Maybe I just missed the line of dialog... but why did Shepard and everyone leave on a shuttle for after the IFF mission? I don't actually remember them saying they had to go on a mission or knowing the reason they HAD to take a shuttle and leave the Normandy - they just said that they had to. Was this just a convenient plot device to have you control joker and have the collectors attack the Normandy while Shepard was not on the ship?
It just seemed so weird to me.
Also, was it ever shown WHY the reapers created a human reaper? I mean, I know of the explaination in Drew's notes, but was an official explaination ever given?
I just ask this because the start of Mass Effect 3 - and the Arrival DLC - make absolutely no sense in context of what happened in Mass Effect 2. In one sense, the reapers just abduct colonists to make a reaper, and at the same time, they were retroactively hell-bent on destroying humanity. It seems incongruent. And of course, at the start of ME3, they invade... but I am not sure why. What is the point?
Maybe ME3 does match up with the plotlines in ME1 a little bit, but ME2 really throws a wrench into the story. I really like ME2 as a game, but I am not even sure what it contributes to the story as a whole, other than knowing that the protheans were the collectors. It actually seems like ME3 is a better continuation from ME1 than ME2... because at least you sort of thought the reapers were going to invade... which is why you stopped Saren and Sovreign to prevent that from happening.
I'm going to replay ME3 next - it's been many years since I played it - but I suspect I am not going to get answers to my questions.





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