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2hander grossly inferior to dual dagger


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40 réponses à ce sujet

#26
zeypher

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2h warrior that generates guard are more multi-purpose than rogues, with the right combinations you get in the zone where your warrior can taunt-generate guard-deal damage-reduce cooldown, and just rinse and repeat indefinitely. Throw in a few archers that are spread out and they can cut down a rogue very quickly, a warrior just shrugs them off.

... rogues have stealth if you try to play them like warrior thats your own damn fault. Why the hell is a archer even aiming at you?



#27
papercut_ninja

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... rogues have stealth if you try to play them like warrior thats your own damn fault. Why the hell is a archer even aiming at you?

 

...the most frequent culprits are stealth cooldown and poor companion ai...



#28
zeypher

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2 ways to get into stealth, and if assassin every kill back into stealth. Companions AI is terrible i do not deny still kinda find it hard that a rogue struggling cause i was literally breaking the game with my dw assassin .



#29
papercut_ninja

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2 ways to get into stealth, and if assassin every kill back into stealth. Companions AI is terrible i do not deny still kinda find it hard that a rogue struggling cause i was literally breaking the game with my dw assassin .

 

I didn't say struggle...there are just situations, typically caused by some stupid decision by a companion, where my warrior was able to adapt to, and handle the situation better than my rogue. There are situations where the rogue was far better than the warrior, I just found the rogue more situational, while the warrior was more multi-purpose.



#30
Back Lot Basher

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I've tried to make 2H warriors a viable class to use, but either I'm just not good at it, or I'm building it wrong.  I actually changed Bull to a shield and sword so I could bring him along with me and not have him be a liability (on Nightmare).  I read a post about someone who used him 2 handed, but assigned him to "defend" the party's mage.  He stood doing nothing some of the time, but the mage went untouched, since any time an enemy attacked her, he'd go after them in a one on one situation.



#31
Richardian

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I'm not sure it's necessarily fair to the 2h class to compare it to a dagger rogue only in terms of dps.  They have different roles, and those roles extend further than just pumping out numbers.



#32
hong

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Stealth refreshing on kill is great, UNTIL Sera steals your damn kills.

#33
UEG Donkey

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Stealth refreshing on kill is great, UNTIL Sera steals your damn kills.

drop her and run cas as a 2h with Blackwell and a Mage or run 2 mages. Seriously her dps is often a detriment to assasins

#34
Alren

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2H inferior you say? 

 

that may be so, but this was fun to do

 

https://www.youtube....h?v=64OX-VYnjZo


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#35
Duelist

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2H inferior you say? 

 

that may be so, but this was fun to do

 

https://www.youtube....h?v=64OX-VYnjZo

 

I'm a rogue through and through but that was still very nicely done.



#36
Exalus

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To be fair, any overleveled class with tier 3 gear can solo multiple ravagers. 

 

What I'm more concerned about is pre skyhold performance without speclizations, tier 3 gear and limited skill options. You know, the part of the game where tactics and party composition actually matter. 

About to head into the trebechet fight with a ridiculously overgeared 2 hander, ATM, I just cant see 2handed warrior besting a rogue in terms of bursting power with twin fang shatter combos or stamina uptime(looked like it hurt) and the off-tank aspect doesnt do anything in NM vs archers and brutes unless warcry+ is active.



#37
Reman

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To be fair, any overleveled class with tier 3 gear can solo multiple ravagers. 

 

What I'm more concerned about is pre skyhold performance without speclizations, tier 3 gear and limited skill options. You know, the part of the game where tactics and party composition actually matter. 

2H's still do very well at the beginning. The DW is even squishier at that point because he doesn't have the utility of tempest or the stealth cd cut-off of the assassin. 

 

2H's are for more crowd/mob situations, DW's are for more single target and nitpicky situations. Therefore, the DW naturally has more burst dps because they are more specialized for single-targets, whereas the 2H has good knockdowns, survivability, and great AoE damage and pommel strike. 

 

That's all there is to it without going into sub-classes.



#38
Exalus

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Those are fair points. It may just be the case I enjoy dagger rogue tactical play far more than 2hander which is really not a melee damage dealer but rather a pesudo melee CC/off-tank.



#39
Duelist

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the off-tank aspect doesnt do anything in NM vs archers and brutes unless warcry+ is active.

 

And this is my big problem with two handers: they have no real means of defending against ranged attackers other than Combat Roll. And freakin archers hit hard.

 

As a Rogue, I can creep up on them in Stealth and jam a pair of daggers in their back before using Flank Attack to slip away or creep up on a new enemy.

 

Still others have managed to beat the game as a two hander, so it does work just not for me.



#40
Reman

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And this is my big problem with two handers: they have no real means of defending against ranged attackers other than Combat Roll. And freakin archers hit hard.

 

As a Rogue, I can creep up on them in Stealth and jam a pair of daggers in their back before using Flank Attack to slip away or creep up on a new enemy.

 

Still others have managed to beat the game as a two hander, so it does work just not for me.

You could try jumping right when they are about to fire, or you could use block and slash. Combat roll is really a waste. Now, when it comes to A.I., they will not use Block and Slash when they see that arrow, neither will they jump. That's when you use combat roll.

 

 

Those are fair points. It may just be the case I enjoy dagger rogue tactical play far more than 2hander which is really not a melee damage dealer but rather a pesudo melee CC/off-tank.

They can still be considered mDPS's. Well, as far as my reaver is concerned ;). I'd call the templar the only true CC'er/support/offtank out of the three warrior paths.


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#41
Duelist

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You could try jumping right when they are about to fire, or you could use block and slash. Combat roll is really a waste. Now, when it comes to A.I., they will not use Block and Slash when they see that arrow, neither will they jump. That's when you use combat roll.

 

Fair enough and thanks for the pointers, it's more a style thing for me.

 

I'm not one for saying that any class sucks (if it's worked, then it doesn't suck IMO) but two handers aren't for me. Like Exalus, I prefer the rogue style much more than warriors is all.