While those are great options for romances I would say that this not so great for giving my characters their personality. Most of my characters are soft core psychopaths, in this game basicly Bioware forced us on the light side path by making us the goody too shoe types.
See, here's something that has been bothering me a bit.
I've been replaying The Witcher 2 recently. I am actually quite far in now, and despite the constant talk about the setting being grimdark and ''mature'', you know what I noticed?
Geralt is nicer than any protagonist Bioware has ever written.
I mean, think folks. What's the most *******-ish thing Geralt ever does? Leave Melara to the guards? She was planning to betray him anyway. Kill the troll in Troll Trouble? Nothing outstanding, it's a troll. Take the violent option in some side-quests? You still can't murder innocents for ghits and shiggles. In fact, I can't recall a moment in the series where you ever can take a cruel option. Your actions can have dire consequences (such as killing Henselt), but that's not the same thing at all. Geralt's character is locked into good guy mode, sometimes more neutral, but I have never heard anyone call him a goody two shoes.
Meanwhile, the ''gody two-shoes'' Inquisitor can execute people on a whim, Tranquil mages, make Blackwall their slaves, let Celene die before their eyes and/or manipulate the leadership of Orlais to be their pawns, elect to massacre the Sentinel elves in the Temple of Mythal, encourage Leliana to be few things short of a psychopath, and that's without going into the War Table missions. More arguably, actions such as reinstating the Templars, following Sera's questlines, and putting Vivienne as Divine are decisions that don't sit well with a subset of players, for instance.
So I'm just a bit confused why the Inquisitor is a goody two shoes. Because you cannot randomly murderknife people for no reason and with no consequences? That's a pretty damn narrow definition if you ask me.