Here's how they do it:
Rannoch - You chose the Geth? Unknown to Tali, most of the Quarian fleet FTLs out of the system. The Geth cannot follow where they went because they don't know. The quarians have to plot several jumps to reach a relay which they find damaged. It is in one of their old systems, and they detect no Geth activity. They re-colonize the planet. As long as it is not Haestrom, they're good.
Sided with the quarians? Well, the many of the geth did the same thing once the quarians started blasting them to bits. In any case, the Quarian or Geth homeworlds are not hubs.
Genophage - This is a sticky one. If you cured it on Tuchanka, that planet is overpopulated and suffers a collapse and nuclear war. However the genophage is not cured on Garvung, another Krogan world. So the Krogan still survive. If you did not cure the genophage, the Krogan population on Tuchanka is reduced to 1 billion. The leaders demand help.
The Rachni - If you spared the rachni, and did not cure the genophage, they move onto Tuchanka, but are not aggressively taking over the galaxy.
Red, Green or Blue get reconned to be this: the reapers were destroyed, the mass relays were damaged, we're rebuilding. Synthetics were not affected.
Shepard's survival is irrelevant. There is a statue of Shepard in the Presidium (male if you played a male Shepard, female if you played a female Shepard).
Since there is the Next Gen console situation to deal with all campaign decisions are made at Jump Zero, which works the same as The Keep. EDI is our story teller.
I disagree wholeheartedly.





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