The Official DAMP "Great ideas" Thread
#1
Posté 21 janvier 2015 - 08:46
- SofaJockey, stysiaq, BeardyMcGoo et 2 autres aiment ceci
#2
Posté 21 janvier 2015 - 08:50
Subtle!
- stysiaq, J. Peterman et Shadowson aiment ceci
#4
Posté 21 janvier 2015 - 09:51
Here's an idea for a power: "This won't end well"
I still need to work out the details for how it works....
#5
Posté 21 janvier 2015 - 09:58
Caltrops should come in different colors and flavors, like Elemental Mines.
Spirit Mark should work on allies who have died > 3x and gone to the Fade.
Spirit caltrops - When ability is active on an enemy, upon death they turn into spirit damage caltrops
- BadgerladDK et JRandall0308 aiment ceci
#6
Posté 21 janvier 2015 - 10:25
I have a silly idea. let the enemies have a dismemberment perk. For example, lets talk wolves. They kill you and tear you apart to several pieces, well, maybe four or five, which then they carry all over the map. In order to revive you, your team mates have to find all your pieces, bring them together and use a special new glue potion. Only then, you can be revived. Otherwise, you are gone for good to the fade and beyond. Other bosses like pride demon will tear you in halves and throw these halves off the map which will mean it works like a sync kill.
Also, let the reaver finally have some enjoyment and give her some cannibalism skill so that she can eat her enemies after combat to replenish health. Upgraded perk will let her eat her the bodies of her dead team mates as well. That would buff her constitution and damage for 5 seconds.
- JRandall0308 aime ceci
#7
Posté 21 janvier 2015 - 11:24
When we end up in the Fade, let us be like the Necromancer spirit but in the Fade. We can still fight in the Fade—but against (dead) Fade enemies. No XP, but a medal for "X enemies killed while dead."
- CitizenThom, J. Peterman et Shadowson aiment ceci
#8
Posté 21 janvier 2015 - 11:34
Caltrop consumables - Others kits deserve to try out the greatness of caltrops, we may not be able to change their abilities but we can now add a jar of caltrops. Its a great idea I know.

- JRandall0308, SomberXIII et J. Peterman aiment ceci
#9
Posté 21 janvier 2015 - 11:36
Finally, an official thread in which I can post all my ideas.
For starters I'd make use for all the Theatre Tickets your characters get for completing a mission for Leliana (idk if it's on Orlesian map only, but seems like it). Every time you hear about tickets to the theatre you should get a pass to Orlesian Theatre map where you would fight villain penguins.
- Robbiesan, CRCError1970, Cette et 3 autres aiment ceci
#10
Posté 22 janvier 2015 - 01:45
Before DC was nerfed, I was always jealous of his dive-underground-uppercut-to-the-nads move. Could we get to use this ability? It could be called fade stalk, perhaps? To make it balanced, the class using it would have to be naked, and immediately after use would have to stand around with their butt on show.
- JRandall0308 aime ceci
#11
Posté 22 janvier 2015 - 02:24
Finally, an official thread in which I can post all my ideas.
For starters I'd make use for all the Theatre Tickets your characters get for completing a mission for Leliana (idk if it's on Orlesian map only, but seems like it). Every time you hear about tickets to the theatre you should get a pass to Orlesian Theatre map where you would fight villain penguins.
I thought the tickets came from the Josephine missions? I could see Leliana giving us a garrote, but not tickets.
#12
Posté 22 janvier 2015 - 05:07
I have a great idea... start with ME3MP, re-skin player characters with Dragon Age characters, likewise with the enemies.
- Cette aime ceci
#14
Posté 22 janvier 2015 - 08:04
- ParthianShotX et JRandall0308 aiment ceci
#15
Posté 22 janvier 2015 - 08:08
Also this thread needs more self-bumping
0/10 would not bang
- stysiaq aime ceci
#16
Posté 22 janvier 2015 - 08:08
bump. because
- stysiaq aime ceci
#17
Posté 22 janvier 2015 - 08:18
Do Caltrops inflict bleed damage?
If don’t, they should and along with slow creating most powerful combo in the game.
- CitizenThom aime ceci
#19
Posté 22 janvier 2015 - 08:31
Finally, an official thread in which I can post all my ideas.
For starters I'd make use for all the Theatre Tickets your characters get for completing a mission for Leliana (idk if it's on Orlesian map only, but seems like it). Every time you hear about tickets to the theatre you should get a pass to Orlesian Theatre map where you would fight villain penguins.
I like this! We need more culture. Let it be "Phantom of the Opera" - and have us fight on the stage! I would buy myself a ticket and watch the show - and occasionally drop in a caltrop or two if the performance is good.
- J. Peterman aime ceci
#21
Posté 22 janvier 2015 - 09:26
Done.
Also this thread needs more self-bumping
0/10 would not bang
Working on it.
#22
Posté 22 janvier 2015 - 09:28
Congrats people. 246 views.
We wouldn't have made it this far if it wasn't for you. I can also guarantee some Bioware interaction since the mods love stalking my profile.
Stay tuned for further updates.
- CitizenThom et ALTBOULI aiment ceci
#23
Posté 22 janvier 2015 - 09:46
#24
Posté 22 janvier 2015 - 09:51
Hey Guys
Really loving the multiplayer component of DAI. I really hope that Bioware continue to support it with lots of DLC content to expand the options and give more 'end game' encounters etc. Anyway, I started to think about what I would love to see in the future - perhaps wishful thinking, but thought I would share. Perhaps we could get a thread going here with what others would like to see too.
First and foremost I am not a lore junkie so excuse any missteps here. But here are my ideas:
New dungeons - each also introducing a new faction that can be encountered in each dungeon set
* The Deep Roads (or Dwarven Thaig?) - could use Valammar dungeon graphics.
* Smuggler's Grotto - use caves and walkways from Forbidden Oasis
* Desecrated Tomb - use any of the tomb graphics from the main game, maybe with some open marsh areas like the Fallow Mire.
Factions
* Dark spawn - ghouls, hurlocks etc - maybe even a low chance of a high dragon encounter as the end boss (*)
* Red lyrium smugglers - dwarf and human bruisers, archers, mages etc.
* Undead - archers, warriors, revenants, spirits.
(*) would need signifcant resistance to spirit damage to stop arcane warriors soloing...
New heroes:
Ranger - dwarf, introduces crossbows (Varric style) - uses tempest and archery trees
Warden - human male, combines sword and shield with a tree of auras and buffs, bonuses vs. dark spawn
Celestial - female human, probably geared up like chantry npcs, has powerful healing (resurgance) maybe combining knight enchanter and spirit trees
Dunno. Just throwing out ideas.
Some great ideas here. Credit goes to Nameless_Wanderer
- 21T09 aime ceci
#25
Posté 22 janvier 2015 - 09:55
266 views people, and less than 50% of those are from me!!!!!!
- CitizenThom aime ceci





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