BioWare patched NWN more than 30 times. That's the sort of long-term support I'd like to see. Longevity is far more valuable than haste.
Yes and no. It depends on the complexity of the game and the level of readiness-at-release, but unless major game overhauls are done down the road the value of patches tend to be hit by diminishing returns. After the first handful of patches it should really be about additional content rather than fixing bugs - and additional content seems very likely to come in the shape of origin DLC rather than patching.
As for haste, by this time many things that on the PC-version seemed like glaring omissions at launch (lack of walk toggle, limited camera controls, limited inventory, the Skyhold "pyjamas" default outfit, etc) have already been fixed by modding to a point where there's worrying the patch might actually do more harm than good, breaking stuff that has already been handled.





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