DAI does have a lot of "optional" exploration content. But I think the weakness is that this content tends to be rather week. There are good stories to be found, like Crestwood's undead problem. Or rescuing the soldiers in Fallow Mire. Frankly I think it could have done with more of these large, involved stories that were more in-depth that "go to X and kill stuff" (looking at you, Exalted Plains)
It doesn't have to tie into the main story, it just has to be interesting in and of itself.
I agree. In fact I thought Fallow Mire was a lot of fun. At times you do get that feeling of being disconnected from the game, or wondering just how and if what you're doing is going to fit in, which could be a real problem when you're dealing with planets.





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