There is a cultural disconnect between our age group (early 40s) and theirs (early 20s). They don't care for a long, successful career in one place. They're to 'antsy' to stay under the leadership (no matter how charismatic) because they go where they feel the most fulfilled. The turnover rate in big publishing companies like EA is in my opinion horrendous. However, that's an "old" outlook as far as this young group was concerned. I asked about old titles like Planescape and they said that they had experienced the game play, but not the story. In other words, they played it a few times to be familiar with it, and didn't acknowlege the art, mechanics or even the storyline. What got them really going was talking about action fights and console-specific programming. I brought up the mod that allowed the "finishing move to always trigger" in Origins and I swear to God (I mean, the Maker) they didn't know Origins did that. With the power of wikipedia, they searched for answers and got them, but without the intent or meaning or behind them. They could care less. I asked what they're working on and they said more content to be purchased with real money because EA had said that they will not victim to "Korean farmers." I sat there and felt so out of place and out of touch. My wife reminded me that every generation has different goals and dreams and I finally entered the "old way of thinking."
Anyway, I have since cancelled my love affair gone sour with Old Republic and I feel that this franchise is going into a direction that this "old guy" won't like. Multiplayer and MMOs is what EA wants like Blizzard has done for the past decade. I'm stubborn though. I love my Dragon Age, Fallout and Mass Effect stories. Also, the paragon and renegade virtues are lost to them. Their belief is that you are not defined by your choices, but the steps you take to get to the decision. Hmmm.... that's incomplete thinking, but that may be old thinking too.





Guest_Cyan Griffonclaw_*
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