Chances are these have been suggested many time before, But I havent seen very many topics for multiplayer here. Chances are its because its not under the multiplater tab, But then again there is no multiplayer suggestions. So first off I apologize if I suggested an already existing suggestion and if it is the wrong thread.
Repec:
What do you guys think about having "Tacticians Renewel" Amulet as a rare drop from chests? I mean, I know that you can just promote, gain a attribute point and re-level up, but sometimes I think it would be cool just to experiment with different builds. I think it would be handhy when expermienting goes wrong, instead of being stuck with a bad build until you promote.
Stats:
To better the character build experience, wouldnt it be good to give out actual HP and Stamina/Mana numbers on each character? Each skill says it takes "X" amount of stamina/ Mana, and some skills you want to combo, like Wrath of Heaven+Spell Purge, But we dont have an accurate number on how much they start with, or if any is gained through promoting? perhaps just a number count to plan better.
Host Option:
When Hosting a lobby, I think its important to have a Random Map option, so hosts can leave it on Random and then not have to change it after every game.
Enemy Factions:
I almost didnt want to suggest these, because chances are the DAMP team was already planning on it. But...
Darkspawn:
But, I think it would be cool to have a Darkspawn Enemy faction. It would be awesome to see a lot of the Darkspawn return that were in Origins that were not included in Inquisition. Maybe a little over the top, but an Ogre as boss with an Archdemon raining fire from the sky on finale would be an awesome touch. I would love to keep the challenge on finale waves so the MP never gets dull.
Rebel Mages/Apostates:
A templar characters abilities target Primarily Demons and Mages, aside from the wrath of Heaven and spell purge combo, they appear very lack luster. Make Templars cool again like Story has always had them. And bring in a Mage faction. There are currently very few Mage Enemies in DAMP, aside from a few in Venatori faction. Perhaps you can include some Blood Mages in this, Spellswords, Demons summoned through Blood magic. etc.
Hopefully others welcome these ideas, and hopefully these do not fall on deaf ears....Im looking at you DAMP Team! ![]()





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