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ranking bioware games


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#51
GiarcYekrub

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From the ones I've played:

 

1.Mass Effect 2

2.Mass Effect 3

3.Mass Effect

4.Dragon Age: Origins

5.Dragon Age: Inquisition

6.Dragon Age: Awakenings

7.Dragon Age 2

 

I feel I'm being unfair on DA2 I prefer Hawkes character to the Inquisitor, it's Companions are much better (bar The Iron Bull) also I can find the brothel, but it's just let down by lack of substance... I just feel like a spectator to the story rather than an active participant



#52
Undead Han

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In my personal opinion, it's the worst of the trilogy. It's a great game, don't get me wrong, but the jump from ME1 to ME2 is so enormous. It goes from an RPG with a bit of shooter to a shooter with a bit of RPG. In my opinion a way bigger jump from RPG to 'action' than DA:O to DA:I (I have no idea about DA2, never played it).

And if you've played the entire trilogy you start realizing you pretty much didn't do anything in ME2 (except solve everybody's family issues, ugh), setting up ME3 to be what we got. The story is paper thin in ME2, and it never ever reaches the scope of ME1. ME3 was always going to be an overkill of ME1, because the Reapers were going to be there. This ultimately makes ME2 an elaborate side plot.

As a standalone game it's probably amazing though, but I've never played it as such.

 

Although I enjoyed Mass Effect 2 more than you did (it seems), I agree with most of your criticism of that game. ME2 does indeed feel like an elaborate side plot. 


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#53
brad2240

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I don't get these ME2 ratings, especially from people rating DAI as 'the worst thing ever'. It's like they're mentally blocking the "all build up, little payoff" structure, planet vacuum cleaning, the whole idiocy that was the Cerberus and ultimately, the baby Reaper.

 

I'm an avid fan of ME 2. I don't think DA:I is the "worst thing ever" but I don't think it lives up to BW's standards in many ways. ME 2 has its share of flaws but some ways I think it beats out Inquisition are:

 

Character: I love my Shepard(s). I'll never feel as attached to the Inquisitor. But to fair, I already had a whole game to get to create and know Shepard, which is why I personally prefer to have a series built around one character rather than the way DA changes protagonists each game.

 

Companions: ME 2 gave us the best companions of the series, IMO, and gave us more of favorites Garrus and Tali. Ok, I didn't like Jacob too much but at least I talked to him. And Grunt and Mordin more than made up for Jacob's shortcomings. In DA:I, I couldn't even generate enough interest in Vivienne and Cole to talk to them after the first conversation. I do really like Cassandra, Solas and Blackwall though.

 

Classes: BW's balance in ME 1 was garbage, Vanguards and Infiltrators pretty much made everything else obsolete. They inexplicably did it again in ME 3. But in 2 they had it right. The classes were balanced (for a BW game) against each other and against the enemies. DA:I has horrible balance, both class vs. class and class vs. enemies. 

 

The Suicide Mission: I disagree that there's no payoff in ME 2. I spend the whole game putting together a team of specialists and I actually get to use them in the final mission! A concept that BW seems to have completely forgotten in ME 3 and DA:I. Furthermore, I can customize my experience by deciding who lives and who dies in the mission, even killing major players Garrus and Tali if I want. Sure it's ridiculously easy to save the whole team but after doing so a couple times it got a lot more interesting to pick and choose who survives. I frequently kill Thane to spare him a worse fate at Kai Leng's hands in ME 3 and I kill Jacob because...Jacob. :rolleyes: DA:I has nothing even remotely like this.

 

I mean, it's really all personal preference and my opinion isn't any more valid than the next guy's. But the long and short of it is that ME 2 lived up to what I expected and wanted from a BW title, Inquisition did not.



#54
Timetaker

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01. Baldur's Gate 2

02. Dragon Age: Origins

03. Knights of the Old Republic

04. Baldur's Gate 1

05. Mass Effect 2

06. Mass Effect 1

07. Neverwinter Nights

08. Jade Empire

09. Dragon Age Inquisition

10. Mass Effect 3

11. Dragon Age 2

 

 

Things have gone downhill since EA took over.

I fully agree with your list!!!!!!!!!



#55
Shades of Night

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Let's see...

 

Baldur's Gate series: Allows for a lot of flexibility in character creating, tactics, proper inventory, so many companions with interesting personalities (though in BG1 they have little to no content), great and engaging stories and awesome villains along with some fun and quirky dialogue choices. Also, mods. So many mods.

 

Mass Effect 2: I loved all the different crew you could get, I found them all interesting to get to know. The story was pretty entertaining too up until the end boss. As with ME1 we get the dreaded dialogue wheel which kills the range of conversation choices.

 

KOTOR 1: Fairly entertaining characters and plot, with that one major plot twist of course. Great to delve into the Star Wars universe and create your own character in it. The back and forth between characters could be quite fun.

 

NWN: Hordes of the Underdark: The first chapter can get a bit tedious on replays, but the other chapters although a bit simple in terms of plot are pretty good. The new companions were great too.

 

DA: O: Awakening: Interesting companions! Sadly still very buggy to this day unless you use mod fixes, but I liked it overall.

 

NWN: Shadows of Undrentide: I've only played through this one a couple of times, and it is pretty good. Especially when you pair it with HotU, gives your character a nice story across the two. Suffering from a little of the NWN blandness though.

 

DA: Origins: I only found a few of the companions actually interesting, and overall found it a bit dull (liked Awakening much better). Still, story was decent and the it was a good introduction to the world.

 

SW:The Old Republic: Despite being an MMO they manage to give you a nice variety of stories and companions, what is perhaps most impressive is that each class has their own different story. Every conversation and quest is done as a cinematic so you can see the characters as you're talking to them (looking at you DAI). All round it is pretty entertaining and a great way to learn more about the universe. The downside is on your replays even if you pick a different class you're just redoing all the non-class quests again unless you switch sides. And of course the nickel and dime you for every little thing if you're not a subscriber, and even if you are.

 

ME 1: I found... quite dull. The companions especially, just... flat. When I look at those same companions in ME2 they've been given more personality and life, but looking only at their ME1 versions I wasn't left terribly impressed. Probably didn't help that I disliked the first-person shooter aspect of it either. Story is fairly run-of-the-mill sci-fi. I found a lot reminding me of Star Control 2.

 

DA 2: Well the characters weren't boring, even if they were quite idiotic at times. The jumping about and magically appearing enemies was silly and the area reuse was blatant (area reuse has been in past games a lot as well, but it was very obvious in this) Story was very fixed, but ehh, it wasn't too bad. Much to my dismay it got infected with the ME dialogue-wheel and god-awful inaccurate paraphrasing. Oh yeah, race choices? What race choices.

 

NWN: Original Campaign: Bland. Boring. I think it had potential, it should have been good but agh it's just terribly mind-numbing to even play.

 

DA: Inquisition: Pretty interesting and diverse characters, story seems like it's building up to be good... but then it just appears to stop abruptly. I felt like I was halfway through the plot when I started heading towards all the end game stuff. Admittedly I got sick of all the MMO grinding quests and just skipped all non-story or companion quests after a certain point (and I'm someone who loved exploring every single map in BG. In DAI it just gets tedious) Still, it feels like half a game. All the fetch quests may have been a bit more engaging if they'd had proper cinematics for each conversation, but half of them are also just finding letters all over the ground. Unfortunately DAI has also been infected with the autodialogue of ME3 as well as the dialogue wheel and paraphrasing that its predecessor picked up from ME. Ugh.

 

ME 3: Story-wise ME3 is pretty decent. Characters aren't really bad either. The reason I rank it so low is because it tosses out so many RPG and choice elements. I thought the dialogue wheel and paraphrasing that accompanied it in previous ME games was bad, the auto-dialogue is worse. Your character does so many things that you have absolutely no control over. They screwed over the ME2 characters (seems like they wished ME2 hadn't existed) and I'm not even going to get into the ending. It's such a shame because it could have been so much better.

 

And Jade Empire I still haven't played yet.


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#56
dailyminerals

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OP ranked DAI at the bottom. Didn't see that coming from a light-year away. Isn't this subforum supposed to be "feedback and suggestions", not "vent impotent rage"?



#57
Farangbaa

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01. Baldur's Gate 2
02. Dragon Age: Origins
03. Knights of the Old Republic
04. Baldur's Gate 1
05. Mass Effect 2
06. Mass Effect 1
07. Neverwinter Nights
08. Jade Empire
09. Dragon Age Inquisition
10. Mass Effect 3
11. Dragon Age 2
 
 
Things have gone downhill since EA took over.


Funny, your top 5 has 2 EA games in it. In fact, your number 2 is an EA game. And don't give me that nonsense that it was made before EA took over. It was at least 2 years in development under EA.

#58
themikefest

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DAO

ME2

ME3

ME1

DAI

DA2

KOTOR



#59
otis0310

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OP ranked DAI at the bottom. Didn't see that coming from a light-year away. Isn't this subforum supposed to be "feedback and suggestions", not "vent impotent rage"?

 

Seems like we can do both at the same time.  Especially since I feel rage when I want to give feedback on this game.



#60
arafinwe_ingalaure

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My ranking of the Bioware games I played :

 

1) Dragon Age  Inquisition (PS4)

2) Mass Effect (360/PC)

3) Dragon Age Origin (PC)

4) Jade Empire (XBOX)

5) Star War : Knights Of The Old Republic (PC)

6) Baldur's Gate (PC)

 

... Now began the dissapoiting games

7) Mass Effect 3  (360)  the ending ruins everything.  No exploration, level felt like a long corridors with waves of ennemies.

8) Dragon Age 2 (PC) I like the story, but the game was too rushed and had many technical issues,  RPG elements missing

9) Mass Effect 2 (360) It felt like walking in a corridor to kill dozen of waves of ennemies.  I like the story, but the missing RPG elements hurt it a lot.  It was the most boring game Bioware did.

 

Here are some important elements of RPGs :

 

1) Exploration

2) Character interaction

3) A deep inventory system

4) Character customisation

5) Taking decisions that matters.



#61
JCFR

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We rank Bioware games that we've played. Hopefully this will give them some perspective. I'll start:
From best to worst:
DA:O
BG:2
ME:2
IWD2
ME
BG
DA2
SWTOR


ME3



DAI

I've to say, i got a few issues with your list

 

First: I don't think it's really fitting to put different kind of genres in the same list. BG2, DAO, DA2.. they`re all Crpgs with partys and tactical combat (or at least that's how they should be). But the ME-Series with cover-shooter-mechanics is more an Action-Rpg. It's like apples and pears.. Somewhat alike but not the same.

 

Second: Icewind Dale (and IwD2) are not from Bioware, they're from Black Ilse (the same Studio which helped Bioware with BG). Or do you mean NWN?

 

Third: Putting MMORPGs with SP-Rpgs ( or at least single-player-focused Rpgs) isn't really fitting at all as well. Again it's apples and pears. Yes, there're some features which blend into both but... how do i put it? The things a SP-Rpg has to achieve (to be good) and the means it can use to do so are not the same as with the MMORPG. (otherwise i would be a much bigger fan of Mmmorpgs, but they just get boring to me incredibly fast).

 

Anyhow, my list would be much more like this:

 

CRPGS:

1. BG2 (still i like it a bit better than Origins simply because - in my opinion - the NPCs are a bit more memorable, the tactic-system was a bit deeper an more Variety in Classes and races)

2.DAO (Promising start of a new franchise which just fell a tiny bit too short to dethrone my all-time-favourite)

3.Knights of the old Republic (Star wars and Rpg can fit this great... geez, makes me questioning why so many are so excited about Battlefront? Give us KotoR 3!)

4. NWN (Yeah it's debatable if it's really a Crpg... it's more like a diablo... but since it used ad&d rulebook... and because of the great editor, i put it here)

5.DA2 (yeah didn't live up to Origins but i liked Hawke, Kirkwall, the story... and it was still more tactical than it's sequel)

6.DAI (don't worth the time to rehash what's all already been said about it. It plays like a SP-elder Scrolls online with so much unused potential. Geez, why, just why was the pre-alpha demo the best?)

7.BG (maybe a bit unfair due to it's status to revive Rpgs when there were barely any but it did not age as good as BG2)

 

Action-Rpgs:

ME2 (polished sequel to the flawed first part but sadly with less RPG)

ME   (Good start of the franchise but with some flaws and some weird design-choices)

ME3 (No new ideas - except MP - still few Rpg-features... and THAT ending)