Aller au contenu

Photo

DA:I wins another award and its not GOTY


  • Veuillez vous connecter pour répondre
240 réponses à ce sujet

#1
k1rage

k1rage
  • Members
  • 75 messages

http://www.ign.com/a...ward-from-glaad

 

Good for you DA:I and Bioware


  • Leo, AllThatJazz, SolVita et 34 autres aiment ceci

#2
Guest_Lathrim_*

Guest_Lathrim_*
  • Guests

BioWare have been very forthright regarding LGBT representation over the years. Kudos to them.


  • SolVita, VelvetStraitjacket, phantomrachie et 1 autre aiment ceci

#3
MissDragon

MissDragon
  • Members
  • 628 messages

I greatly approve :)



#4
SofaJockey

SofaJockey
  • Members
  • 5 852 messages

Excellent, well done to BW.



#5
SofaJockey

SofaJockey
  • Members
  • 5 852 messages

*Post has been removed*

 

You had to be that person.

There are plenty of threads to whine on about UI and Inventory, that is not the subject of this thread.

 

BioWare do a terrific job giving different people choices in what character to play and I find your cynicism mean spirited and unpleasant.

Sure, there are things BioWare could do better, but this is an area where they deserve credit.


  • AllThatJazz, SolVita, caradoc2000 et 27 autres aiment ceci

#6
Bob Walker

Bob Walker
  • Members
  • 367 messages

Excellent, Bioware. Shame on the bigots.



#7
CrabbyCrackers

CrabbyCrackers
  • Members
  • 343 messages

tumblr_inline_mqs76mAprH1qz4rgp.gif


  • VelvetStraitjacket, Aetika, Freedheart et 1 autre aiment ceci

#8
SofaJockey

SofaJockey
  • Members
  • 5 852 messages

*Post has been removed*

 

You had an opportunity to post again to mitigate and repair your first cynical post but sadly you are making it worse.

I'm not going to disturb this pleasant thread further by arguing with your threadbare entitled logic.

That's what the forum's 'ignore' feature is for which I'm pleased to be able to use. 



#9
United Servo Academy Choir

United Servo Academy Choir
  • Members
  • 5 546 messages

Yeah, I'm that person who points out that this is after all a game. So controversial. 

 

UI, gameplay and performance/stability come before literally anything in a game. The UI bad, gameplay is questionable and performance/stability is all over the place.

 

And I mean "literally" in the literal sense. These things take precedence over graphics, even story and certainly romance and sexuality. They take precedence over characters, over dialogue. Everything.

 

If Bioware spent so much effort on SJW messaging and pandering in this game that they receive an award for it, then too much effort was spent on that and not the game itself.

 

This award is completely incidental to those things. GLAAD didn't give them the award for "Gay romance at the expense of tactics," they just recognized the laudable direction that Bioware has taken over their past several games. Besides, while I can concede the point about performance (even though I, and many other players, haven't had a single problem), the UI and gameplay issues are entirely subjective. Plenty of players, including KBM, don't have issues with them.

 

And jesus christ, to some of you guys mere acknowledgement is "pandering." I'm glad it's clear which direction the wind is blowing.

 

Good on Bioware, though!


  • Leo, AllThatJazz, SolVita et 13 autres aiment ceci

#10
berelinde

berelinde
  • Members
  • 8 282 messages

Congrats, BioWare! Representation and inclusivity are important, and the story is richer for it.


  • daveliam et Sherbet Lemon aiment ceci

#11
Guest_Lathrim_*

Guest_Lathrim_*
  • Guests

Congrats, BioWare! Representation and inclusivity are important, and the story is richer for it.

 

I'm curious, what makes you say so? I'd say the world (which, fair enough, always has its part to play in the story, but still!) benefits from it the most, personally.



#12
Abyss108

Abyss108
  • Members
  • 2 006 messages

Yay, go Bioware! :)

 

Lol at the people who think the people who created the UI are the same people who made the game inclusive and made a choice to do one over the other. Somehow I don't think they would be complaining if the game got a music award because "the music was made at the expense of the inventory".


  • Cigne et BSpud aiment ceci

#13
Il Divo

Il Divo
  • Members
  • 9 747 messages

Yeah, I'm that person who points out that this is after all a game. So controversial. 

 

UI, gameplay and performance/stability come before literally anything in a game. The UI bad, gameplay is questionable and performance/stability is all over the place.

 

And I mean "literally" in the literal sense. These things take precedence over graphics, even story and certainly romance and sexuality. They take precedence over characters, over dialogue. Everything.

 

If Bioware spent so much effort on SJW messaging and pandering in this game that they receive an award for it, then too much effort was spent on that and not the game itself.

 

I'd be impressed if Bioware managed to maintain their fan base if they removed story, characters, romance, and dialogue in exchange for UI and gameplay.

 

To use Mass Effect 3 as an example, the explosion after the ending crisis was pretty much unprecedented in gaming history, both from fans and the media. Sure, judging by metacritic, PC fans aren't exactly happy with Inquisition, but the outcry from that is nothing compared to the former. 


  • United Servo Academy Choir, daveliam, BubbleDncr et 5 autres aiment ceci

#14
KaiserShep

KaiserShep
  • Members
  • 23 782 messages

And jesus christ, to some of you guys mere acknowledgement is "pandering." I'm glad it's clear which direction the wind is blowing.

 

Man, everything is pandering. The moment gay/bi options equal that to straight options, suddenly there's a huge crisis where the SJW task force is butting in on everyone's fun.


  • SolVita, MoogleNut, VelvetStraitjacket et 1 autre aiment ceci

#15
Il Divo

Il Divo
  • Members
  • 9 747 messages

 

 

Further, UI and gameplay are not subjective, not at all. You may like something, which is a completely subjective thing, but it can still be objectively bad. The fact that you can have an subjective opinion of it, doesn't change that. 

 

In my experience, people who talk about objectivity aren't really interested in discussion. All they want is to feel validated without putting any effort into their conclusions. 


  • SolVita, Giantdeathrobot, phantomrachie et 1 autre aiment ceci

#16
KaiserShep

KaiserShep
  • Members
  • 23 782 messages

UI and gameplay stuff is totally irrelevant to this topic. It's not as if what the writers pen for character backstories, romances and plot-related things has any meaningful effect on how the game plays on any given platform.

Anyways, kudos to BioWare. Haters gonna hate.


  • SolVita, Abyss108, MoogleNut et 4 autres aiment ceci

#17
Melca36

Melca36
  • Members
  • 5 810 messages

Excellent, Bioware. Shame on the bigots.

Game works fine for me.



#18
Il Divo

Il Divo
  • Members
  • 9 747 messages

That's funny, because people who talk about subjectivity are never interested in discussion, all they want is to ram their fingers in their ears and pretend that their opinion is fact. 

 

Well, that's pretty stupid on your part since the entire point of subjectivity means that what they think is true doesn't have to agree with what you think is true.

 

Want to try again?



#19
Il Divo

Il Divo
  • Members
  • 9 747 messages

 

Games don't rely on story, characters, romance or dialogue - they are peripheral to the game itself. If a game has solid gameplay, you could take or leave the story and enjoy the game regardless. Chess isn't known for story, character, romance or dialogue. Neither is Pac-Man or Super Mario Bros. 

 

You're thinking of books.

 

Tell that to all the players, myself included, who play Bioware games for pretty much everything but the gameplay. Apparently we're doing it wrong! 

 

I reiterate: it was a story/ending issue that caused one of the most dramatic events in recent gaming history, not shoot 'em up gameplay. Players obviously are able to find enjoyment in the interactive narrative, more so than what Pac Man has been able to provide in some cases. 


  • Leo, SolVita, Abyss108 et 10 autres aiment ceci

#20
k1rage

k1rage
  • Members
  • 75 messages

Wow when I started this I dident think it would go negative so rapidly lol

 

I also play bioware games mostly for the story, points during the dragon age series I was getting tired of the game play a little, but I really couldn't stop playing I had to see where the story went because I had become attached to some of the well written characters.



#21
Guest_Lathrim_*

Guest_Lathrim_*
  • Guests

Games don't rely on story, characters, romance or dialogue - they are peripheral to the game itself. If a game has solid gameplay, you could take or leave the story and enjoy the game regardless. Chess isn't known for story, character, romance or dialogue. Neither is Pac-Man or Super Mario Bros. 

 

You're thinking of books.

 

Gameplay is what makes a game... well, a game. But that's as far as you can go without going into specific titles. That doesn't mean it'll be the main feature of the game. In BioWare's case, whilst combat is definitely what we all spend a huge portion of our time in, that doesn't make it the reason why we acquire their products.

 

If BW didn't write characters as well as they do, I'd never have bought any title of theirs except Neverwinter Nights.

 

Also, comparing chess, Pac-Man and SMB to RPGs is a complete and utter joke.


  • Abyss108, Il Divo et Freedheart aiment ceci

#22
Realmzmaster

Realmzmaster
  • Members
  • 5 510 messages

Yes, the wind is blowing in the direction of consolification, simplification and marketing over making good games. The story and dialogue of DA:I is just not strong enough to even pretend that the time wasted on the dating sim and lgbt backstories (pandering) and retcon (pandering) couldn't have been used in more productive ways. There's more spoken dialogue on lbgt issues than in most if not all sidequests. 

 

Further, UI and gameplay are not subjective, not at all. You may like something, which is a completely subjective thing, but it can still be objectively bad. The fact that you can have an subjective opinion of it, doesn't change that. 

 

 
 

 

Games don't rely on story, characters, romance or dialogue - they are peripheral to the game itself. If a game has solid gameplay, you could take or leave the story and enjoy the game regardless. Chess isn't known for story, character, romance or dialogue. Neither is Pac-Man or Super Mario Bros. 

 

You're thinking of books.

 

RPGs and cRPGs most definitely rely on story, characters, romance and dialogue. Tell me one cRPG that does not have any of those?  It can have the best UI and gameplay but what is the reason for playing the cRPG without the story?


  • SolVita et phantomrachie aiment ceci

#23
Realmzmaster

Realmzmaster
  • Members
  • 5 510 messages

Congrats! Bioware!


  • CrabbyCrackers et Freedheart aiment ceci

#24
Il Divo

Il Divo
  • Members
  • 9 747 messages

Gameplay is what makes a game... well, a game. But that's as far as you can go without going into specific titles. That doesn't mean it'll be the main feature of the game.

 

Also, comparing chess, Pac-Man and SMB to RPGs is a complete and utter joke.

 

Which does also raise the question: does time spent speaking/talking/dialogue consist of gameplay? Because if not, well, between Bioware and Obsidian, there's more than a few games out there where you spend a lot of time "not playing the game" but hasn't caused a massive controversy, from what I've seen. Hell, Planescape: Torment is the quintessential example of a game that lets the player focus entirely on dialogue, but it's hailed as an amazing experience.


  • Abyss108, grimgim et Giantdeathrobot aiment ceci

#25
Cyberstrike nTo

Cyberstrike nTo
  • Members
  • 1 711 messages


Tell that to all the players, myself included, who play Bioware games for pretty much everything but the gameplay. Apparently we're doing it wrong! 

 

I reiterate: it was a story/ending issue that caused one of the most dramatic events in recent gaming history, not shoot 'em up gameplay. Players obviously are able to find enjoyment in the interactive narrative, more so than what Pac Man has been able to provide in some cases. 

 

First off: Congrats to BioWare for a well deserved award.

 

Second: The same here.

Most games that I play and the ones that I enjoy the most are story-driven RPGS and sand box games and most video games since the 8 bit days have had story it was just simple stories, gamers grew up and the games have followed suit.

 

I literally burned out my first copy of KOTOR from playing it so much. It wasn't the graphics, music, sound, voice acting, gameplay, UI, controls, or even the Star Wars brand that kept me coming back it was it was a well written story and great characters. Everything else was icing on the cake. The same with Jade Empire, Mass Effect Trilogy, Dragon Age, and games like Oblivion, Skyrim, Fallout 3, Fable. Fable 2, Fable 3, Saints Row 3, and Saints Row 4.


  • Abyss108, United Servo Academy Choir et Il Divo aiment ceci