I feel like the games really, really want you to side with the mages.
DAO: If you don't side with the mages, you pretty much lose the only real healer in the game.
DA2: Orsino is portrayed as a far more sympathetic figure who pretty much turns to blood magic out of complete desperation, versus Meredith who was a ball of crazy who with red lyrium slowly became even more crazy/extreme
DAI: Ignoring the fact that "MOTHERFUCKING TIME TRAVEL" is a much more pressing issue - I mean, you enemy can travel through time for gods sake, that's pretty hard to ignore - but you have to choose between killing Fiona, who, by the way, is the mother of one of DAO's potential love interests, but also someone who we're far more acquainted with through the books... versus some random douche bag who we've never met. Oh, and the fact that we don't even NEED to fight Calpernia.
I feel like in pretty much every game, siding with the Templars at all is viewed as the "evil" option. I don't recall a single time where the game didn't make me feel like an ass for siding with them. Except, no, I disagree with the mages at times, Templars during others. I'd like to make morally ambiguous decisions, but not when the decisions are heavily implied to have rights and wrongs in them. Either give me someone just as sympathetic as Fiona, or give me some **** I shouldn't care about.





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