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Bioware - If you want DA4 to sell as many copies as Skyrim.


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#26
Kroepoek

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Aye.. the 'not distribute' part is the reason I suggested a new engine.  If they didn't have too, all the better since most of the 'internal' tools are already in place.

 

I do find it ironic that the makers of Frostbite are the same people who gave us BF1942, which gained popularity specifically because you could mod it.

 

You would think EA would get wise to the trend and how modding affects franchises for the positive.

 

EA does not think in the gamers best interest, or even the franchise. EA thinks in money and how to please shareholders and investors.

 

Allowing the players to mod the game would see additional armors added, hairstyles and other things from within the community, for free. That way the three armors they bundle up in a dlc and sell for ten bucks a piece would not sell at all. 



#27
PrinceofTime

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It's a trilogy.

No it isnt. Bioware stated they have a 5 game plan but who know if they ever get around to making the last 2.


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#28
Biotic Flash Kick

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No it isnt. Bioware stated they have a 5 game plan but who know if they ever get around to making the last 2.

How no wonder this game seems to be sequel baiting so hard 



#29
DarkKnightHolmes

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Here's a better idea. Bioware will never make Skyrim money so they might as well try to make Dragon Age Origins money by making DAO2!!!!



#30
Rawgrim

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Here's a better idea. Bioware will never make Skyrim money so they might as well try to make Dragon Age Origins money by making DAO2!!!!

 

The people who knew how to make DA:O 2 have left the company. It isn't happening.



#31
Guest_Hander Wayne_*

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Yeah, to continue The Grey Wardens story is not a bad idea.



#32
Winged Silver

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I feel like switching to a new engine at this point would be kinda difficult for Bioware, but it would be cool to have some tools released for modding. However, does anyone know if there's a licensing issue to be had? Frostbite 2 is relatively new, yes? Just out of curiosity, seeing as I'm certain Bioware is aware that modding was a popular feature in previous titles.



#33
Paul E Dangerously

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I don't want a toolkit that - as a console gamer - I can't use.

 

What I do want is a more open leveling system and as few restrictions as possible. That is what Bioware should take away from TES.



#34
DarkKnightHolmes

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The people who knew how to make DA:O 2 have left the company. It isn't happening.

A man can dream........ or get Obsidan to make it. They're usually good at making Bioware sequel, minus the bugs.



#35
Il Divo

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The guild storylines were really good.

 

The side quests in DA:I were....ohh....fetch things 900 times.

 

I'm still convinced that Bethesda should just make full-fledged Dark Brotherhood game. That seems to be their story-telling at their best. I guess Dishonored kinda occupies that spot now, though the story there was kinda weak. 


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#36
sunnydxmen

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The guild storylines were really good.

 

The side quests in DA:I were....ohh....fetch things 900 times.

the samething with skyrim fetch quests.



#37
Nefla

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Fun fact: Most of Skyrim's sales were on consoles.

 

Though I do think a toolkit would be nifty. If DA:I had a toolkit that let you make maps and characters and such like Skyrim's, not only would I buy it for pc but I'd buy a gaming PC to play with it.



#38
Mirth

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EA does not think in the gamers best interest, or even the franchise. EA thinks in money and how to please shareholders and investors.

 

Allowing the players to mod the game would see additional armors added, hairstyles and other things from within the community, for free. That way the three armors they bundle up in a dlc and sell for ten bucks a piece would not sell at all. 

 

And I do not blame them.  Shareholders and Investors want to make money, as do I.

 

My argument to them is that:  Allowing players to MOD the game will improve sales, not take away revenue.  Skyrim has 3 expansions??  All paid DLC.

Didn't seem to hurt their bottom line at all, and EA/Bioware STILL has a better IP in Dragon Age.

 

Run with it guys....



#39
Mirth

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Fun fact: Most of Skyrim's sales were on consoles.

 

Though I do think a toolkit would be nifty. If DA:I had a toolkit that let you make maps and characters and such like Skyrim's, not only would I buy it for pc but I'd buy a gaming PC to play with it.

 

Source?

 

Not that I dont believe you, but... I would find that surprising.  Generic vanilla skyrim blows.



#40
DaemionMoadrin

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Skyrim had a great story? Look, DAI has its flaws, but that's just ridiculous x

 

The main story was kinda flat but it was not the only story being told in Skyrim. Several of the sidequests and DLC stories were pretty neat.



#41
robertthebard

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Hey, it must be Tuesday...

#42
Nefla

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Source?

 

Not that I dont believe you, but... I would find that surprising.  Generic vanilla skyrim blows.

You serious?

 

PS, I loved "Generic vanilla Skyrim." I don't need to have my dragons turned into MLP or have my female characters grow breasts the size of beach balls to enjoy the game :lol:


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#43
StrangeStrategy

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No, Skyrim's wasn't great, and the final boss fight was lame, and the characters were barely there. However, the pacing and flow felt much better to me than this mess we got in DAI. It was absolute crap. Felt meaningless and didn't draw me in a bit.

 

Pacing and flow are basically the same thing, and there was no pacing or flow. That's the beauty of Skyrim: Do whatever you want, and still have fun. That doesn't mean it had a good story.

If you look at both games critically, you see they share a lot of basic quests. The difference is, Skyrim feels better because you're in first person mode and you aren't locked into a class. It just has more freedom, because that's the type of game it is, and its something it does very well. You could argue DAI supplements this with companion banter / better story, but if a story only has one outcome (Like so many of the side quests) then it loses its shine.
 



#44
Spectre Impersonator

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Pacing and flow are basically the same thing, and there was no pacing or flow. That's the beauty of Skyrim: Do whatever you want, and still have fun. That doesn't mean it had a good story.

If you look at both games critically, you see they share a lot of basic quests. The difference is, Skyrim feels better because you're in first person mode and you aren't locked into a class. It just has more freedom, because that's the type of game it is, and its something it does very well. You could argue DAI supplements this with companion banter / better story, but if a story only has one outcome (Like so many of the side quests) then it loses its shine.
 

Meh, I don't feel the need to get that analytical about the differences besides the important one: I had a lot of fun with Skyrim on the whole, and very little fun with DAI.


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#45
AlanC9

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Pacing and flow are basically the same thing, and there was no pacing or flow. That's the beauty of Skyrim: Do whatever you want, and still have fun.


Of course, if pacing and flow are your idea of fun......

#46
Mushashi7

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I was hoping for fixes to all the bugs in fair time.

My experience with this game is a lot of crashes. I can't watch a cutscene in full. It's not possible. So, I miss a lot of story and choices.
With Patch 2 there was a few fixes, but no essential. But the latest patch is it. I've had it.

I have been patient until now. When I accepted the install of Patch 3 today I was convinced this was the big deal. The only thing positive was the Toggle Walk function.

The major downside was they chosed to remove the 'duplicate item glitch'. This made me mad. I'm really p*ssed off now. I CBA running around being a collector after nearly five playthroughs. Not in a lifetime! I didn't buy 'Collector - Dragon Age Edition'. I bought an RPG with a good story.

I'm going back to Skyrim if I can't make some kind soul upload the files needed to get Patch 2 back.

This game is more annoyance than joy.



#47
Andreas Amell

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After playing Inquisition, I don't think they should try to compete with Skyrim anymore.

 

I've already posted my own comparisons with Skyrim somewhere.

 

I'm concerned with the storylines future games will cover. Elder Scrolls have more freedom to explore without consequences for follow-up games. Dragon Age needs to remain consistent in how our choices affect other instalments. That's the key.

 

We'll never revisit Morndas as the Dragonborn or the Neravarine. But I think Bioware should allow us to revisit smaller areas as the Grey Warden or Hawke. Why? Because we've invested so much into creating those characters and the effects of our actions.

 

They don't have to be DLCs for us to re-import our heroes back into the main story. So many things can still happen in Ferelden or Kirkwall that won't affect future plots but still fulfil our nostalgia. If they are done well, they can help fund better production for the main sequels.


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#48
Lord Raijin

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No it isnt. Bioware stated they have a 5 game plan but who know if they ever get around to making the last 2.

 

You're right. I don't know how they're going to make it to the last 2 when the reason why theirs no Dragon Age 2 Ultimate version is because retailers shows lack of interests. Funny how that works.

 

https://twitter.com/...906475420090369



#49
robertthebard

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You're right. I don't know how they're going to make it to the last 2 when the reason why theirs no Dragon Age 2 Ultimate version is because retailers shows lack of interests. Funny how that works.
 
https://twitter.com/...906475420090369


Not at all really, since it's tied directly into why we didn't get the Exalted March DLC we were supposed to get: The BSN blew up over DA 2. The irony is, now that there's some hindsight, we have people that would gladly cover up how they were involved in the bashing to claim that DA 2 was the best thing since sliced bread, other than Origins. These same people that are here proclaiming how Hawke was misrepresented, despite how much they hated Hawke, back then. If no Ultimate edition for DA 2 was a valid reason for no DA 4, it would have also been a valid reason for no Inquisition. We got Inquisition, in spite of DA 2's fervor.

#50
Emu8207

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My advice would be to stick to your strengths and be your own thing. Being Skyrim lite or COD lite will not bring in those numbers because you aren't those things. It's like MMO's trying to copy WOW, it's dumb because WOW is it's own thing and people aren't going to play it because it's more WOW and I could just you know play more WOW.