I know a few people feel this may be leading to a DLC, but according to an article I read about a week ago or maybe a little longer on Inquisitr with one of the designers, there is no single player DLC currently in the works. They are focusing on patches and multiplayer mode, they have ideas for multiplayer add-on content and not even sure they will create a single player DLC for Inquisition...so that sort of kills that theory unless things have changed in the span of a week or so.
Which is kinda strange to me. For example for ME3 they had at least 2 teams working on the game (BW Edmonton for the core game and Citadel DLC, BW Montreal for the multiplayer part and Omega DLC). In all of their previous games since DAO it didn't take very long for the 2nd story DLC to arrive (1st are being the various day one DLC) and in the case of ME2 and DA2 items DLC came even a bit sooner.
So now I don't know what to think, it seems that the vast majority of the people that worked on DAI were reassigned to different projects after the long and well deserved holidays. But those are only speculations and I hope they are wrong.
And to your previous post, since I don't want to inflate this post with another quote or make a 2nd one in a row:
I wouldn't even split the player base between casual and hardcore gamers when it comes to this exploit. I consider myself a hardcore gamer and completionist on top of that and I wouldn't mind a bit of a extra work for getting top gear (after all, I played WoW in a hc pve guild for many years), but undertake a mind-numbing tens of hours long grind in a SP game in order for my characters to both look nice and be useful for the several hours in the late game? There is nothing hardcore about that, that is just nuts.
I have no idea, why this fix made it into the patch, like I said before in this thread or elsewhere, I believe the skeleton crew left with the task of maintaining the game over the holidays just got a list of things that need to be fixed and they fixed the most easy ones. And since it was probably just 1 guy doing all the patching and probably some testing in his spare time, that is why it took so long and new bugs appeared or some weren't fixed as stated.