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Other PC players disappointed by patch 3?


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#126
Sylvius the Mad

Sylvius the Mad
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But made for consoles isn't always terrible, as in the aforementioned KotOR, which was 100% made for consoles, and yet the keyboard and mouse interface worked very well. The UI of that game was not good. It was optimized for consoles, but not so badly that it felt completely out of place on PCs. On PCs it just looked and felt clunky, but not out of place. A lot of things on PCs look pretty clunky.

The lack of move-to-point commands in KotOR was a significant failing.