@ Ceru
You are doing really well, however there is one drawing trick that you might want to keep in mind. Artists use well defined lines in cartooning, whereas realistic drawing relies mostly on shading. You will rarely see any hard edges in realistic drawings. Since you are starting to shade, you might want to keep the outlines of your portraits very light. Let the shading define the jawline, rather than a single line, for instance.
Also, blending. Avoid blending with your fingers, as it will create a smudge effect. If you want smooth, soft blending with pencils, use a paper towel for large areas, and blending sticks for details. all you need to do is wipe across the drawing in gentle, circular motions with the paper towel. However, this means that you will have to rehash the same area multiple times. Also, you might want to keep a paper towel beneath your hand while shading to avoid transferring any oil from your hands onto the drawing.
I don't have the drawings that I did with the blending technique I mentioned to show you, so you'd get an idea of what I am talking about, however, the portrait below I did a loooong while ago is a fairly good illustration of plane-shading (i.e. the direction of the pencil strokes follows the plane of the face). Notice how you can still recognize the basic construction for the nose and eyes. You can even see the guiding line I used to define the axis of the face.
I am not familiar with Loomis' techniques, but division of your subject into planes and shading according to the direction of those planes is a basic technique taught in art classes. Let me know if you have any questions ![]()






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