You all have terrible taste and are bad people for not liking the games I like...
Is where this thread might go.
But who cares.
Errr... dunno.
Never had a game I've ever truly disliked with a passion.
I suppose Mass Effect One goes into the list.
Not that I didn't love it. I LOVE that game.
But people like to see depth that I feel isn't truly present within the game.
I think I can elaborate on why I think ME1 was the only game worth my time. First of all, I prefer how Shepard was written in the first game, she came off as a more aristocratic-kind-of soldier as opposed to a dudebro protagonist, who communicate entirely through grunts and grim determination -- The dialogue was generally well crafted, especially with the human companions, it felt like I was interacting with real people to me as opposed to stock characters or edgy over-the-top caricatures. In the second game, she's the opposite, and of course it doesn't help that Jennifer Hale's voice acting sounds like a blender filled with gravel.. she suddenly lost the edge she had in the first game for the sake of trying to sound more "grunty, tough" because a raspy Bale-Batman voice is what we associate with someone who's supposed to be tough, I guess?
There was a sense of urgency to hunting Saren down, between the planets of the galaxies, though it did feel dangerous similar to that of KOTOR, but I suppose that's what works with BioWare, right? Noveria was a particularly favorite planet of mine, this planet represents the best parts I liked about Mass Effect. The danger, conspiracies, corruption, the whole scenario oozed with atmosphere and Lorik Quinn.. love him.
The whole plot with the Collectors felt arbitrarily padded, and ultimately pointless, not to mention the jarring alliance one had to undergo with the Illusive Sheen, whom couldn't have made his villainous intensions more clear if he was a wielding a big neon sign saying "I'm going to inevitably use and discard you".
It didn't help with the release of the Arrival DLC basically concurring on the whole pointless affair that was "trying to stop the Collectors". Ultimately, the Reapers were still gonna come.. in ME1 you managed to hold them off, in ME2 you managed to shoot a bunch of mercs on arbitrary planets and locations, right before going back to the Normandy to play with your train set.
Finally the gameplay felt irritating and boring.. I'm sure there are plenty of people who are satisfied with linear chest-high-wall-pop-up-shooting-gallery-sections, but I'm not one of them. I cannot derive enjoyment for something as tedious as planet scanning, or shooting mercs in tightly-closed-corridors-going-from-cover-to-cover, as opposed to exploring the vast galaxy and uncharted worlds. Sure, the planet exploration might not have particularly deep at the time, but it did grant the overall feel of "bigness" to the whole game. ME2 did the opposite to me and it wasn't much fun.
I'll give ME2 some credit for having quite a few characters I really liked, like Krios, Legion, Jack & Mordin and also partly due to Chris L'Etoile still being on the writing, so that he may write some of the more interesting characters.
That's my 2 cents on Mass Effect. Any admiration I had for the series ended with ME2. I'm not particularly thrilled by it anymore but there it is.