1) VGChartz is about as reliable as reading tea leaves ( and less honest ).
2) VGChartz does not include digital sales. Which make up a significantly large portion of PC sales.
3) Next time try spending more than 30 seconds with Google to avoid bringing shame upon your family.
VGChartz uses statsical sampling of many stores across multiple retail outlets and uses scientifically found statistical analysis to extrapolate sales. This is done in every other industry.
SPOILER ALERT - you know Gallup polls, which have been used for close to a century to predict election results DON'T ACTUALLY ASK EVERY VOTER HOW THEY WILL VOTE? NO!!! It's not possible! Yet somehow they arrive at the correct conclusions within 5-10 percentage points every time. They must be really good at reading tea leaves!
Or, you know, the scientific strength of statistical sampling that eliminates for bias has been proven to be a reliable predictor of practically every decision driven by human behavior on the face of the planet. Scientific studies are based off it. Financial successes are built on it. Anyone who calls it reading tea leaves needs to go to school and take a math class.
As for digital downloads, yes... unfortunately no one has access to that information. EA can tell us how many downloads happened through Origin, but can't give a totally accurate number of XBoxLive or PSN digital downloads. It becomes even more murky for games that are distributed through Steam, where only Valve as a developer would have 100% clarity on what sold with their system. Despite being able to give totally accurate numbers with the simple generation of a report, companies have decided to keep this under lock and key for what I can only assume are cloak and dagger reasons.
Still, the amount of digital downloads for a game has been fairly predictable to project. And nothing about DA:I's rollout or distribution would suggest a huge skew of digital downloads more than any other game on the market right now.





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