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I think DA:I was the best game Bioware did since DA:O and the first Mass Effect


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#1
arafinwe_ingalaure

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I'm glad you return to something closer to your RPG roots and that the game was such big and with the best cinematic scenes I have ever seen.  This game was almost perfect and some of the minor issues are easily forgivable.  It's true that I wished that some side quest would have more cinematics scenes, but what it's important are the epic scenese in the main act.

 

I just wish the game would be longer, I didn,t had enough and there were so many content in the concil chamber missions I wanted to do, but since only the last quest remain I had enough and began the last mission.

 

My suggestions, add a quest generator just like the one in Skyrim.  So the game can make us wait until the next DLCs that (I hope will bring more to the story).  I'm not fond of the Multiplayer mode, so I hope there will be single player DLCs too.


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#2
DaemionMoadrin

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I guess you didn't read this forum before you posted? :)


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#3
sunnydxmen

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i like it too.



#4
b10d1v

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You are aware that this is an incomplete product?  I like many things in inquisition, but it is far from complete and in many cases not functional to a beta release, moreover, many serious pitfalls have been blocked, not fixed.


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#5
Kroepoek

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My suggestions, add a quest generator just like the one in Skyrim.  

 

They're called requisitions. It's a step down from the Skyrim way, but it's there. Gives you many power. Many influence. [laughter intensifies]


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#6
C0uncil0rTev0s

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Yet another troll thread... Yeah. Vultures coming to feed on your pain and suffering.

 

Go on, I don't care much about you anyway :D


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#7
C0uncil0rTev0s

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You are aware that this is an incomplete product?  I like many things in inquisition, but it is far from complete and in many cases not functional to a beta release, moreover, many serious pitfalls have been blocked, not fixed.

Hush, they are trolls. They need a doctor, not your reasons.


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#8
Rawgrim

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I'm glad you return to something closer to your RPG roots and that the game was such big and with the best cinematic scenes I have ever seen.  This game was almost perfect and some of the minor issues are easily forgivable.  It's true that I wished that some side quest would have more cinematics scenes, but what it's important are the epic scenese in the main act.

 

I just wish the game would be longer, I didn,t had enough and there were so many content in the concil chamber missions I wanted to do, but since only the last quest remain I had enough and began the last mission.

 

My suggestions, add a quest generator just like the one in Skyrim.  So the game can make us wait until the next DLCs that (I hope will bring more to the story).  I'm not fond of the Multiplayer mode, so I hope there will be single player DLCs too.

 

How is giving the players almost zero choices for character creation, and severely limiting the Player's tactical options during combat, in any possible way translatable into "back to your RPG roots".

 

Removing almost all of the RPG elements in the game is not going back to the roots. that is going further away from them.


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#9
C0uncil0rTev0s

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How is giving the players almost zero choices for character creation, and severely limiting the Player's tactical options during combat, in any possible way translatable into "back to your RPG roots".

 

Removing almost all of the RPG elements in the game is not going back to the roots. that is going further away from them.

Hushh.. Don't feed the trolls, those are evil beings.


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#10
Octarin

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They're not trolls, they're fangirls. Nobody bothered checking the portraits except me? LOL? MyLittlePony? OK, nuff said. Going back to a real game now. rofl..


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#11
C0uncil0rTev0s

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They're not trolls, they're fangirls. Nobody bothered checking the portraits except me? LOL? MyLittlePony? OK, nuff said. Going back to a real game now. rofl..

Haaay I'm a fan of the show myself!


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#12
StrangeStrategy

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Haaay I'm a fan of the show myself!

 

"(Disgusted noise.)" - Cassandra Pentaghast
 


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#13
Lord Raijin

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I just became a breeder of headcrabs. Send me a PM if you like to purchase one. They love to go on top of your head.... It's part of the bonding process that I highly recommend.

 

Spoiler



#14
Saphiron123

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I'm glad you return to something closer to your RPG roots and that the game was such big and with the best cinematic scenes I have ever seen.  This game was almost perfect and some of the minor issues are easily forgivable.  It's true that I wished that some side quest would have more cinematics scenes, but what it's important are the epic scenese in the main act.

 

I just wish the game would be longer, I didn,t had enough and there were so many content in the concil chamber missions I wanted to do, but since only the last quest remain I had enough and began the last mission.

 

My suggestions, add a quest generator just like the one in Skyrim.  So the game can make us wait until the next DLCs that (I hope will bring more to the story).  I'm not fond of the Multiplayer mode, so I hope there will be single player DLCs too.

Oh god, please no more interchangable fetch quests. Dragon age was always personal and cinematic, with tons of story and events that mattered. I can play an MMO if I want to run across a map to deliver flowers or mine 20 rocks. No more filler.

 

 

How is giving the players almost zero choices for character creation, and severely limiting the Player's tactical options during combat, in any possible way translatable into "back to your RPG roots".

 

Removing almost all of the RPG elements in the game is not going back to the roots. that is going further away from them.

Agreed, Dragon age 2 had a better story, once i replayed it expecting the recycled maps and waves of bad guys and could ignore those things, it had a solid premise. Inquisition has a lot of great stuff but losing attribute points, tactical control, cinematic dialogue for the most part, and with the addition of so much filler (deliver this for quest complete and 2 power with no conversation or meaningful dialogue, etc) really hurt it.

We need story, and we need to be able to build and customize our characters. They look great, but a lot of great concepts were dumbed down. I mean the tactics menu already exists and it's awesomely complex, why remove it? And i don't care about stat related items in game because i honestly don't know what my stats are, that's how disconnected we are.

If I want an MMo I'll play and MMO, if i want skyrim i own skyrim, what i want is dragon age... a little less rushed then da2, but the core concept should be intact.


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#15
Enclave777

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To be honest, I really do love DA:I.
Sure, there are many things that could be and could have been added to the game to make it greater, no doubt.
There is always room for improvement, no matter what game.
I could think of a 100 things to add to the game that would make it longer, more immersive, more interesting etc...
But regardless, the only other games that got me so immersed in a storyline and the lore, was the Fallout series and WoW (always played on a RP server).
So, I'm not being sarcastic when I say that I do love DA:I.
From a modders perspective of course, I find myself imagining what sort of things could be improved in the game and what could or should be added (which I'm not gonna list now, would take too long to write that all out and there is no need for that right now).
After having spent years modding Fallout 3 and Fallout New Vegas (and still making mods for it), I find it so very refreshing to be able to immersive myself in a game like DA:I that is not Fallout related (or Skyrim, Diablo 3 and WoW related). And I am very picky what games I play. DA:I also got me hooked on DA:O, which at the time when it came out did not interest me, I was too focused on two things: Fallout 3 and WoW. I missed out back then, and thanks to DA:I, I got myself a copy weeks ago and realized that I should have gotten into Dragon Age long ago.
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#16
Octarin

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I just became a breeder of headcrabs. Send me a PM if you like to purchase one. They love to go on top of your head.... It's part of the bonding process that I highly recommend.

 

Spoiler

 

Headcrabs. *poker face* Right. I don't wanna even ask what they do with your face. I'm thinking eating would be the most pleasant. Or I've watched too many Aliens movies.



#17
DaemionMoadrin

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Headcrabs. *poker face* Right. I don't wanna even ask what they do with your face. I'm thinking eating would be the most pleasant. Or I've watched too many Aliens movies.

 

Watch the latest Doctor Who christmas special for an alternative take on it. ;)



#18
DAO MAdhatter

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I love this game too. It's refreshing to get a game with so much content when you have been deprived of it for 2 months while trying to play destiny.

#19
arafinwe_ingalaure

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I guess you didn't read this forum before you posted? :)

Yes, it's feedback because I was so angry about Mass Effect 2, Dragon Age 2 and Mass Effect 3.  I'm telling the developpers that I loved their games.

 

You are aware that this is an incomplete product?  I like many things in inquisition, but it is far from complete and in many cases not functional to a beta release, moreover, many serious pitfalls have been blocked, not fixed.

It's not that incomplete, 98 hours a gameplay isn,t bad at all for a story driven game.   I don't know what you are talking about, they only needed to rework the strategic view and improve the inventory system.

 

They're called requisitions. It's a step down from the Skyrim way, but it's there. Gives you many power. Many influence. [laughter intensifies]

 

I'm not calling those quests, they are really boring.  I'm talking about quest with stories, not fetch quest.  It worked in Skyrim.

How is giving the players almost zero choices for character creation, and severely limiting the Player's tactical options during combat, in any possible way translatable into "back to your RPG roots".

 

Removing almost all of the RPG elements in the game is not going back to the roots. that is going further away from them.

I took many important decisions in the main quest where it did matter.  You couldn't side with both mages and templars.

 

They're not trolls, they're fangirls. Nobody bothered checking the portraits except me? LOL? MyLittlePony? OK, nuff said. Going back to a real game now. rofl..

 

What'S wrong in being a fangirl ?

Oh god, please no more interchangable fetch quests. Dragon age was always personal and cinematic, with tons of story and events that mattered. I can play an MMO if I want to run across a map to deliver flowers or mine 20 rocks. No more filler.

 

 

Agreed, Dragon age 2 had a better story, once i replayed it expecting the recycled maps and waves of bad guys and could ignore those things, it had a solid premise. Inquisition has a lot of great stuff but losing attribute points, tactical control, cinematic dialogue for the most part, and with the addition of so much filler (deliver this for quest complete and 2 power with no conversation or meaningful dialogue, etc) really hurt it.

We need story, and we need to be able to build and customize our characters. They look great, but a lot of great concepts were dumbed down. I mean the tactics menu already exists and it's awesomely complex, why remove it? And i don't care about stat related items in game because i honestly don't know what my stats are, that's how disconnected we are.

If I want an MMo I'll play and MMO, if i want skyrim i own skyrim, what i want is dragon age... a little less rushed then da2, but the core concept should be intact.

 

Yes, but making main story takes a lot of time,  I doubt EA would let them work over 3 years without releasing something..  I guess DAI was made for teh consoles first, that'S why the tactical view is  flawed.  Especially on PC, but on PS4, everything is fine and the game didn't crashed once.  I know the PC version is bugged, but after trying both, the game is better on PS4.



#20
Captain Wiseass

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You're completely entitled to your opinion, and I'm glad you've enjoyed the game.


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#21
elrofrost

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The OP is probably some BW/EA employee's sister. ;)

 

Seriosully I'm glad you enjoyed the game. I did too. But it would (and should've) been much better. I reinstalled it for Patch 3, only to realize the only thing that got "fixed" was a walking toggle. LOL

 

Tac Cam is still worthless, the AI is still a joke ( Viv standing in front of a dragon to get clawed to death despite me moving her 4 times), no auto-attack, no rogue abilities (I can't even pick a pocket, man this game killed the rogue class), and the 8 bar slot limit is STILL there.

So I uninstalled it again. Waiting for Patch 4 or a DLC.


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#22
dsl08002

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DAI is a good game but it stops there. It isnot the best
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#23
Spectre Impersonator

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It's crap.



#24
Nanso

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I always consider DA:O superior to all MASS effect the third being the best
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#25
spacefiddle

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Troll, troll, troll your post, gently down the screeeeeeen.....

 

Obvious flamebaiting aside, I would like to mention that overall I feel like the direction was the right one, from DA2.  It wasn't executed well, and "executed" would be the term I'd apply to what management wound up doing to the final product.  It's plainly all there, though.  That's what's maddening.  The crafting system is begging for more visual variety and control over the final look.  Skyhold's customization.  The huge zones.  All the groundwork was there - and then it was eviscerated To Control Costs and Increase Shareholder Value.

 

But i DO NOT feel nostalgic about DA2's "yes, you're back at this coastline map again" sidequests to the same damn place.  Or re-use of the same 3 corridors for every damn mission everywhere.  Or a world map consisting only of There and Back Again.  It felt even more pre-determined and powerless than DA:I does - the infamous Dead Mom mission comes to mind - and just being able to go out somewhere in the DA:I world and f&^% around for a while is a huge plus for me.

 

It's got a long way to go before I'd be spending any cash on DLC, but the potential is there.  The flaws, unfortunately, are highlighted by that potential.  The bugs and broken bits are something EA is desperately trying to train us all to expect and accept, and they're frustrated and annoyed by how it's just not working and we keep insisting on being treated as paying customers who paid full price for a product, and not "fans" that eat up anything they throw out at us.

 

There's still hope, and I firmly believe DA:I is a step in the right direction.  But it's just the first step.