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The Official DAMP "Great ideas" Thread


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#1
J. Peterman

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So a few friends and I were in a party, having some brewskies, playing DAMP, and shooting the **** when one of my friends who shall remain nameless (he's really good friends with a pervert bear who walks around with no pants on, and has a honey fetish) had this brilliant idea.
 
The upgrade for the "Fallback Plan" ability should be modified so it applies to the entire party, and should be renamed "Along for the ride" (great idea right?).
 
Anyway, post any great ideas you have in here since we don't have an official thread for these.
 
I just hope no one steals my idea for this thread, even if they give me credit.

  • SofaJockey, stysiaq, BeardyMcGoo et 2 autres aiment ceci

#2
Jeremiah12LGeek

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Subtle!


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#3
JRandall0308

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Caltrops should come in different colors and flavors, like Elemental Mines.

 

Spirit Mark should work on allies who have died > 3x and gone to the Fade.


  • Robbiesan, Drasca, Jeremiah12LGeek et 1 autre aiment ceci

#4
Kinom001

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Here's an idea for a power: "This won't end well"

 

I still need to work out the details for how it works....



#5
DrKilledbyDeath

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Caltrops should come in different colors and flavors, like Elemental Mines.

 

Spirit Mark should work on allies who have died > 3x and gone to the Fade.

Spirit caltrops - When ability is active on an enemy, upon death they turn into spirit damage caltrops


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#6
akots1

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I have a silly idea. let the enemies have a dismemberment perk. For example, lets talk wolves. They kill you and tear you apart to several pieces, well, maybe four or five, which then they carry all over the map. In order to revive you, your team mates have to find all your pieces, bring them together and use a special new glue potion. Only then, you can be revived. Otherwise, you are gone for good to the fade and beyond. Other bosses like pride demon will tear you in halves and throw these halves off the map which will mean it works like a sync kill.

 

Also, let the reaver finally have some enjoyment and give her some cannibalism skill so that she can eat her enemies after combat to replenish health. Upgraded perk will let her eat her the bodies of her dead team mates as well. That would buff her constitution and damage for 5 seconds.


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#7
Robbiesan

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When we end up in the Fade, let us be like the Necromancer spirit but in the Fade.  We can still fight in the Fade—but against (dead) Fade enemies.  No XP, but a medal for "X enemies killed while dead."


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#8
Dick Dastardly

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Caltrop consumables - Others kits deserve to try out the greatness of caltrops, we may not be able to change their abilities but we can now add a jar of caltrops. Its a great idea I know.

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#9
stysiaq

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Finally, an official thread in which I can post all my ideas.

 

For starters I'd make use for all the Theatre Tickets your characters get for completing a mission for Leliana (idk if it's on Orlesian map only, but seems like it). Every time you hear about tickets to the theatre you should get a pass to Orlesian Theatre map where you would fight villain penguins.


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#10
Gya

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I really miss the hilarious mobility of vendetta from DA2. Maybe bring it back? The upgrade, blood fued, could taunt the target, but also increase damage taken.

Before DC was nerfed, I was always jealous of his dive-underground-uppercut-to-the-nads move. Could we get to use this ability? It could be called fade stalk, perhaps? To make it balanced, the class using it would have to be naked, and immediately after use would have to stand around with their butt on show.
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#11
Kinom001

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Finally, an official thread in which I can post all my ideas.

 

For starters I'd make use for all the Theatre Tickets your characters get for completing a mission for Leliana (idk if it's on Orlesian map only, but seems like it). Every time you hear about tickets to the theatre you should get a pass to Orlesian Theatre map where you would fight villain penguins.

I thought the tickets came from the Josephine missions? I could see Leliana giving us a garrote, but not tickets.



#12
CitizenThom

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I have a great idea... start with ME3MP, re-skin player characters with Dragon Age characters, likewise with the enemies.


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#13
SpaceV3gan

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Abolish the Region-Locked Matchmaking. Unchain the pugs (including myself) from regional restrictions while searching for games.


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#14
Stinja

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plz add my idea to your thread:

 

let-us-decapitate-animals-and-sell-their-heads-for-good-money


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#15
Stinja

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Also this thread needs more self-bumping

0/10 would not bang


  • stysiaq aime ceci

#16
Stinja

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bump.  because


  • stysiaq aime ceci

#17
Zorinho20_CRO

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Do Caltrops inflict bleed damage?

 

If don’t, they should and along with slow creating most powerful combo in the game.


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#18
21T09

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Good job clan. We now have 1 000 000 + views.

My F5 key is dead though.
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#19
Catastrophy

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Finally, an official thread in which I can post all my ideas.

 

For starters I'd make use for all the Theatre Tickets your characters get for completing a mission for Leliana (idk if it's on Orlesian map only, but seems like it). Every time you hear about tickets to the theatre you should get a pass to Orlesian Theatre map where you would fight villain penguins.

I like this! We need more culture. Let it be "Phantom of the Opera" - and have us fight on the stage! I would buy myself a ticket and watch the show - and occasionally drop in a caltrop or two if the performance is good.


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#20
ALTBOULI

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Good job clan. We now have 1 000 000 + views.My F5 key is dead though.

The real pros use an auto refresh tool:
homer-bird-o.gif
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#21
J. Peterman

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Done.

 

Also this thread needs more self-bumping

0/10 would not bang

 

Working on it.



#22
J. Peterman

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Congrats people. 246 views.

 

We wouldn't have made it this far if it wasn't for you.  I can also guarantee some Bioware interaction since the mods love stalking my profile.

 

Stay tuned for further updates.


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#23
ALTBOULI

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In all seriousness though I do hope bioware provide us with a method to scale up weapons. Maybe some form of unique tool upgrade that you can randomly get from chests? Some of the weapons in this game really do give kits another dynamic and choices are always good

#24
J. Peterman

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Hey Guys

 

Really loving the multiplayer component of DAI. I really hope that Bioware continue to support it with lots of DLC content to expand the options and give more 'end game' encounters etc. Anyway, I started to think about what I would love to see in the future - perhaps wishful thinking, but thought I would share. Perhaps we could get a thread going here with what others would like to see too. 

 

First and foremost I am not a lore junkie so excuse any missteps here. But here are my ideas:

 

New dungeons - each also introducing a new faction that can be encountered in each dungeon set

* The Deep Roads (or Dwarven Thaig?) - could use Valammar dungeon graphics.

* Smuggler's Grotto - use caves and walkways from Forbidden Oasis

* Desecrated Tomb - use any of the tomb graphics from the main game, maybe with some open marsh areas like the Fallow Mire.

 

Factions

* Dark spawn - ghouls, hurlocks etc - maybe even a low chance of a high dragon encounter as the end boss (*)

* Red lyrium smugglers - dwarf and human bruisers, archers, mages etc.

* Undead - archers, warriors, revenants, spirits.  

 

(*) would need signifcant resistance to spirit damage to stop arcane warriors soloing...

 

New heroes:

 

Ranger - dwarf, introduces crossbows (Varric style) - uses tempest and archery trees

Warden - human male, combines sword and shield with a tree of auras and buffs, bonuses vs. dark spawn

Celestial - female human, probably geared up like chantry npcs, has powerful healing (resurgance) maybe combining knight enchanter and spirit trees

 

Dunno. Just throwing out ideas.   ;)

 

Some great ideas here. Credit goes to Nameless_Wanderer


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#25
J. Peterman

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266 views people, and less than 50% of those are from me!!!!!!


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