Oh Limbs... you are a delight.
I'm beginning to think I should put on a diaper before reading one of your posts... in case I pee my pants from laughter.
You'll have to forgive me, my BSN is rusty. Are you being sarcastic?
Oh Limbs... you are a delight.
I'm beginning to think I should put on a diaper before reading one of your posts... in case I pee my pants from laughter.
And this just goes to show how different people are: Wicked Eyes and Wicked Hearts is still my favorite quest in the game (after 100+ hours).
I love intrigue and politics, hence why Josephine was used more than anyone else on my war table, and seconded by Leliana. I loved that the fighting was minimal, and everything relied on playing The Grand Game successfully in how you interacted with the nobles. And as a note, Leliana's Song and Mark of the Assassin were my favorite DLC pieces in the previous games.
I'd welcome far more quests like this one.
My only complaint with this entire quest is not being able to wear elaborate Orlesian fashions to the ball, something that hopefully either future DLC or the modders can fix.
Playing Grand Game successfully ---> Keeping your approval above 10, preferably by picking the middle dialogue option every single time, then playing spider-inquisitor in the busy court yard before finally picking one of the 3 cardboard cutouts you don't know/care about.
Not only is the Grand Game stupid, but there is also no way to play the Grand Game unsuccessfully. None, unless you count lowering your approval purposefully, which only leads to a game over.
It was actually my favourite mission in a Dragon Age game.
But that's because I'm in love with orlesian politics, the game and the masked empire.
It was actually my favourite mission in a Dragon Age game.
But that's because I'm in love with orlesian politics, the game and the masked empire.
Yeah, the only disappointment I have with the mission is, well the halla statues are annoying to find, of course. But also that we don't get more involved in Orlesian politics. Especially after The Masked Empire.
I mean, it's a shame that it pretty much begins and ends with Halamshiral.
You see, you're contradicting yourself.
This is not a "new" and "imaginative" concept. This is the exact same mechanics that have been used over and over in all "spy" games in the past 10 years. Hide in some pre-determined spot, collect secrets, spread malcontent.
In fact, I can think of a similar idea that was implemented in Final Fantasy XII.
But you go on thinking this is new, exciting, and intriguing. More power to you.
Am I the only one disappointed there weren't any elves pulling rickshaws?
It'd fit pretty well with Orlais.
Playing Grand Game successfully ---> Keeping your approval above 10, preferably by picking the middle dialogue option every single time, then playing spider-inquisitor in the busy court yard before finally picking one of the 3 cardboard cutouts you don't know/care about.
Not only is the Grand Game stupid, but there is also no way to play the Grand Game unsuccessfully. None, unless you count lowering your approval purposefully, which only leads to a game over.
Putting it that way makes me wish there were severe consequences for what you do other than a pass/fail meter.
For someone who claims to love intrigue and politics, you sure don't seem to realize how very little of both are in the mission.
Deciding the fates of Briala, Celene, Florianne, and Gaspard would be a matter of politics. Discovering the various plots of each and using said information as blackmail would fall under intrigue. Spending time discussing these issues with advisors and companions was also interesting, including receiving surprising reactions (mostly from Leliana), as well as listening to the random comments and discussions you could overhear from the other NPCs was delightful.
I loved all of that. And those things aside, I just loved the area itself. I prefer buildings and cities to wilderness.
Now, about this part of my comment you quoted: you're making a rather pointless claim here. When did I say there was a lot of intrigue or politics here? Never. I said I enjoy intrigue and politics. There was some here, and for the amount we had, I still enjoyed myself. I'd certainly and very happily welcome more.
Playing Grand Game successfully ---> Keeping your approval above 10, preferably by picking the middle dialogue option every single time, then playing spider-inquisitor in the busy court yard before finally picking one of the 3 cardboard cutouts you don't know/care about.
Not only is the Grand Game stupid, but there is also no way to play the Grand Game unsuccessfully. None, unless you count lowering your approval purposefully, which only leads to a game over.
If you're roleplaying a character who doesn't like nobles, but makes those comments anyway, then you could say your character will do what he has to do even if he doesn't necessarily enjoy it. Or you could be roleplaying a very stubborn character, and selecting the "wrong" comments could in fact be right for that character.
I play these games with a character and personality in mind, even if sticking to them might mean success or failure. Perhaps your character starts out honest, and then figures out along the way what they have to do. Deciding how my character feels about the situation is a lot of fun.
And I shouldn't have to say this but I will just in case: this all applies to me alone. I speak for no one else. And as I stated in my first post:
And this just goes to show how different people are: Wicked Eyes and Wicked Hearts is still my favorite quest in the game (after 100+ hours).
Guest_Donkson_*
No, not being sarcastic at all.
And don't sweat it... rusty BSN is a good thing. ![]()