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Please make this RPG again. Inventory and abilities.


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127 réponses à ce sujet

#1
AshenFire

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Dungeons and Dragons (D&D) is the ultimate RPG environment.

It is what every other game should be based on, that is; if they

want to be called 'RPG'.

 

1.  Inventory.

  A.   It is wrong to not be able to use inventory while in combat.

  

     It is imperceivable to remove the system you had in place from the

     last two games.

 

    No matter what character I play, I like to make 'builds' and throw them

   at the world.  If I need to switch weapons for quick action, then for goodness

   sake put back the two weapon switching style.

 

    We are always in situations where we are being attacked long range and have

    to go into melee on a moments notice.

 

     Also, if I determine my weapon is not hurting someone, then I would want to get to my

     inventory to change to another weapon!

 

    For realism, I understand we can't change armor during combat, but switching

    weapons is a turn based option and should always be allowed.

 

 

 B.  If you make crafting more complex, then people need to have storage chests.

 

     Your game is styled like TESV, The Elder Scrolls 5.  We like to be immersed

     in our fantasy world and make allies, lovers, and craftable items.

     We like to store our creations or our findings in storage chests 

 

2. Abilities.

 

    Following the guidelines of RPG allows us to have more fun and more control over

    our characters.

 

    I made many builds and it used to be my choice to have fun with my characters by

   changing core stats {Dexterity, Wisdom; etc}.   It is horrible and unexplainable to remove

   that from a core component of RPG.  I can make battle mages that are slow and easy to hit

   or make skitty mages that are super powerful but might die quickly if hit two times.  It is a choice

   you removed that makes character building fun.

 

   Also,

     Playing mages is fun.  I am not fond of doing hack and slash every encounter.  Forcing me to

     use my staff instead of my magic makes it feel like hack and slash.

 

     I can not believe my armor and weapons determine  all my abilities.  They should enhance a little,

    but the biggest ability determination should come from my choices.

 

 

 

In conclusion,  I played your lovely, beautiful, very immersive DA game and i have

seen it go down hill since.

 

Please don't go downhill any more.  Creativity, beauty, style and choices are what we

need to keep seeing.  Bring back RPG. to its full glory.

 

 

   Ashley


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#2
Octarin

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I truly sympathize with you, but... I've got to ask. Do you *really* believe that Bioware would ever be interested in remaking a game they released two months ago?


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#3
Sylvius the Mad

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Dungeons and Dragons (D&D) is the ultimate RPG environment.
It is what every other game should be based on, that is; if they
want to be called 'RPG'.

While I agree with most of what you say, this opening is going to lose you a lot of allies.

D&D is far from the ultimate RPG environment. It's just been the most successful, historically. There are other, better systems.

But I agree the way DAI handles inventory is absurd, and the mechanics would be vasvastly improved by being compatible with tabletop play (thus being symmetrical, and allow for diverse builds, and be exhaustively documented).

This game needs documentation.
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#4
Essorance

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I truly sympathize with you, but... I've got to ask. Do you *really* believe that Bioware would ever be interested in remaking a game they released two months ago?

 

They would do, and even if they stuck a £60 price tag on a 'remastered' version or something the plebs would be shoving each other out of the way to get a copy.



#5
Farangbaa

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I disagree with everything OP says. These points do not make or unmake a game an RPG.
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#6
Rawgrim

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The OP is spot on.

 

Bioware won't do this though. The people who were intersted in making\actually knew what an rpg is, has left the company. It is all about action, auto dialogue, and shallow filler content now.


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#7
ThreeF

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Dungeons and Dragons (D&D) is the ultimate RPG environment.

Yeah, except not really. It's just the most well known and used.


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#8
metatheurgist

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D&D is far from the ultimate RPG environment. It's just been the most successful, historically. There are other, better systems.


"D&D is the worst RPG game system, except for all the others."

#9
Teddie Sage

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I'm with Psycho on this one. If you can't bring yourself to summon a ranged party member with you, then it's your own fault for not balancing your team characters to begin with. I always have at least a mage and a ranged companion, a tank and my main character.


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#10
zeypher

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Though i agree with you OP i think Bio have mentioned they only interested in action adventure games with a healthy dose of PC. The letters RPG are used only as advertising. 

I think we all who want a proper RPG start looking elsewhere.

 

Think of this a EA sports game has more stats, career, attributes for a character than the so called rpgs do. 


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#11
Il Divo

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I was lost at Dungeons & Dragons being the ultimate RPG environment. DnD 2.0 is pretty much why I can't stand Baldur's Gate 1. 



#12
Octarin

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They would do, and even if they stuck a £60 price tag on a 'remastered' version or something the plebs would be shoving each other out of the way to get a copy.

 

Not two months down the line. It hasn't yet been milked enough as it is. 


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#13
Elsariel

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I agree with some of the things you'd like to see in game but...

 

Dungeons and Dragons (D&D) is the ultimate RPG environment.

It is what every other game should be based on, that is; if they

want to be called 'RPG'.

 

 

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#14
C0uncil0rTev0s

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Nah it's like girls asking a start from the sky.

Either you get something pale in comparison ages from now (jewels, other themed gifts) or nothing.



#15
Vox Draco

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Nah it's like girls asking a start from the sky.

Either you get something pale in comparison ages from now (jewels, other themed gifts) or nothing.

 

Or you get Claire Danes!

 

Spoiler

 

Anyway ... I'v seen better systems than D & D. Especially the early editions used for BG1 + 2 were just boringlydullbad ... and attributes were kinda useless in many ways (I  played a female Paladin at first with an intelligence of 6 or so ... only my own embarrassment made me re-roll, not the game...attributes only mattered for combat the most part...)

 

I'd prefer a different kind of inventory though ...but neither attributes nor inventory makes or unmakes a true RPG ... but then I actually wonder what IS a "true" RPG anyway...if its inventory and attributes Diablo has it all (even Diablo3 has still attributes)



#16
AlanC9

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Dungeons and Dragons (D&D) is the ultimate RPG environment.
It is what every other game should be based on, that is; if they
want to be called 'RPG'.



Started laughing, stopped reading.
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#17
TheOgre

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I see these posts and go..

 

Can we agree though the current inventory system should.. well, be tweaked a little? I don't know what would be "Best" for everyone because different tastes for others. It's MY experience that finding materials in the crafting section when farming materials, well, not my day lets just say that.

 

One opinion that I have, is being able to buy things in multiples. I play on pc but I use a gamepad, and I have no idea how to buy things in quantity other than button mash.. I don't know what kind of coding would rectify that, i'd just ask for it and hope it's reasonable and desired by other players.



#18
Xhaiden

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1. Balance your party and actually plan ahead.

 

2. Crafting materials don't take up inventory space. How many different suits of armour are you crafting and carrying around and why?

 

3. You just referred to D&D as the ultimate RPG environment and D&D has a fixed stat system. 

 

4. Your staff *is* magic. 


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#19
C0uncil0rTev0s

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1. Balance your party and actually plan ahead.

 

2. Crafting materials don't take up inventory space. How many different suits of armour are you crafting and carrying around and why?

 

3. You just referred to D&D as the ultimate RPG environment and D&D has a fixed stat system. 

 

4. Your staff *is* magic. 

Most staffs in the game don't really work like magic. Even if they look like it.

Seriously.



#20
Rawgrim

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1. Balance your party and actually plan ahead.

 

2. Crafting materials don't take up inventory space. How many different suits of armour are you crafting and carrying around and why?

 

3. You just referred to D&D as the ultimate RPG environment and D&D has a fixed stat system. 

 

4. Your staff *is* magic. 

 

D&D doesn't have a fixed stat system. You get a bonus point for your stats every 4th level, in every edition after 2ed.

In 2ed you can boost the stats permanently via spells or artifacts.



#21
Xhaiden

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D&D doesn't have a fixed stat system. You get a bonus point for your stats every 4th level, in every edition after 2ed.

In 2ed you can boost the stats permanently via spells or artifacts.

 

Nope, there is no second edition. That never happened. >.>

 

The op is pining for something like Diablo or DA:O with full stat control. D&D is a rigid and narrow stat system by comparison even as later editions opened it up a bit more in an attempt to stretch out the span of leveling to higher caps. 



#22
AshenFire

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I truly sympathize with you, but... I've got to ask. Do you *really* believe that Bioware would ever be interested in remaking a game they released two months ago?

 

 

If it involves an entire remake, of course not.

Tweaking, yes.

Either way, when they come out with a new game like DA4, for example,  I would like them to listen to this gripe.


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#23
AshenFire

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While I agree with most of what you say, this opening is going to lose you a lot of allies.

<snip>

Not sure what you mean by 'losing allies'.

 

I disagree that there are better systems than d&d.  You choose all your stats when you level.

I don't mind that we have different opinions on gaming systems. 

 

I just believe that we already came to love Dragon Age because it involved

having abilities we could choose, have role play options; etc.



#24
atlantico

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I was lost at Dungeons & Dragons being the ultimate RPG environment. DnD 2.0 is pretty much why I can't stand Baldur's Gate 1. 

 

Not enough boom boom and flashy flash for you?


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#25
AshenFire

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I disagree with everything OP says. These points do not make or unmake a game an RPG.

 

That is the point of RPG.  Having choices with character involvement.  Controlling your own stats.  Not being in a 'controlled sequence chart' where it tells a

'linear' story line.


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