I'm still scratching my head on this one. I don't get it... Why did they mess with the formula that was fine in DAO and DA2?
Backpacks. Ok I understand the realistic side of it. How should you be able to carry a lot of items. it makes sense to limit this. I know in DAO and DA2, the 125 limit caught me a few times but that was alright. Head in to town and sell it. But we could carry 99 health potions if we wanted to and it only took one slot.
Whats with this 8 potion crap?
In DAO and DA2 we could carry as MANY potions as we wanted to. And our health regenerated after battle.
But in DAI not only can we only carry 8-12 potions, our health DOES NOT regen after battle. wtf? If anything our health should regen after battle if we can only carry 8-12 potions and not regen if we can carry inf potions if we so chose.
And then there is storage. Why no storage? You introduce crafting which now has us hording materials and carrying them around with us while we're out killing stuff and WHY? I can't craft out there. Why should I have to carry this stuff? They need to give us a storage chest next to the crafting tables. OR at least make crafting items not take up any space what so ever. And this includes those items under the gem category. Should not take up a slot.
And I am carrying around stuff I can't use yet but want to. Why CAN'T I store this? DA2 prime example of items you could get that you needed a certain lv to wear. At least you could store them in your house.
I don't even want to get started on tactics and skills. Quite frankly the new direction Bioware went with this sucks and honestly... DAI is not as much fun as I thought it would be. Not only am I micro managing my inventory. I'm also micro managing my followers. I can't set the tactics of them for 10 skills and just let them have at with the enemy. I'm constantly switching to one of my followers in DAI to force them to use a potion.
I want to be able to have 20 skills equipped if I chose. I want to switch from dagger to bow on the fly if I chose. Its a simple working concept. hell we had it for DAO and DA2 and DA2 supposedly sucked. I like it more now that I played DAI.