Aller au contenu

Photo

Dragon age 3 inquisition....promoted to death, overhyped, and underwhelming


  • Veuillez vous connecter pour répondre
187 réponses à ce sujet

#26
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

You know, it would be nice to say why you disagree. 

 

Someone on this board called DA:I a PG:13 Dragon Age. I think its the perfect name for it. The inquisitor only rivals Shepard for the "Brick" protagonist of BioWare award. How much different does the story handle an atheist Quinary mage and a human noble warrior? The Dalish Elf doesn't speak elven. None of your choices have any consequences in game. Ugh  

1. Being and Atheist qunari or a maker believing human noble does make a difference.

2. Not even the dalish elves speak much elven in all of dragon age. The culture only knows some of the language. The only one who knows the full language is Solas and the quis if they drank form the well of sorrows.

3.*Looks at a very crazed Leliana.

Than how does that happen.

*Looks at a crying Varric after I leave Hawke in the fade.

How does this happen as well?


  • AWTEW aime ceci

#27
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

That's what I like about mass effect. You play as Shepard in all 3 games. The first time I completed da:o i got the impression that The Warden would also act as the protagonist in sequels. So I was a little disappointed when they said hawke would be the protagonist for 2. After completing 2 I got the impression that you could choose between Playing as Hawke or The Warden in the third game, so I was a little disappointed again when they announced the inquisitor was the protagonist for inquisition. I don't know why, but of all the games I've played the warden is my favorite hero.

Learn to be some one new.



#28
X Equestris

X Equestris
  • Members
  • 2 521 messages

You know, it would be nice to say why you disagree. 
 
Someone on this board called DA:I a PG:13 Dragon Age. I think its the perfect name for it. The inquisitor only rivals Shepard for the "Brick" protagonist of BioWare award. How much different does the story handle an atheist Quinary mage and a human noble warrior? The Dalish Elf doesn't speak elven. None of your choices have any consequences in game. Ugh  


The Dalish don't speak any more than a smidge of elven anyway, so that falls apart. And none of your choices matter? Mage/ Templar choice changes the story more than pretty much any single choice in either Mass Effect or DA.

As for why I disagree, it's quite simple: I don't feel like the game was promoted to death, overhyped, or underwhelming.

#29
VanguardCharge

VanguardCharge
  • Members
  • 298 messages

The Dalish don't speak any more than a smidge of elven anyway, so that falls apart. And none of your choices matter? Mage/ Templar choice changes the story more than pretty much any single choice in either Mass Effect or DA.

As for why I disagree, it's quite simple: I don't feel like the game was promoted to death, overhyped, or underwhelming.

The Mage/Templar conflict consists of one different mission and a different minor villain. What lasting effect do we see? 4 Mages instead of 4 Templars in Skyhold or at the breach closing cutscene? There was such a huge build up to the mage revolution in DA:2 and Asunder and all we got to see is infighting in Hinterlands and one story quest. 

 

 

1. Being and Atheist qunari or a maker believing human noble does make a difference.

2. Not even the dalish elves speak much elven in all of dragon age. The culture only knows some of the language. The only one who knows the full language is Solas and the quis if they drank form the well of sorrows.

3.*Looks at a very crazed Leliana.

Than how does that happen.

*Looks at a crying Varric after I leave Hawke in the fade.

How does this happen as well?

1. What difference is that? As much as you openly tell everyone that being the Heard of Andraste is pure rubbish, your reign as an atheist is never questioned. 

2. Morrigan knows more than a Dalish PC. 

3. Hawk's "death" has no long term effect on Varric. We don't harden him. Two dialogues after Hawk's "death", Varric is the generic Inquisition Varric. There are no changes in character, look at how BioWare handled a hardened Alistair and Leliana in DA:O. They were different characters is hardened. 


  • WithNoSocks, Girtuoklis, ESTAQ99 et 6 autres aiment ceci

#30
X Equestris

X Equestris
  • Members
  • 2 521 messages

The Mage/Templar conflict consists of one different mission and a different minor villain. What lasting effect do we see? 4 Mages instead of 4 Templars in Skyhold or at the breach closing cutscene? There was such a huge build up to the mage revolution in DA:2 and Asunder and all we got to see is infighting in Hinterlands and one story quest. 
 
 

1. What difference is that? As much as you openly tell everyone that being the Heard of Andraste is pure rubbish, your reign as an atheist is never questioned. 
2. Morrigan knows more than a Dalish PC. 
3. Hawk's "death" has no long term effect on Varric. We don't harden him. Two dialogues after Hawk's "death", Varric is the generic Inquisition Varric. There are no changes in character, look at how BioWare handled a hardened Alistair and Leliana in DA:O. They were different characters is hardened.


The Mage/Templar quest changes the primary opponent of the Inquisition, and it's something that echoes throughout the rest of the story. It even factors into the choice of Divine.

It has been established for a very long time that the Dalish barely know anything about elven history. It's hardly surprising that Morrigan knows more than a Dalish PC.

#31
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

The Mage/Templar conflict consists of one different mission and a different minor villain. What lasting effect do we see? 4 Mages instead of 4 Templars in Skyhold or at the breach closing cutscene? There was such a huge build up to the mage revolution in DA:2 and Asunder and all we got to see is infighting in Hinterlands and one story quest. 

 

 

1. What difference is that? As much as you openly tell everyone that being the Heard of Andraste is pure rubbish, your reign as an atheist is never questioned. 

2. Morrigan knows more than a Dalish PC. 

3. Hawk's "death" has no long term effect on Varric. We don't harden him. Two dialogues after Hawk's "death", Varric is the generic Inquisition Varric. There are no changes in character, look at how BioWare handled a hardened Alistair and Leliana in DA:O. They were different characters is hardened. 

1. Never question? They asked me about it all the time. Just because they don't heed does not meanit make no difference. It effect how you build the inquisition and who is the divine.

 

2.Because her mom is and elven god and had a book of elven secrets. You gave her this book in dao.

 

3.Accutally, that based on how much you are a friend with him. The point is result. It you want to look at how the characters change after a big choice with them, look at bull,Sera, Durian, Cole, Solas, and Cassandra.



#32
VanguardCharge

VanguardCharge
  • Members
  • 298 messages

1. Never question? They asked me about it all the time. Just because they don't heed does not meanit make no difference. It effect how you build the inquisition and who is the divine.

 

2.Because her mom is and elven god and had a book of elven secrets. You gave her this book in dao.

 

3.Accutally, that based on how much you are a friend with him. The point is result. It you want to look at how the characters change after a big choice with them, look at bull,Sera, Durian, Cole, Solas, and Cassandra.

 

1. It has zero effect on how you build the inquisition. You can tell all your companions, Orlesians and the Chantry reps in Val Royaux that you don't believe in the Maker. It has no effect. Sure, you get a different line from them, but it doesn't give you different followers or factions. 

 

2. No, I didn't. I actually despised her, kept the Grimoire to myself and refused her ritual. See what I did there? Roleplay...

 

3. One dialogue scene of a character having an emotional outburst and then continuing on as if nothing happened (see: Varric, Cassandra after you give her Seeker bible, Dorian's daddy issues). Besides that one scene, the character doesn't change. 



#33
Melca36

Melca36
  • Members
  • 5 810 messages

And you both wrong. LEARN TO BUILD YOUR CHARACTER! This is a rpg...play a role. If your character is new and you meet an old character your last character met, roleplay like you someone meeting them for the first time and role play someone who is getting to no them again. You need to divide who you really are and who you are playing as...Hence rpg.

 

This is not hard.

 

I did this in every new play through of mass effect, da, kotor, bg, and Jade empire. You're making a new persona.

 

 

You have to understand most of today's gamers are lazy and want things handed to them. They don't want to work for it.  Its why alot of todays games have been dumbed down.


  • leaguer of one, AWTEW et DragonNerd aiment ceci

#34
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

1. It has zero effect on how you build the inquisition. You can tell all your companions, Orlesians and the Chantry reps in Val Royaux that you don't believe in the Maker. It has no effect. Sure, you get a different line from them, but it doesn't give you different followers or factions. 

 

2. No, I didn't. I actually despised her, kept the Grimoire to myself and refused her ritual. See what I did there? Roleplay...

 

3. One dialogue scene of a character having an emotional outburst and then continuing on as if nothing happened (see: Varric, Cassandra after you give her Seeker bible, Dorian's daddy issues). Besides that one scene, the character doesn't change. 

1. Wrong. Who the divide becomes is effected by it.That changes the direction thedus is going to go. It would change the results of the quest but it does change how people react to you and how thedus is shaped.

 

2. And she still get it in witch hunt...Which she tells you she learnt how to fix the mirrors form. =]

 

3.Not at all. Dorian can leave because of it or hate you. Cassandra can become a drunk. And Varric can hate you. Also, everything with what you say to Cassandra effect if she become Divine or not.


  • Melca36 aime ceci

#35
Melca36

Melca36
  • Members
  • 5 810 messages

1. Wrong. Who the divide becomes is effected by it.That changes the direction thedus is going to go. It would change the results of the quest but it does change how people react to you and how thedus is shaped.

 

2. And she still get it in witch hunt...Which she tells you she learnt how to fix the mirrors form. =]

 

3.Not at all. Dorian can leave because of it or hate you. Cassandra can become a drunk. And Varric can hate you. Also, everything with what you say to Cassandra effect if she become Divine or not.

 

 

Yep. I have a mean playthrough and its brutal.  



#36
VanguardCharge

VanguardCharge
  • Members
  • 298 messages

1. Wrong. Who the divide becomes is effected by it.That changes the direction thedus is going to go. It would change the results of the quest but it does change how people react to you and how thedus is shaped.

 

2. And she still get it in witch hunt...Which she tells you she learnt how to fix the mirrors form. =]

 

3.Not at all. Dorian can leave because of it or hate you. Cassandra can become a drunk. And Varric can hate you. Also, everything with what you say to Cassandra effect if she become Divine or not.

 

1. So...the most important outcome of an Inquisitor who is openly atheist and openly acknowledges that he's not Andraste's chosen, is a point toward the Divine choice. That's doesn't have much depth from role play/ plot perspective. 

 

2. Ah, so even if your Warden keeps the Grimoire in DA:O, Morrigan still magically gets it.  I'm not surprised, BioWare.

 

3. Approval/Disapproval in in every basic RPG ever. The things you listed happen are caused by high disapproval. We never actually see characters themselves change from your decisions, things that are not affected by disapproval/approval, a la hardened Alistair in DA:O. 


  • Aren et Naphtali aiment ceci

#37
Uhh.. Jonah

Uhh.. Jonah
  • Members
  • 1 660 messages

You have to understand most of today's gamers are lazy and want things handed to them. They don't want to work for it.  Its why alot of todays games have been dumbed down.


It's lazy that I want an engaging character to play as? Yeah, games today are super weird!
  • WithNoSocks, Nimlowyn, ESTAQ99 et 4 autres aiment ceci

#38
Nefla

Nefla
  • Members
  • 7 672 messages

So this is not a roleplaying game?

I think it's silly to tell someone their opinion is wrong :rolleyes:



#39
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

I think it's silly to tell someone their opinion is wrong :rolleyes:

Like saying that your not suppose to race in a racing game?

 

I can understand not like to make a new role for a role playing game but at this point you have to come to expect it.



#40
Jestina

Jestina
  • Members
  • 2 379 messages

I don't remember much hyping of this but I don't usually pay much attention to the mainstream game sites either. It's about what i've come to expect from Bioware these days though. A pedestrian effort, mainly aimed at consoles. I did expect a better port to pc though than the near unplayable mess that we got. Maybe Bioware is competing with Rockstar for the title of worst ports.



#41
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

It's lazy that I want an engaging character to play as? Yeah, games today are super weird!

You have to make your character engaging. What makes them engaging is how they act, what they do, and what they believe. You the one that added that. You do that in every bw game. And to do that you have to play the game stories and events.


  • Melca36 et BSpud aiment ceci

#42
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

I don't remember much hyping of this but I don't usually pay much attention to the mainstream game sites either. It's about what i've come to expect from Bioware these days though. A pedestrian effort, mainly aimed at consoles. I did expect a better port to pc though than the near unplayable mess that we got. Maybe Bioware is competing with Rockstar for the title of worst ports.

I played the pc version only. It's very workable. It's like learning a new way to swim.



#43
sch1986

sch1986
  • Members
  • 487 messages
I also agree about the protagonist. I feel like I can connect so much more with a consistent protagonist. You can still role play one protagonist in multiple ways (paragon vs. renegade for shep, sarcastic vs. diplomatic vs. aggressive Hawke).

The reason it's not going to happen in Dragon Age: is because it's more important to DA players to be able to choose a race and a different background "story" for their character. People were pretty pissed about Hawke only being human. Hence the return of race choice in DA and the death of Hawke, figuratively or literally. (Who I really believe was supposed to be the Inquistor all along- but they scrapped the idea with the poor reception of DA2.)

With shep no one revolted because it was that way from the beginning. But I bet if ME1 gave them the option to play a Krogan or a Quarian and then in ME2 they said "oh never mind- here's human Shepard. He/She will be your protagonist for the rest of the series"- people would have been pissed.

I don't have that strong an imagination. I don't invent some elaborate back story to follow my character. I would have loved a Hawke Inquistor. I only really play human or elf anyway because I can't take the dwarves seriously (they look like 12 year olds to me). I would have considered a Qunari but I keep hearing their armor choices suck and I lost interest.

"Role playing" means different things to different people. For me it's mostly about choosing specializations, building stats and gear to reflect that character. The dialogue options are also fun, but so many of them in inquisiton sound the same or result in the same lines or reaction from the other character I don't see how it really matters. Make a new character, make a new build. The origin stories and race dependent dialogue don't add enough to the story to make up for lack of character arcs and continuity in protagonists. I'd much rather fire up a game and see a few friendly faces then pick a new race.
  • chrstnmonks, AWTEW et evgenija28 aiment ceci

#44
Nefla

Nefla
  • Members
  • 7 672 messages

Like saying that your not suppose to race in a racing game?

 

I can understand not like to make a new role for a role playing game but at this point you have to come to expect it.

They see their roleplaying options as limited, you see them as sufficient. That's opinion. You don't have the ability to be an evil jerk as you could in every previous BioWare game for instance. No "leading the world to its' bitter end." You don't have the option to be racist as you could in DA:O. When asked by Celine how you find Halamshiral or when lord Abernache starts his speech about "the second dispersal of the reclaimed Dales" your Dalish inquisitor doesn't have the option to comment or be bitter, etc...

 

Also none of the side quests beyond the companion quest give you any way to roleplay. Each of them only has two options at most: "yes I will do this quest" or "goodbye." Previous games' sidequests had meat to them and multiple ways to solve them and behave during them.


  • Mahumia, Uhh.. Jonah, NedPepper et 5 autres aiment ceci

#45
Uhh.. Jonah

Uhh.. Jonah
  • Members
  • 1 660 messages

Like saying that your not suppose to race in a racing game?
 
I can understand not like to make a new role for a role playing game but at this point you have to come to expect it.


Let me just clarify something. Being put into the role of a character and playing him/her as you see fit is what makes a role playing game. You can also add to the character in anyway you want through your imagination, but that alone does NOT make it a roleplaying game. To use your analogy, it'd be like adding things to your guns or cars, but it's not necessary and it shouldn't be in order to make it interesting.
  • WithNoSocks, Nimlowyn et Aren aiment ceci

#46
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

They see their roleplaying options as limited, you see them as sufficient. That's opinion. You don't have the ability to be an evil jerk as you could in every previous BioWare game for instance. No "leading the world to its' bitter end." You don't have the option to be racist as you could in DA:O. When asked by Celine how you find Halamshiral or when lord Abernache starts his speech about "the second dispersal of the reclaimed Dales" your Dalish inquisitor doesn't have the option to comment or be bitter, etc...

You mean kill everything crazy? But you can kill near everyone you judge, alienate everyone near you to the point they all hate you and leave you and have Cory win at the end.(Yes, there is a you lose ending.) You can be very much the power hungry jerk. Evil is just a concept of perspective. And you elf can have Celene killed and have an elve control all of Orlais. Actions speaks volumes.



#47
Nefla

Nefla
  • Members
  • 7 672 messages

You mean kill everything crazy? But you can kill near everyone you judge, alienate everyone near you to the point they all hate you and leave you and have Cory win at the end.(Yes, there is a you lose ending.) You can be very much the power hungry jerk. Evil is just a concept of perspective. And you elf can have Celene killed and have an elve control all of Orlais. Actions speaks volumes.

There are very few actions available in the game (and those actions have no consequences beyond a few wartable missions and epilogue slides) and your character has very limited opportunities to express themselves and many attitudes can't be expressed. The tones of each dialogue options are barely more than neutral (if that) even when a much stronger emotional reaction would be appropriate (the pendulum swung too far in the other direction from DA2's manic personalities rather than finding balance imo). If you have to imagine and pretend everything because the game gives you no option to actually do or say anything distinct then why are we playing a game instead of writing our own books or fanfictions or what have you? 

 

Is there really another ending where you lose? Can you link it?



#48
FreshRevenge

FreshRevenge
  • Members
  • 958 messages

Great another whiney b1tchy thread. I think it is time to go on vacation from these forums. The complainers are coming in full force :mellow:


  • SetecAstronomy aime ceci

#49
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

Let me just clarify something. Being put into the role of a character and playing him/her as you see fit is what makes a role playing game. You can also add to the character in anyway you want through your imagination, but that alone does NOT make it a roleplaying game. To use your analogy, it'd be like adding things to your guns or cars, but it's not necessary and it shouldn't be in order to make it interesting.

No I'm not saying that. Let me make an example. Let's say someone ask you what you belive in in the game, you make a statement on that. That's character building. Let's say you give a choice to make, you have to dicide why you character would make a choice. Let say your character learns new info, how does you character react to this info and why? How do they respond? Will this new info effect how they act through out the rest of the game?

 

Example: You're a dalish inquisitor and you fully beleive in the creators and the orlias and humans are at fault for the fall of the dales. This leads you to act harshly to every human you meet in the game. When you do the quest,Wicked Eyes and Wicked Hearts you bitterly dealing with the event but soon lead there is a chance elves can be put incharge of orlias  with help. So you all Celene to be killed to put a puppet of Barlia on the thrown. You later do the quest in emerald graves and find the shrine of the emerald knights. And in it you find that the elves did have a hand in the fall of the dale though their own bitterness. Now your world is changed, the human are not at fault for everything that happen to the elves, you hate is miss guided and you embarrassed because of it and near everyone in your group that human hates you. You feel regret with you actions and you show it with how you react to people. and so in the arber wild you find that the elves destroy themselves. You feel even more shame for being dalish. Your pride shattered a with no way to take back you actions.



#50
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

There are very few actions available in the game (and those actions have no consequences beyond a few wartable missions and epilogue slides) and your character has very limited opportunities to express themselves and many attitudes can't be expressed. The tones of each dialogue options are barely more than neutral (if that) even when a much stronger emotional reaction would be appropriate (the pendulum swung too far in the other direction from DA2's manic personalities rather than finding balance imo). If you have to imagine and pretend everything because the game gives you no option to actually do or say anything distinct then why are we playing a game instead of writing our own books or fanfictions or what have you? 

 

Is there really another ending where you lose? Can you link it?

Very few. we have more time to express ourselves then da2 and dao. What we say as our character per conversation is our way of expressing our selves.