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BAD IDEA BIOWARE; Fixed issue that allowed players to exploit their gold value in single-player mode.


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#1026
Bocochoco

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I finished a nightmare run (my first) with the patched game.
 
The total length was 120 hours doing all the content, and yes I did some farming. I also did not do the save/reload tricks to farm Cradle and other mats as I wanted an idea of the length with farming.
 
Now most materials are pretty easy to get hold of, the only ones that arn't are cloth. I finished the game with full gear for my Inquisitor, Blackwall, Cassandra, Varric, Solas, Sera, Dorian and a weapon for Vivienne. I also have approx 200k gold (after buying everything) just from taking blues and grays from Cradle and selling them with the +25% sales perks. Blues can go for over 1k gold and appear frequently there.
 
Seems fine with me...


You're strengthening the argument that we should be able to craft however we want anyways since the game is "too easy".
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#1027
Johato

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Bioware should Just bring back the exploit. It only gets used if players wish to use it. I have beaten the game about 4 times, First 2 playthroughs was with out exploit. Going back and playing the game again to learn new storylines and see things change different, people don't want to farm over and over again once you beaten the game multiple times. 


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#1028
Meave

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Bioware should Just bring back the exploit. It only gets used if players wish to use it. I have beaten the game about 4 times, First 2 playthroughs was with out exploit. Going back and playing the game again to learn new storylines and see things change different, people don't want to farm over and over again once you beaten the game multiple times. 

 

and why do you wanna solve this with an exploit? In Mass Effect when you completed the game you were given free materials and money with every other game you started. So if they just gave selectable incentive of materials and gold wouldn't that be more convenient? And certainly faster to implement than restoring previous code which could cause several issues.



#1029
Teddie Sage

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It wasn't causing any issue to begin with so I can't comprehend your reasoning at all.



#1030
Meave

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but it's already altered. it's part of the patch. so what they would need to do is restore previous version of the game and then try to remove this fix from the patch they made and release new patch. That's a lot of work...



#1031
Teddie Sage

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You don't understand what I meant at all. I was saying that it didn't harm the game at all to begin with. The only thing it did was sending some weird datas to their machines because people who used the item dupe were OP. That didn't harm anybody else's games and also didn't harm the Multiplayer Game in any way. We could've still used the Item Dupe and purchase the DLCs anyways, I know I would've have done both as a loyal fan of the franchise. It wasn't causing any harm and that's what I'm trying to make you understand. You act like what we did was betraying them, it wasn't. To us, Item Dupers, it was a feature present in the franchise since the very first game and I'm sure sure of us in this thread purchased the game knowing  that this glitch would help us on the long run again.


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#1032
Bocochoco

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but it's already altered. it's part of the patch. so what they would need to do is restore previous version of the game and then try to remove this fix from the patch they made and release new patch. That's a lot of work...


Why would they have to do all that? Just erase what they wrote in...
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#1033
AlanC9

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but it's already altered. it's part of the patch. so what they would need to do is restore previous version of the game and then try to remove this fix from the patch they made and release new patch. That's a lot of work...


So, your interest in this topic is basically that Bio shouldn't waste any more time on this exploit than they already have, right?

#1034
wingzeroshell

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so found this interesting little douche on the news feed for the patch guess what he wants fixed such nice little suck up.

 

Shadowsnake Jan 20, 2015
 
 

I see they fixed the gold exploit but I see no mention of fixing the Infinite Amulets of Power for the Inquisitor & Cole



#1035
Meave

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So, your interest in this topic is basically that Bio shouldn't waste any more time on this exploit than they already have, right?

 

my point is in post #1028

 

You don't understand what I meant at all. I was saying that it didn't harm the game at all to begin with. The only thing it did was sending some weird datas to their machines because people who used the item dupe were OP. That didn't harm anybody else's games and also didn't harm the Multiplayer Game in any way. We could've still used the Item Dupe and purchase the DLCs anyways, I know I would've have done both as a loyal fan of the franchise. It wasn't causing any harm and that's what I'm trying to make you understand. You act like what we did was betraying them, it wasn't. To us, Item Dupers, it was a feature present in the franchise since the very first game and I'm sure sure of us in this thread purchased the game knowing  that this glitch would help us on the long run again.

 

but I am saying that it's done and it's not likely they gonna remove it. This isn't some knee made program with three different functions in it. They don't have selectable box to uncheck the "bug fix #xy"



#1036
Bocochoco

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my point is in post #1028
 

 
but I am saying that it's done and it's not likely they gonna remove it. This isn't some knee made program with three different functions in it. They don't have selectable box to uncheck the "bug fix #xy"


You must not know much about programming.
They copy pasta'd the code from the items you already can't dupe.
They can simply revert back too just as you said.
It's as simple as this
>looks at old code file
>copy
>paste
>save
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#1037
Teddie Sage

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Let's not waste any time with Maeve anymore, Boco.


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#1038
Bocochoco

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Let's not waste any time with Maeve anymore, Boco.


Yeah I was starting to think he was a troll but then again people do feel this way honestly from what I've seen.

so found this interesting little douche on the news feed for the patch guess what he wants fixed such nice little suck up.
 
Shadowsnake

Jan 20, 2015 
 

I see they fixed the gold exploit but I see no mention of fixing the Infinite Amulets of Power for the Inquisitor & Cole

FlagShare


Why stop there? I have a full list of locations for everyone.
Took me 2 hours for Dorian

#1039
Zulfurlubak

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This topic should be left to die, probably, but I will throw in my five cents anyway.

 

Opinions and arguments have been repeated multiple times already, I would just add that I agree with Meave on the matter.

Was it a bug or glitch? Yes, it was, even it was an old one, all way back to DAO. So it's quite natural it get fixed. I just hope they'd fix few other game-breaking mechanics like duping amulets of power and farming gold and schematics via chests. Would be nice to introduce some other way to obtain schematics too, of course. May be with some war table objectives or some sort of gambling mechanic with using Dagna for example where you'd pay some cash and materials to allow her to discover a random schematic for you.



#1040
Teddie Sage

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I like the Dagna idea... The War Table missions need some serious patching.



#1041
xkg

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game-breaking mechanics like duping amulets of power and farming gold and schematics via chests.

 

You know what ? That "Exit" button on the main menu is "game-breaking" too. When I chose to click it, it's game over. They should remove it.


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#1042
Meave

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You must not know much about programming.
They copy pasta'd the code from the items you already can't dupe.
They can simply revert back too just as you said.
It's as simple as this
>looks at old code file
>copy
>paste
>save

 

well you clearly never worked with big project before. This kind of reversal can be done only on small projects or it there was only one change at a time. But how many changes affects the same files within the last patch? If only one file is affected by other fixed issue other than this bug, restoring to previous point wouldn't help with other issues, and could cause huge errors and numerous new bugs. So if you would want to only restore this bug, but keep other aspects of the patch alive you would find yourself a lot of unnecessary work... What you proposing is simply not possible you can't copy/paste it unless what you're suggesting is return the game to previous version and throw away rest of the patch.



#1043
Raptor2213

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Copy/pasted from the Patch 4 discussion thread.

 

The dup/gold exploit has been there since DA:O. I considered it part of the DA franchise! XD

Anyway,my suggestion is to put a "cheat mode" in the game. That way players who don't want to spend hours and hours looking for materials around Thedas can easily access them,but would not unlock any achievements/trophies that would be much easier to get if you used the exploits.

This is just a suggestion. I personally would prefer it this way,as I only used the dup glitch purely for the customization options and not for the Achievements.

 

Like Diablo II, where you could play with local characters, but you'd be inundated with hackers - or server-side characters, where your chances were much lower...



#1044
Meave

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Like Diablo II, where you could play with local characters, but you'd be inundated with hackers - or server-side characters, where your chances were much lower...

 

that's a very bad example :] in D2 you played with same character in SP and MP so you could cheat or multiply items and then trade them to others.



#1045
Bocochoco

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This topic should be left to die, probably, but I will throw in my five cents anyway.
 
Opinions and arguments have been repeated multiple times already, I would just add that I agree with Meave on the matter.
Was it a bug or glitch? Yes, it was, even it was an old one, all way back to DAO. So it's quite natural it get fixed. I just hope they'd fix few other game-breaking mechanics like duping amulets of power and farming gold and schematics via chests. Would be nice to introduce some other way to obtain schematics too, of course. May be with some war table objectives or some sort of gambling mechanic with using Dagna for example where you'd pay some cash and materials to allow her to discover a random schematic for you.


HAHAHAHA! Nice troll dude.
You had me going until the talk about removing the chest exploit.
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#1046
wingzeroshell

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Not even going to go into detail about programming and how easy to copy paste and remove former codes and patches seriously if you don't know how simple it is to remove this patched exploit you never programmed fixed or worked on a pc ever and hardware installation doesn't count.  You make it sound like it caused glitches in the game that made them take it out and guess what it didn't.
 
Now with that said gonna do as Teddie Sage said and not waste my time any further.
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#1047
Zulfurlubak

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HAHAHAHA! Nice troll dude.
You had me going until the talk about removing the chest exploit.

 

Do you accuse in trolling anybody who happens to have different opinion than yours?

I highly doubt that somebody in dev team made chest exploit on purpose with the intention that it will be used by players to obtain schematics, gold and amulets of power. Rather some coincidence because of how respawning of minerals, herbs and enemies in locations works.

 

I actually was quite surprised after I went to BW forum and discovered this thread. It gave me a feeling that the only reason that drives a lot of people to play is possibility to somehow abuse or exploit the game and they are ready to give up on the game as soon as devs are patching those bugs out.



#1048
xkg

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Do you accuse in trolling anybody who happens to have different opinion than yours?

I highly doubt that somebody in dev team made chest exploit on purpose with the intention that it will be used by players to obtain schematics, gold and amulets of power. Rather some coincidence because of how respawning of minerals, herbs and enemies in locations works.

 

I actually was quite surprised after I went to BW forum and discovered this thread. It gave me a feeling that the only reason that drives a lot of people to play is possibility to somehow abuse or exploit the game and they are ready to give up on the game as soon as devs are patching those bugs out.

 

Ok, then please elaborate. You said it is game breaking, simple question:

 

Explain in details, how existence of this "farming gold and schematics via chests" exploit breaks the game for you.



#1049
Zulfurlubak

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Ok, then please elaborate. You said it is game breaking, simple question:

 

Explain in details, how existence of this "farming gold and schematics via chests" exploit breaks the game for you.

 

It is game breaking for me in the way that it discourages me to explore the game. What's the point of killing dragons past the first one if you can simply dupe materials? What's the point of exploring game world and doing side quests if you can simply find a place where it takes the least time to run back and forth to few chests and essentially "farm" all gold, materials and schematics you need? So for me it is breaking game balance and particularly combat balance. And well, since like 60-70% of game are combats it dramatically reducing my desire to replay the game due to existence of such exploits. 

 

I'm not saying current RNG system of obtaining schematics and materials is perfect, it definitely could an improvement but nonetheless it does not justify existence of such abuses and exploits nor it does not mean that developers shouldn't fix them. If you'd love to play the game any way it was not supposed to be played like gearing up your whole party in t4 gear or collecting every last schematic in single playthrough or you just want to experiment on game mechanics to determine some exact values - there are console commands at your disposal. But saying developers shouldn't fix obvious bugs and glitches just because some people are used to them, well, I find it rather weird.



#1050
xkg

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It is game breaking for me in the way that it discourages me to explore the game. What's the point of killing dragons past the first one if you can simply dupe materials? What's the point of exploring game world and doing side quests if you can simply find a place where it takes the least time to run back and forth to few chests and essentially "farm" all gold, materials and schematics you need? So for me it is breaking game balance and particularly combat balance. And well, since like 60-70% of game are combats it dramatically reducing my desire to replay the game due to existence of such exploits. 

 

So if I get it right, every console game that has some kind of cheat codes is broken for you. Every single game on PC is broken, since you can use tools like Cheat Engine (or sometimes even built-in command consoles) to cheat in all of them. 

 

In short you are weak willed when it comes to cheating and you would rather like to be restricted by devs than by yourself. Hey I get it. I too can't resist to use exploits whenever I can. It's my flaw and I wouldn't use it as a serious argument for anything.