Sorry if you find the title confusing I just wanted to share an idea I have. If in the future we start getting less companions we run the risk of getting too many of one class when you also factor in the PC e.g. if you were a rogue in DA:2 you could have total of 4 rogues in total or if you were a warrior in DA:O you could have a total of 4 warriors. Take into the fact that male companions are by and large more common than female companions of late we run the risk of the overall party feeling a bit..... unbalanced, both class and gender wise. Normally the gender and class of the companions is set in stone though their personalities maybe subject to change. In DA:2 we had the new idea of which of your sibling-companions is allowed to live depending on the PC's class which helped to even out some of the imbalances in the companion class distribution. So I had an idea, how about having a companion whose gender and class are both dependent on the PC's choices?
Here's my scenario, we have seven companions including the companion in question. We already have two of each class three of whom are males and three are females. The seventh companion will have the opposite gender to the PC, leading to four of each gender in the end. Now class choice will be dependent on what choice the PC made at a certain point in the game. Early in the game the PC in this situation will have met their first two companions, a female s&s-warrior and a male mage with this "variable companion" coming in as the third companion. Gender will automatically be the opposite of the PC, perhaps with a name and personality which is not constrained by their gender. Now if the PC is a warrior than the third character is a bow-rogue, if PC is a mage they become a dagger-rogue and if PC is a rogue then they become a 2h-warrior. By this order we end up with 2 of each gender and a balanced party class function wise from very early on the game.
Hell, to add onto this idea if the third companion is also set to be the opposite gender of the PC than their voice can actually be the PC default for that gender, e.g. a female PC has a companion who has the male PC voice. So in a very obscure way the player is actually kind of creating two characters, though for sake of simplicity and functionality their appearance and race will be predetermined.
Just another of the crazy ideas bouncing around in my head right now
-D-





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