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Just a speculation on the upcoming Mass Effect, thoughts? [SPOILERS]


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#26
prosthetic soul

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Here's how they do it:

 

Rannoch - You chose the Geth? Unknown to Tali, most of the Quarian fleet FTLs out of the system. The Geth cannot follow where they went because they don't know. The quarians have to plot several jumps to reach a relay which they find damaged. It is in one of their old systems, and they detect no Geth activity. They re-colonize the planet. As long as it is not Haestrom, they're good.

 

Sided with the quarians? Well, the many of the geth did the same thing once the quarians started blasting them to bits. In any case, the Quarian or Geth homeworlds are not hubs.

 

Genophage - This is a sticky one. If you cured it on Tuchanka, that planet is overpopulated and suffers a collapse and nuclear war. However the genophage is not cured on Garvung, another Krogan world. So the Krogan still survive. If you did not cure the genophage, the Krogan population on Tuchanka is reduced to 1 billion. The leaders demand help.

 

The Rachni - If you spared the rachni, and did not cure the genophage, they move onto Tuchanka, but are not aggressively taking over the galaxy.

 

Red, Green or Blue get reconned to be this: the reapers were destroyed, the mass relays were damaged, we're rebuilding. Synthetics were not affected.

 

Shepard's survival is irrelevant. There is a statue of Shepard in the Presidium (male if you played a male Shepard, female if you played a female Shepard).

 

Since there is the Next Gen console situation to deal with all campaign decisions are made at Jump Zero, which works the same as The Keep. EDI is our story teller.

I disagree wholeheartedly. 



#27
dreamgazer

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They are focussing on "exploration" with the Mako, which probably means driving around for hours and hours and hours and hours and hours and hours and hours and hours and hours and hours collecting worthless stuff, unlocking achievements and killing respawns. If you think that sounds like "Dragon Age: Inquisition in space", then you're right.


Sounds like ME1, actually.

#28
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Sounds like ME1, actually.

 

ME1 didn't have you killing respawns...

 

So DA:I. People (myself included) seem to like the system that set precedent for. 



#29
dreamgazer

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ME1 didn't have you killing respawns...


Might as well be with how frequently the same mooks repeat in the same environments.

#30
Alamar2078

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DA:2 [and some of ME3] made me hate respawning enemies / hoard mode ...  I need a drink to forget that ugly part of the game.



#31
Memnon

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A few years ago, I suggested that for later Mass Effect games they go with "Refuse" as canon - Shepard and a few hundred or so humans are placed in stasis similar to the Protheans on Ilos, the galaxy is reaped, and ME4 begins 50,000 years later. You and the remainders of the human race are uncovered by the new cycle, and you have to convince the new races about the Reaper threat ...



#32
God

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A few years ago, I suggested that for later Mass Effect games they go with "Refuse" as canon - Shepard and a few hundred or so humans are placed in stasis similar to the Protheans on Ilos, the galaxy is reaped, and ME4 begins 50,000 years later. You and the remainders of the human race are uncovered by the new cycle, and you have to convince the new races about the Reaper threat ...

 

So... it's basically ME1.



#33
Memnon

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So... it's basically ME1.

I don't necessarily think that's a bad thing, personally - I loved ME1



#34
God

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I don't necessarily think that's a bad thing, personally - I loved ME1

 

I do too. And I think it's a bad thing.

 

If I wanted what you're suggesting, I'd go play ME1. 

 

It should be something different, taking the narrative in another direction, not a rehash. 

 

It's just uncreative.



#35
Asharad Hett

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I have a question about ME4.  Now that it has been revealed by Bioware that synthetics are the ultimate enemy, does that change how you will play new ME games?  Would you be more or less likely to invite synthetics to your team?

 

 

A few years ago, I suggested that for later Mass Effect games they go with "Refuse" as canon - Shepard and a few hundred or so humans are placed in stasis similar to the Protheans on Ilos, the galaxy is reaped, and ME4 begins 50,000 years later. You and the remainders of the human race are uncovered by the new cycle, and you have to convince the new races about the Reaper threat ...

 

It's not a reaper threat.  Starkid tells us the real threat is AI being created by organics, which rebel and destroy their creators.  So in your scenario, how would the plot play out?   "I'm Commander Shepard, and we need to destroy all AI because the hidden AI on the Citadel told me so."



#36
Memnon

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I do too. And I think it's a bad thing.

 

If I wanted what you're suggesting, I'd go play ME1. 

 

It should be something different, taking the narrative in another direction, not a rehash. 

 

It's just uncreative.

 

Well, I am not a creative writer nor game designer, so my opinions are framed within that context ... specifically what I like and dislike. It goes without saying that this is all my personal opinion. I loved DA:O and ME1 ... disliked DA2 and hated ME3, the endings, anyway. I also love Dragon Age Inquisition. So if there was an implementation similar to DA:I for the next Mass Effect game, then I would be in favor of that. I might be the only person who loved the Mako and excessive wordiness of ME1. I hated the endings to ME3, so again - my suggestion is a way for me to canonically get past the RGB explosion idiocy and find bridge to the next game. What would canon be for ME4? Destroy? Good bye Geth and Mass Relays. Control? Reapers are still alive with a (potentially) renegade overlord Shepard. Synthesis? Dear lord no. If they don't choose a canon ending for ME4, and instead decide to do a prequel then that is even less satisfying in my mind.



#37
Arcian

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I think the problem with a Milky Way setting is that they almost have to address ME3's endings then.

No, they don't. They don't have to address anything. They can start ME4 up by stating "The Reapers are gone and now for something completely different" and then laugh all the way to the bank.



#38
God

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Well, I am not a creative writer nor game designer, so my opinions are framed within that context ... specifically what I like and dislike. It goes without saying that this is all my personal opinion. I loved DA:O and ME1 ... disliked DA2 and hated ME3, the endings, anyway. I also love Dragon Age Inquisition. So if there was an implementation similar to DA:I for the next Mass Effect game, then I would be in favor of that. I might be the only person who loved the Mako and excessive wordiness of ME1. I hated the endings to ME3, so again - my suggestion is a way for me to canonically get past the RGB explosion idiocy and find bridge to the next game. What would canon be for ME4? Destroy? Good bye Geth and Mass Relays. Control? Reapers are still alive with a (potentially) renegade overlord Shepard. Synthesis? Dear lord no. If they don't choose a canon ending for ME4, and instead decide to do a prequel then that is even less satisfying in my mind.

 

Any of those would work actually as canon for the next game. Much better than refuse. People are attached to this universe, the current setting, not some far off future.

 

I used to hate everything about the ending. Now, while I still feel that it was horribly executed and logically unsound in many aspects, I'm fine with everything else.

 

If it was destroy, it'd be at a point in time when the relays have been repaired. As for the Geth, well, tough. They died. It wouldn't be the first time somebody has died. They aren't nearly as essential to the universe as the Mass Relays are.

 

Control? Sure, the Reapers are still around. Potentially under renegade Shepard. My Shepard would possibly approve. I don't believe in coddling the weak by giving them equal rights. Taking care of them and making sure they don't die, general liberal ideas, yeah. But even though, I'm a staunch liberal, I'm also a believer in meritocracy. I believe that there are people who are more equal than others. The strong rise to the top, and everyone else falls into their respective class or place. My Shepard would enforce that as a Reaper god.

 

Synthesis? It works. I may be distasteful of the Reaper provided one, but otherwise, it does solve a lot of problems. 

 

Refuse is the only ending that really utterly fails, and you should have no benefit from it all. You blew it. You lost. Game over.



#39
Memnon

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Any of those would work actually as canon for the next game. Much better than refuse. People are attached to this universe, the current setting, not some far off future.

 

I used to hate everything about the ending. Now, while I still feel that it was horribly executed and logically unsound in many aspects, I'm fine with everything else.

 

If it was destroy, it'd be at a point in time when the relays have been repaired. As for the Geth, well, tough. They died. It wouldn't be the first time somebody has died. They aren't nearly as essential to the universe as the Mass Relays are.

 

Control? Sure, the Reapers are still around. Potentially under renegade Shepard. My Shepard would possibly approve. I don't believe in coddling the weak by giving them equal rights. Taking care of them and making sure they don't die, general liberal ideas, yeah. But even though, I'm a staunch liberal, I'm also a believer in meritocracy. I believe that there are people who are more equal than others. The strong rise to the top, and everyone else falls into their respective class or place. My Shepard would enforce that as a Reaper god.

 

Synthesis? It works. I may be distasteful of the Reaper provided one, but otherwise, it does solve a lot of problems. 

 

Refuse is the only ending that really utterly fails, and you should have no benefit from it all. You blew it. You lost. Game over.

 

I don't necessarily disagree with you regarding Refuse, my suggestion is heavily influenced by my intense hatred of the endings ... a reaction which came about only because I was such a huge fan of this series since the opening credits of ME1. So me choosing Refuse is sort of like giving an unspoken expletive to Bioware for ending ME3 the way they did. Personally, your idea regarding Destroy is the only one I can reconcile myself with - and it's actually the choice I made when I finished the game, and I also had a high enough EMS that Shepard managed to survive. I don't think I could buy a ME4 with Control or Synthesis as canon ... I feel if you choose Synthesis, you're basically saying that Saren was right all along, and the entirety of ME1 was a complete waste ...



#40
Altair_ShepardN7

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I rarely post on this forums and mostly stalk, but I want to post one of my theories. This is the most plausible theory imho. 

 

It takes place after the destruction of the Reapers but before the relays are fixed. The survivors, left without relays, are forced to travel in "conventional ways" (flying from one star to the next and to the next using FTL drives [like Star Wars or Star Trek]). The survivors are light years away from each other, their homeworlds, the Citadel, etc, so it will take a good while to reach each other. This begins a new age of exploration and rediscovery, many new worlds (some very far from the relays, never visited before) are discovered and new alien species (with new enemies, allies, conflicts, etc.) are introduced. 

 

By pictures released, the main character is obviously a human in the Systems Alliance (who is an N7) and it set after a relatively short period of time after the trilogy (maybe no more than 30 or 40 years), since the Mako is still around and I highly doubt they will use 100 or 200 year old technology (imagine us using T-34s or Ford Ts), unless military technology ages/is replaced in a different way (which I doubt, since the M-7 isn't used and is barely 40 or 50 years old).

 

Maybe we play as one of the many captains sent out by the Systems Alliance or Council (or whatever governing body there is) to explore (or re-explore) the galaxy, kinda like Star Trek (The Original Series). I don't know? 



#41
prosthetic soul

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Any of those would work actually as canon for the next game. Much better than refuse. People are attached to this universe, the current setting, not some far off future.

 

I used to hate everything about the ending. Now, while I still feel that it was horribly executed and logically unsound in many aspects, I'm fine with everything else.

 

If it was destroy, it'd be at a point in time when the relays have been repaired. As for the Geth, well, tough. They died. It wouldn't be the first time somebody has died. They aren't nearly as essential to the universe as the Mass Relays are.

 

Control? Sure, the Reapers are still around. Potentially under renegade Shepard. My Shepard would possibly approve. I don't believe in coddling the weak by giving them equal rights. Taking care of them and making sure they don't die, general liberal ideas, yeah. But even though, I'm a staunch liberal, I'm also a believer in meritocracy. I believe that there are people who are more equal than others. The strong rise to the top, and everyone else falls into their respective class or place. My Shepard would enforce that as a Reaper god.

 

Synthesis? It works. I may be distasteful of the Reaper provided one, but otherwise, it does solve a lot of problems. 

 

Refuse is the only ending that really utterly fails, and you should have no benefit from it all. You blew it. You lost. Game over.

Coming from the guy who thinks the endings were varied to begin with, I wouldn't put much stock with what God says. 



#42
God

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Coming from the guy who thinks the endings were varied to begin with, I wouldn't put much stock with what God says. 

 

Coming from the guy that utterly refuses to acknowledge that his opinion might be off the mark in any way as to the ending and just as quick to ram it down your throat how wrong you are for believing something and then telling you that your opinion isn't law, I wouldn't put much stock in what Chronoid says. 

 

At least I'm willing to be civil. You just attack anyone who disagrees with you.



#43
prosthetic soul

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Coming from the guy that utterly refuses to acknowledge that his opinion might be off the mark in any way as to the ending and just as quick to ram it down your throat how wrong you are for believing something and then telling you that your opinion isn't law, I wouldn't put much stock in what Chronoid says. 

 

At least I'm willing to be civil. You just attack anyone who disagrees with you.

I never did any of that though.  Nice lies though. 



#44
Alamar2078

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Hey lay off of [Old Testament] God.  He's still full of Fire & Brimstone.  He hasn't made "Jesus" get a 3 day ban before he "returned" to become the nice cuddly [New Testament] God.

 

:) for the humor impaired



#45
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I never did any of that though.  Nice lies though. 

 

Yeah, yeah you did.

 

'Your opinions aren't law!' 

 

'I refuse to believe anything about the ending is redeemable!'

 

You also indiscriminately attacked and insulted me by decrying me on a post I made that had nothing to do with you or anyone else.

 

 



#46
Pasquale1234

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I think the problem with a Milky Way setting is that they almost have to address ME3's endings then. The effects of whatever you chose in ME3 were spread galaxy-wide by the Crucible and the relay network. So you couldn't for example, have a Synthesis import where Synthesis is not affecting whatever sector of the galaxy the game is set in. Likewise the Reapers in the Milky Way should be entirely affected by your choice. Dead in Destroy, hanging around in Control or Synthesis.
 
*If* the devs want to avoid having to work from ME3's endings they have to either set the game outside the Milky Way, or even in a different universe.


That's true if you assume the solution chosen in ME3 reached all parts of the galaxy.

It looked to me like the magic space energy had an AOE around all of the relays networked to the Citadel - which might not include the entire galaxy.

Of course, I also wonder if there aren't still some reapers hanging out in dark space after a destroy ending.

#47
Jukaga

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Here's how they do it:

 

Rannoch - You chose the Geth? Unknown to Tali, most of the Quarian fleet FTLs out of the system. The Geth cannot follow where they went because they don't know. The quarians have to plot several jumps to reach a relay which they find damaged. It is in one of their old systems, and they detect no Geth activity. They re-colonize the planet. As long as it is not Haestrom, they're good.

 

Sided with the quarians? Well, the many of the geth did the same thing once the quarians started blasting them to bits. In any case, the Quarian or Geth homeworlds are not hubs.

 

Genophage - This is a sticky one. If you cured it on Tuchanka, that planet is overpopulated and suffers a collapse and nuclear war. However the genophage is not cured on Garvung, another Krogan world. So the Krogan still survive. If you did not cure the genophage, the Krogan population on Tuchanka is reduced to 1 billion. The leaders demand help.

 

The Rachni - If you spared the rachni, and did not cure the genophage, they move onto Tuchanka, but are not aggressively taking over the galaxy.

 

Red, Green or Blue get reconned to be this: the reapers were destroyed, the mass relays were damaged, we're rebuilding. Synthetics were not affected.

 

Shepard's survival is irrelevant. There is a statue of Shepard in the Presidium (male if you played a male Shepard, female if you played a female Shepard).

 

Since there is the Next Gen console situation to deal with all campaign decisions are made at Jump Zero, which works the same as The Keep. EDI is our story teller.

 

I think you pretty much nailed it right down to calling the ME keep Jump Zero.

 



#48
nategator

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As much as I'd like to see a direct sequel to Mass Effect 3, I don't think the thing is possible without anointing one of the three endings the sole canon. Or at the sole imported ending that the sequels will follow. The three diverge from each other too much, particularly Synthesis which fundamentally changes the nature of all life in the Milky Way for all time. And with Destroy the Reapers are gone, whereas they aren't in Control & Synthesis.

 

Because of that it does make me wonder whether Bioware will just avoid having to figure out how to deal with ME3's diverging endings, by just setting the next game in another galaxy. If you are one of the devs, that would have to seem like an easy out. And it's a lot less likely to be controversial, since if you go the sole import route there is going to be some angry people among the fans of the two endings that don't get carried over.

 

I look to our own history as a potential solution to the entire ending issue.  We forget that over hundreds of years, people's memory gets fuzzy and history changed to suit modern needs.  So, my theory is that Shepard will be a legend/religious figure that most races believe in but don't agree as to what exactly he did.  For example, to those races anti-synthetic, Shepard saved the galaxy by destroying the reapers and killing off all other AI life.  Unfortunately, the survivors didn't accept Shepard's solution and rebuilt synthetics.  For those pro-tolerance.  Shepard forged a peace with the synthetics through synthesis but the effects didn't last because organics and synthetics were not "ready."  For those pro-synthetic, Shepard became synthetic himself and ruled the galaxy in a Golden Age but left after the organics rebelled against his perfect control.  

 

What is the same regardless of which story is the "true" player's story (or closer to the "true" story) is that the Reapers are gone, the relays slowly rebuilt, cultures/politics changed wildly, and a big 'ol galaxy to explore.  

 

tl;dr Shepard becomes the ME's version of Jesus with constant argument and bickering over his story and meaning based on the interests of each culture that reveres his legacy.  

 

PS -- What I also think would be really cool is if BW starts you off at Earth hundreds of years in the future with the mass effect relay finally being turned back on because it took so long for repairs.  Earth is mostly human but there are other races on Earth and in Sol (the Krogan colonized/terraformed Mars and outnumber the humans because how quickly they breed).  You are part of the initial exploration mission, activate the relay, and ...



#49
Valmar

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I look to our own history as a potential solution to the entire ending issue.  We forget that over hundreds of years, people's memory gets fuzzy and history changed to suit modern needs.  So, my theory is that Shepard will be a legend/religious figure that most races believe in but don't agree as to what exactly he did.  For example, to those races anti-synthetic, Shepard saved the galaxy by destroying the reapers and killing off all other AI life.  Unfortunately, the survivors didn't accept Shepard's solution and rebuilt synthetics.  For those pro-tolerance.  Shepard forged a peace with the synthetics through synthesis but the effects didn't last because organics and synthetics were not "ready."  For those pro-synthetic, Shepard became synthetic himself and ruled the galaxy in a Golden Age but left after the organics rebelled against his perfect control.  

 

What is the same regardless of which story is the "true" player's story (or closer to the "true" story) is that the Reapers are gone, the relays slowly rebuilt, cultures/politics changed wildly, and a big 'ol galaxy to explore.  

 

tl;dr Shepard becomes the ME's version of Jesus with constant argument and bickering over his story and meaning based on the interests of each culture that reveres his legacy.  

 

PS -- What I also think would be really cool is if BW starts you off at Earth hundreds of years in the future with the mass effect relay finally being turned back on because it took so long for repairs.  Earth is mostly human but there are other races on Earth and in Sol (the Krogan colonized/terraformed Mars and outnumber the humans because how quickly they breed).  You are part of the initial exploration mission, activate the relay, and ...

 

Its hard for me to believe that Shepard could get a Jesus situation going on. I mean, even if synthesis isn't your ending, all this took place in the time where record keeping is pretty dang solid. This isn't like something thats just going to be wrote down on some pieces of paper and left somewhere. They have documented evidence.

 

I mean if you do the refusal ending Liara's probes are competent enough to explain and warn the next cycle about the reapers. If primitives can understand it surely our future generations will not so easily forget such details. It seems like anytime someone has a disagreement with what Shepard did they could just look at the records. Which is more than just the word of some dude in a hut somewhere. This stuff would all be backed by evidence and footage.

 

All that being said... we have holocaust deniers so I guess anythings possible. I'm going to be optimistic and say that people are generally smarter in the future, though. Because if not, then whats even the point of going on. It has to get better than this at some point.



#50
MegaIllusiveMan

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You sir, are a Prophet.