After taking some time off from the tedium of micro-managing items and repetitive resource gathering and fetch quests, I returned to DA: I to complete the final mission. After finishing that rushed and anti-climactic battle I have to say this was possibly the least engaging, least dramatic, least emotional Bioware game I've ever played. What were they thinking??? The NUMEROUS bugs were bad enough, but there isn't even a riveting tale underneath those.
They've shown an ability to tell a nice cohesive narrative many times in the past but this was just boring. I wasn't a huge fan of Origins but at least events built up to a final battle that felt massive in scale and importance. This skirmish with Corypheus floating around was even less epic than Hawke's fight with him in the DA2 DLC. Not only was he a total pushover but there were no cinematic to emphasize the danger/gravity of the fight. The whole game felt totally pointless. The epilogues were also embarrassingly scant. Where's the pacing and flow of the Mass Effect series? I'm really glad this team is not in charge of Mass Effect 4. It's terrible because they obviously worked their asses off but apparently there was no time to polish the overall story.
Anyway, the best part of this game for me was the Character Creator. Jon Curry did a great job voicing my qunari also but it's a pity the writers didn't give him more personality or interesting things to do.





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