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Link MP to SP Campaign


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37 réponses à ce sujet

#26
Terodil

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After a long effort, the forums at large do understand that the way the resources are budgeted fore them are separate, and that MP's existence doesn't, in general, impact the SP experience. But there is still a lingering grey zone, and people are very wary of anything that looks like it might cross it.

 

As a business scholar I still don't. There is no such thing as "separate budgets" in one company, they all find their way into one single balance / P&L statement. Every investment comes with an opportunity cost, i.e. the monetary loss for not implementing something else. Personal skill profiles, organisational set-ups etc. are only of a very minor concern, and only in the short-to-medium turn if at all. If you really believe that EAware managed to find a way to eliminate opportunity costs, they should either be candidates for the next nobel prize in economics or -- more likely -- they managed to pull the wool over your eyes. In which case, they deserve the golden raspberry.



#27
Wargaron

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I hope they never add multiplayer ever again in dragon age. People say that "Oh it doesnt take anything away from the single player" but that s not true beauce it takes away both time and resources from develping the single player part.



#28
Jeremiah12LGeek

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As a business scholar I still don't. There is no such thing as "separate budgets" in one company, they all find their way into one single balance / P&L statement. Every investment comes with an opportunity cost, i.e. the monetary loss for not implementing something else. Personal skill profiles, organisational set-ups etc. are only of a very minor concern, and only in the short-to-medium turn if at all. If you really believe that EAware managed to find a way to eliminate opportunity costs, they should either be candidates for the next nobel prize in economics or -- more likely -- they managed to pull the wool over your eyes. In which case, they deserve the golden raspberry.

 

You're changing the point to suit you.

 

SP and MP are given separate budgets. You're using semantics to claim that they form a single budget. According to what you are saying, the budget for NHL 2015 is part of a single budget with DA:I. No company actually works like that in practical terms.

 

I never claimed that there wasn't a connection between the two, and in the quote I acknowledge a grey area of crossover. They share resources.

 

The old belief (and it occasionally still lingers) was that the MP budget was drawn directly from the resources that otherwise would have gone to the SP budget. It was untrue, and it still is. MP provides a revenue stream that creates a profit. If it didn't, it wouldn't exist. You can believe otherwise if you like, but being a business scholar doesn't change anything.



#29
Endurium

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No thanks, I don't need MP messing with my game.

This is my thought too.

 

As it is, we have fewer fixes to singleplayer because of there being multiplayer content to fix as well.



#30
Cratto

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Sorry but no, no and thrice no.

Having elements of a single player game being dependent on mp is a terrible idea, especially when they impact on plot was a horrendous idea.

Made worse by elements of bioware' response (it was a bug, it wasn't a bug, it was intentional, nothing was unavailable to sp gamers - we just weren't playing the game correctly, lowering war assets was a gift etc etc). Not their finest hour.

To be fair - the response from the DA team was often great when this came up.

I'm glad they didn't carry it through to DA:I.

But that said, perhaps they could do certain cross over elements - rewards, characters appearing in the game (I.e. In skyhold) perhaps even war table missions. But NOTHING that impacts on any quest or story element in any way shape or form!!
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#31
nightscrawl

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No thanks, I don't need MP messing with my game.

 

Well, you responded nicer than I wanted to, so I'll just borrow your words instead.



#32
eyezonlyii

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I wrote this in the mmo thread:

For instance, the mission where you meet with the dwarves from Kal Sharok: that becomes a multiplayer map where you get to choose your character or whatever and go in and do the mission. The decision in that table mission was whether or not to stray from the path. Just think of the immersion of having to make that decision yourself, along with three (or more) strangers. It could even divy out the rewards based on who did what: "so and so tried to met with delegates and the tunnel was collapsed so they get no gold, while these three stayed on the path so they get this artifact".

I know I probably didn't explain it as much as I would have liked, but hopefully you get the gist.

#33
berelinde

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If BioWare wanted to tie MP unlocks to progress in the SP game, I wouldn't care. I don't play MP and probably never will, so it doesn't affect me. For example, if solving a problem in Valamar resulted in more MP missions, so what? It doesn't change the SP side, so knock yourself out. If it were the other way around, where you couldn't explore Valamar unless you did X number of dwarven missions in MP, I would rage.

 

This may be a hard concept to grasp, but some people play SP games because they offer temporary respite from having to deal with other people every day. It's an escape. Forcing people to deal with others in MP mode in order to unlock content in their single-player game robs them of their refuge. It takes away their incentive to play the game at all.



#34
devSin

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No, multiplayer should have no effect on single-player whatsoever.

If you like multiplayer, you should play multiplayer for its own sake. You shouldn't need single-player incentives to make yourself feel better about it.

#35
Winged Silver

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Oh no don't make me use multiplayer XD

 

I jest. Kind of. Incentives are cool, but what worked well for Mass Effect 3 was you could download an app that let you do 'missions' to up your war readiness instead of playing on multiplayer. I'd be all for it, so long as those of us who don't particularly want to play with other people aren't punished for it by missing out on content :P

 

Maybe they could use it to shorten the wait times for some of the war table missions instead. I dunno



#36
Darkly Tranquil

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#37
sunnydxmen

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#38
Teddie Sage

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Would be fun if we could just redo the MP maps in SP and repeat them as much as we want to farm for materials, gold, etc.