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Why did Bioware Make Iron Bull so damn Squishy?


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53 réponses à ce sujet

#26
Ryzaki

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Yeah, Cole gets a bow every time.  To be fair though, the enemy assassins have about ten times the amount of health and don't have to contend with swiping bears that hit you even you're standing behind them.

 

No but they have evade and the bear has an obvious stand up before it does the mega swipe. If I can manage to only lose a minimum of health fighting a bear so can the AI. And then cole doesn't even move out of the way for the that 2hander brute AOE stomp which is also very clearly telegraphed so he ends up looking like mincemeat.

 

It's kinda stupid, enemy rogues have a version of Flank Attack with zero cooldown and like, no stamina cost, so that they can perpetually flank you and feel threatening. But it would be ridiculously OP to give the player character that ability, so it makes sense to not give it to PC's.  What they maybe should have done is given all rogue character's that ability when ONLY being controlled by the AI, but not when controlled by the PC, IE, make that ability present in the tactics as preferred, but hidden from the player and only applicable to AI control.

 

Yeah that'd be better than this dual dagger companions trying to facetank stuff =/



#27
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Dagger!Cole + FT Obsidian & FT Iron. Or Snoufluer Skin if it ever drops.


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#28
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Well, if you didn't switch him to a shield, that's your first problem. 2H warrior AI is hot garbage (and DW rogue as well). He is significantly better with a shield  Other than that he's set up the way he is because of his Reaver spec. He's supposed to get more powerful as he loses health. Unfortunately, to do that properly requires a lot of micromanaging. He's never going to be on Cassandra and Blackwall's level as a tank, but you can make him work if you really want to.


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#29
Ghost of Abraham Lincoln

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Probably so that he wouldn't feel out of place when compared to the Katari in multiplayer.



#30
Duelist

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Setting Evade, Parry and Stealth to preferred helps Cole survive since AI is good with them.

Conversely, Combat Roll and Block and Slash help Bull survive.
With decent crit chance (anywhere in the vicinity of 30 to 50% works at me), the Flow Of Battle passive kicks in to help him survive even better since it reduces cooldowns by a full second.

That said, Bull only shines it the right party.
For me that's been me as an Artificer, Varric and Silas all of us with over 40% crit chance.

Just my two cents.

#31
Karlone123

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Yeah, Iron Bull using a 2h weapon does not act as tank. They are more like heavy cannons that deals heavy damage, but lack protection. Hence why SnS warriors have better protection than 2h warriors. Attention should focus on Shield users while other deal the blows to the enemy.



#32
robertmarilyn

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I'd like to take Bull to kill a few dragons but I won't do it unless I have another warrior along. 



#33
Ryzaki

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Eh Bull can tank dragons just fine. Just give him sword and shield abilities.



#34
ZerioctheTank

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How do you have him specced? That would give us something to work with. Setting block & slash & combat roll to preferred helps with survivability, have him set to follow the tank (correct me if I'm wrong on this please). If you have the points to spare go into the W&S tree for the passives (turn the bolt & turn the blade are godsends). The reaver skills sadly are lackluster if you let the AI use them. Maybe devour could be used correctly but I'm not sure. This is all on the top of my head so I'm probably missing alot of things but since I loved taking the big guy with me on dragon fights I had to learn hoe to up his survivability real quickly.

#35
ZerioctheTank

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Sorry double post

#36
AtreiyaN7

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Well, he needs babysitting as others have pointed out - if you control him, I guess it's not so bad. Leave him under AI control, and...yeah, that's not going to go so well if he's 2H/Reaver. I need to get him better armor, but I'm hoarding silverite and trying to get a suitable T3 schematic, so I don't know quite how well it'll work out later (playing on Nightmare, too).



#37
katerinafm

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If you spec him as a sword and shield, I'd guess that there would be no reason for him to not play exactly like Cassandra. Also if you use his reaver abilities do note that he'll use them and lose health each time.



#38
Melca36

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With a name Like iron bull, you'd swear the guy would be tough to kill. But no, iron bull is always the first part y member to go down in nearly any situation.

 

I've tried to up his constitution, but its still not enough. Why aren't his specs more like Cassandra? She is the definition of what a tank should be. The girl can go toe to toe with dragons, take a hit, and keep on hitting!

 

 

Iron bull just isn't cutting it for me, any suggestions?

 

 

Iron Bull has NEVER died in my party.   Upgrade his gear.   



#39
Dragonzzilla

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Sword and Shield Reaver works for him.



#40
Xetykins

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Well when he struts around displaying his yummy qunari meat market ( the abs, getcher mind off the gutter )whatever armor you give him, ofc he'll be squishy.
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#41
Sifr

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The Glass Bull, he should be called.

 

I know, right?

 

No wonder Cassandra is able to completely own him in their sparring sessions, he seems to gets knocked down by a slight breeze.


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#42
SmilesJA

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I'm guessing because his Reaver specization requires him to take a lot of damage in order for him to make the most out of it. It's not too bad if your character is a tank, that way Iron Bull can function as your DPS/off tank.



#43
robertmarilyn

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I had Bull dressed in pink and turquoise armor. Maybe that was why he was so squishy.  :lol:



#44
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I had Bull dressed in pink and turquoise armor. Maybe that was why he was so squishy.  :lol:

Well, dawnstone is his favorite.


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#45
Sifr

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Oh god I remember I tried to use Cole as dual daggers without controlling him. I respecced him so fast.

 

The AI is so bad at dual dagger. I swear it wasn't this bad in earlier games. I don't know what happened. (Plus enemy shadows are ****** fine. Why don't our allies have that AI?!?)

 

Cole is less squishy if you give him Heal on Kill Daggers, as long as he is able to take down enemies fast enough to offset the damage he takes from them, especially if you give it a masterwork that adds Heal over time. Then for his gear, craft him some armour that has a chance of activating Hidden Daggers on hit. When I gave that buff to both Sera and Varric as ranged achers, they became murder gods.



#46
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Cole is less squishy if you give him Heal on Kill Daggers, as long as he is able to take down enemies fast enough to offset the damage he takes from them, especially if you give it a masterwork that adds Heal over time. Then for his gear, craft him some armour that has a chance of activating Hidden Daggers on hit. When I gave that buff to both Sera and Varric as ranged achers, they became murder gods.

It seems a lot less complicated and frustrating to just give him and bow and also let him be a murder god, tbh.


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#47
Sui Causa

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Assassin archers are better than artificers, but a little bit under Tempest I think.

 

So yeah, Cole is very much a murder god candidate.



#48
Ryzaki

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It seems a lot less complicated and frustrating to just give him and bow and also let him be a murder god, tbh.

 

And this way I don't have to worry about the AI derping.

 

Cole is less squishy if you give him Heal on Kill Daggers, as long as he is able to take down enemies fast enough to offset the damage he takes from them, especially if you give it a masterwork that adds Heal over time. Then for his gear, craft him some armour that has a chance of activating Hidden Daggers on hit. When I gave that buff to both Sera and Varric as ranged achers, they became murder gods.

 

Yeah but then I have to do all that. I just use Cole as an archer if I need him in my party.


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#49
Sifr

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It seems a lot less complicated and frustrating to just give him and bow and also let him be a murder god, tbh.

 

Yeah, it probably is. :lol:



#50
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And this way I don't have to worry about the AI derping.

 

 

Yeah but then I have to do all that. I just use Cole as an archer if I need him in my party.

Yep, I just put all the warriors as S&S and all the rogues as archers. Might not be the most interesting set up, but it is the most efficient, in my opinion.

 

Plus I hate sorting loot, so then I know I can just automatically sell all the daggers if I'm not using them and always sell all the two-handers since I never play that style.