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There Needs to Be a "Get Out of the Way!" Button


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15 réponses à ce sujet

#1
Jeremiah12LGeek

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Or maybe a double-jump that allows me to leap over my companions. Because seriously, they need to get out of the way, sometimes.


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#2
Kantr

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Yea



#3
Hazegurl

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You have no idea how many time's I've yelled that while solving the Mythal puzzle. Companions have even slid into me, knocking me off a tile causing me to start all over again. They act like they have ADHD. :angry:


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#4
robertmarilyn

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I also would like a "clonk on the head for pushing me off a cliff" button.  :angry:  :lol:


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#5
JumboWheat01

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It wouldn't be so bad if they followed the "Hold Position" command.  I swear, I give the order, they look at me and go "Nah.  I much prefer that spot you're standing on."

 

And why must they crowd the doors so much?  Bull I can understand, he doesn't really have much of choice, and I can see Sera not caring, all lack of manners that she is, but seriously, why don't they leave some space around the doors?


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#6
Mes

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I'd also like to tell my companions to stop turning away from me when I come near them.  :( I know I've got B.O. but it's hard to keep clean in Thedas.


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#7
JumboWheat01

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I'd also like to tell my companions to stop turning away from me when I come near them.  :( I know I've got B.O. but it's hard to keep clean in Thedas.

 

Clearly Viv and Dorian manage to find a way.  Maybe you should have Leliana quietly find out how they're doing it.


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#8
Pukey Paul

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You have no idea how many time's I've yelled that while solving the Mythal puzzle. Companions have even slid into me, knocking me off a tile causing me to start all over again. They act like they have ADHD. :angry:


I've come close to having to buy a new controller (and possibly TV) with those damn puzzles.
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#9
robertmarilyn

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I'd also like to tell my companions to stop turning away from me when I come near them.  :( I know I've got B.O. but it's hard to keep clean in Thedas.

 

When my first PC romanced Cullen, it was so exciting to get to go on his personal quest with him, only for him to go stand in a corner and face a wall, every single time I tried to look at him. He was still running away from me after all this time.  :huh:  ;)


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#10
rapscallioness

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lmao! Everything you all have said has happened to me, or I thought about. The characters running away fro me when I got close, and then when I wanted them to run away--they're all up on me.

 

Like that Mythal puzzle! Same thing happened to me. They started that weird ADHD like sprint thing and slid me right off the puzzle piece. The whole puzzle went, "Wamp, Wamp, Loser."

 

Me: "Son of a efgskjdkfmns! Get the asmnkdfkj out the way!"

 

:lol: :lol:  ........ <_<


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#11
berelinde

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Or something to keep them from mobbing you while you're trying to walk across a beam.

 

Funny story, though. I was in the EdL, trying to get that bottle on the wall, and I'm walking all around, looking for something to jump on, and there's Blackwall, casually strolling up a tree. Quick, hit pause, take control of the character, get the bottle. Good boy. Here's your cookie. Now if I could just find a way to get that chest on the roof in the Exalted Plains...



#12
devSin

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I have built up a list of nasty things to yell at them when they get in the way.

Also for when they run around like crazed monkeys.

This engine is trash when it comes to not having the party get underfoot or behave like jackasses.

#13
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#14
smooth_operator

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The problem is when you tell them to hold position and they dont obey. Maybe that is something that needs fixed. If I tell my team to hold position, I do not want them to move an inch except to shoot a bow or swing a sword, or if I become so distant they have to teleport to my location. Seriously hold positon means HOLD POSITION!


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#15
robertmarilyn

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Or something to keep them from mobbing you while you're trying to walk across a beam.

 

Funny story, though. I was in the EdL, trying to get that bottle on the wall, and I'm walking all around, looking for something to jump on, and there's Blackwall, casually strolling up a tree. Quick, hit pause, take control of the character, get the bottle. Good boy. Here's your cookie. Now if I could just find a way to get that chest on the roof in the Exalted Plains...

 

I've learned if I keep trying hard enough to jump up a hill that is giving me problems, all the sudden one of my companions or all of them, will be standing up above me. So now I watch for that and switch to them as soon as I see it happens.  :D

 

But they've never been nice enough to do that when I'm trying to get the Hinterland's shard near the dragon. Instead they've taunted the dragonlings and I've been fighting for my life atop that pillar.  :huh:  :rolleyes:


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#16
robertmarilyn

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The problem is when you tell them to hold position and they dont obey. Maybe that is something that needs fixed. If I tell my team to hold position, I do not want them to move an inch except to shoot a bow or swing a sword, or if I become so distant they have to teleport to my location. Seriously hold positon means HOLD POSITION!

 

The thing is, right now the teleport distance seems to be too small, meaning you don't get to be very far way before they teleport to you. I'd like to be able to sneak a little farther before they are on top of me again.