Talking about ME1 armours. I remember when I last played ME1 as Femshep and I put her in the Colossus armour. The way that armour hugged perfectly around her body like a second skin, especially around her as.....eh......what were we talking about again?
ME3 slutty characters/make-overs, undo in case of next-gen?
#151
Posté 28 janvier 2015 - 06:04
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#152
Posté 28 janvier 2015 - 06:05
Ash in ME1 had on, what looked to me, to be red and white armor. Not pink and white. Of course, there may be some color correction that happens there.
I agree with the poster above who stated that people were dressed for what they were good at. Jack, bandit. Miranda, quick and easy recon, Ash dressed as a soldier. Samara, well, dressed how Justicars dress, seeing as how they rely on their biotics. Kasumi, dressed as a thief. I also think that one reason why they didn't wanna put everybody in armor was simply because you would have no way to tell them apart if they did. Imagine if everybody was in armor, you sent someone up and got them killed immediately and find out that you sent the wrong person up there?
The only way to stop this would be to have hovering nameplates. And that totally wouldn't ruin immersion for me. All sarcasm is intended, BTW.
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#153
Posté 28 janvier 2015 - 06:14
Ash in ME1 had on, what looked to me, to be red and white armor. Not pink and white. Of course, there may be some color correction that happens there.
I agree with the poster above who stated that people were dressed for what they were good at. Jack, bandit. Miranda, quick and easy recon, Ash dressed as a soldier. Samara, well, dressed how Justicars dress, seeing as how they rely on their biotics. Kasumi, dressed as a thief. I also think that one reason why they didn't wanna put everybody in armor was simply because you would have no way to tell them apart if they did. Imagine if everybody was in armor, you sent someone up and got them killed immediately and find out that you sent the wrong person up there?
The only way to stop this would be to have hovering nameplates. And that totally wouldn't ruin immersion for me. All sarcasm is intended, BTW.
Yeah I think the Phoenix armor was supposed to look red and white. But it just ended up looking pink to a lot of people. Put Ash in Onyx or some other armor with dark solid colors, however, and she looked darn good.
But the problem is, they weren't dressed for what tehy were good at. Jack was a pirate and a criminal sure, but tatoos make poor armor. Put her in a set of vandalized customized Cerberus armor, with the logos scratched off and such, and that would make sense. Put Miranda in light armor like in the Alternate Appearance Pack. Zip up Samara's outfit, and these all make sense. Miranda in a spandex outfit that looks at least a size too small for her, however, doesn't make sense.
As for everyone in armor getting confusing, I have to disagree. in ME1, if you put Ashley and Liara in identical armor, you can still tell them apart. That's even less of a problem in ME3 where everyone wears armor, but with different colors and designs.
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#154
Posté 28 janvier 2015 - 06:26
in ME1, if you put Ashley and Liara in identical armor, you can still tell them apart.
Well duh, one of them is blue ![]()
#155
Posté 28 janvier 2015 - 06:28
On the ship
SpoilerOn a mission
Spoiler
Bingo!
I personally would like to be able to dress all my squadmates in the same armors, so we look like a uniform squad.
I would like that too. Or at least have one armour-y suit of armour for each squadmember.
This doesn't necessarily have to be an either/or thing.
You could have a female character (because lets be honest...this discussion is really about female characters) who are wearing armor that looks functional and practical, while still looking cool, or badass, or even sexy.
I "have beef" with Kaidan's beefing up, and also somewhat with the beefed up state of beefy beeferton i.e. Vega.
No, people would have been complaining that they looked like dudes. Compare that picture of Ripley to the Emily Blunt gif above.
Emily Blunt gif = Sexy as *bleep* and badass
Ripley picture = Looks like a fricken dude.
Ain't nobody want to have their Femshep to look like Ripley.
I never considered Ripley to be androgynous. But I suppose I see your point.
I would be more than happy if they looked like Edge of Tomorrow however, no complaints!
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#156
Posté 28 janvier 2015 - 06:28
Miranda's a operative that runs a Cerberus cell not a field agent, why would she wear armor? does General Petrovsky needs armor too or is it just a female thing?
Jack is vandal not a soldier, look at the vandals on Omega they don't wear armors then wear regular clothing.
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#157
Posté 28 janvier 2015 - 06:33
I "have beef" with Kaidan's beefing up, and also somewhat with the beefed up state of beefy beeferton i.e. Vega.
Kaidan didn't beef up. He's got the same body model as male Shep, the same as in ME1. He only looks bulkier because he's wearing heavier armor than he wore in ME1. In ME1 Kaidan could only wear light armor. In ME3 he's wearing medium or heavy.
As for Vega...there is nothing off about how he looks. I was in the military with a Staff NCO who was at least as big as Vega.
#158
Posté 28 janvier 2015 - 06:34
Wait, what?
If they are light infantry, what is she supposed to be?
Military joke, you wouldn't get it. Those Joe's are with the 25th Infantry Division, the 'Tropic Lightning' Light Infantry.
There's nothing 'light' about light infantry. All it means is that you have to carry all your **** yourself.
She's a hot (Israeli?) babe in a bikini and with guns.
She's a damn battlefield goddess.
#159
Posté 28 janvier 2015 - 06:35
Miranda's a operative that runs a Cerberus cell not a field agent, why would she wear armor? does General Petrovsky needs armor too or is it just a female thing?
Jack is vandal not a soldier, look at the vandals on Omega they don't wear armors then wear regular clothing.
General Petrovsky is one of the smartest characters in ME3, do you believe he would go into battle without protection?
Jack is not wearing regular clothing though, as someone pointed out before she looks like a teenage boy's wet dream and being able to "bang" her the first time you talk to her on your ship does not help to remedy this.
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#160
Posté 28 janvier 2015 - 06:37
She's a hot (Israeli?) babe in a bikini and with guns.
She's a damn battlefield goddess.
Yup, for both seconds she would be alive she would have everybody's eyes on her.
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#161
Posté 28 janvier 2015 - 06:41
Miranda's a operative that runs a Cerberus cell not a field agent, why would she wear armor? does General Petrovsky needs armor too or is it just a female thing?
Jack is vandal not a soldier, look at the vandals on Omega they don't wear armors then wear regular clothing.
General Petrokvski didn't take the field himself. He sent his troops and mechs in to do the fighting.
Miranda is fighting right alongside Shepard. If she's as smart as she claims to be, she wears armor.
Look at all the mercs and pirates you fight. Tehy wear armor. Jack should do the same.
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#162
Posté 28 janvier 2015 - 06:53
General Petrokvski didn't take the field himself. He sent his troops and mechs in to do the fighting.
Miranda is fighting right alongside Shepard. If she's as smart as she claims to be, she wears armor.
Look at all the mercs and pirates you fight. Tehy wear armor. Jack should do the same.
And if she doesn't need it?
So because the Mercs organizations wears armor she should wear it too? nice logic, please just say what's the problem Jack doesn't dress modest and that's what this is all of about, its 600 hundreds in the future where the tiniest piece of equipment can generator its own shielding its not about practical as many would want to make it out to be is because she isn't dress modest.
#163
Posté 28 janvier 2015 - 06:56
And if she doesn't need it?
So because the Mercs organizations wears armor she should wear it too? nice logic, please just say what's the problem Jack doesn't dress modest and that's what this is all of about, its 600 hundreds in the future where the tiniest piece of equipment can generator its own shielding its not about practical as many would want to make it out to be is because she isn't dress modest.
Actually, the Mass Effect trilogy takes place 2183-2186, so only 168-171 years in the future.
#164
Posté 28 janvier 2015 - 07:04
No she shouldn't. Miranda doesn't need armors as much as she needs protection. She has shields and biotic barriers, and she's not facing heavy ground combat operations. And for all you know, her actual protection is stronger than you think, seeing as she's the only character to tank a round to the abdomen (even when she's not loyal, something that other characters can't do even in armor, most of whom are loyal). Much better than Ashley's (who took one round in the abdomen and bit it shortly after.)
As well, she's an operative, a spy as she calls herself. She's someone who operates behind the scenes and in unconventional scenarios than someone whose relegated to front line bullet sponge. It's not always practical.
Jack is the same, relying more on her prodigious barriers than on actual armor (which could possibly hinder her powers). Maybe she should wear some actual clothes, but that's more aesthetic.
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#165
Posté 28 janvier 2015 - 07:04
And if she doesn't need it?
So because the Mercs organizations wears armor she should wear it too? nice logic, please just say what's the problem Jack doesn't dress modest and that's what this is all of about, its 600 hundreds in the future where the tiniest piece of equipment can generator its own shielding its not about practical as many would want to make it out to be is because she isn't dress modest.
She does need it. BEcause there are more dangers on the battlefield than bullets.
And no, merc organizations have the common sense to recognize the above statement, so she should too. Tatoos are not armor. I'd be making the same stink if Vega went into combat shirtless in ME3. OR in just his T-shirt.
And it's less than 200 years in the future and kinetic barriers ONLY PROTECT AGAINST SMALL, FAST MOVING OBJECTS.
Think the personal shields of dune: stops fast moving objects, but does nothing against a guy with a knife. A powerful, but situational defense. you need something to compensate for the weakneses.
It's a pity sields in ME2 and ME3 got relegated to "blue hit points" kinda rendered the lore behind them pointless.
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#166
Posté 28 janvier 2015 - 07:05
On the ship
SpoilerOn a mission
Spoiler
Oh my...
Also, Femshep could do with arms and shoulders like that, a little bit of tonage.
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#167
Posté 28 janvier 2015 - 07:16
She does need it. BEcause there are more dangers on the battlefield than bullets.
And no, merc organizations have the common sense to recognize the above statement, so she should too. Tatoos are not armor. I'd be making the same stink if Vega went into combat shirtless in ME3. OR in just his T-shirt.
And it's less than 200 years in the future and kinetic barriers ONLY PROTECT AGAINST SMALL, FAST MOVING OBJECTS.
Think the personal shields of dune: stops fast moving objects, but does nothing against a guy with a knife. A powerful, but situational defense. you need something to compensate for the weakneses.
It's a pity sields in ME2 and ME3 got relegated to "blue hit points" kinda rendered the lore behind them pointless.
Yeah, and those dangers are often big enough that your armor is pointless, or your biotic barriers (which Miranda and Jack both have as biotics) would function the same.
Said mercs also operate as organized paramilitary organizations with a variety of operations that are often much more visible than the clandestine operations and espionage activities Miranda is performing. As well, it sends a message of uniformity and organized fear. It intimidates as much as it protects. The armor is representative of that as well.
lol, u mad bro? U sound mad.
Easy. A gun and martial arts abilities (and biotics). Guy with a knife at CQC range is still going to have an advantage, even if you have body armor.
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#168
Posté 28 janvier 2015 - 07:21
She does need it. BEcause there are more dangers on the battlefield than bullets.
And no, merc organizations have the common sense to recognize the above statement, so she should too. Tatoos are not armor. I'd be making the same stink if Vega went into combat shirtless in ME3. OR in just his T-shirt.
And it's less than 200 years in the future and kinetic barriers ONLY PROTECT AGAINST SMALL, FAST MOVING OBJECTS.
Think the personal shields of dune: stops fast moving objects, but does nothing against a guy with a knife. A powerful, but situational defense. you need something to compensate for the weakneses.
It's a pity sields in ME2 and ME3 got relegated to "blue hit points" kinda rendered the lore behind them pointless.
Vega and Jack aren't even close to being the same thing, Jack's a powerful Biotic that can blow away a field of enemies with shockwave, Vega's a soldier.
You use you powers to stop the guy with a knife simple.
Look at it this was does a Mage wear Heavy armor? no because offensive power is their strong point, and they have their special abilities to defend them, Rogues don't entire because they rely on speed and mobility not defense, regular humans need armor because thats the thing the need to defend them.
#169
Posté 28 janvier 2015 - 07:25
It's a pity sields in ME2 and ME3 got relegated to "blue hit points" kinda rendered the lore behind them pointless.
Yes oh I agree same with armors, in ME1, biotics and tech specialist could only wear light armors but now they can prop on a heavy ones because that's the "practical" thing to do.
#170
Posté 28 janvier 2015 - 07:29
Yeah, and those dangers are often big enough that your armor is pointless, or your biotic barriers (which Miranda and Jack both have as biotics) would function the same.
Said mercs also operate as organized paramilitary organizations with a variety of operations that are often much more visible than the clandestine operations and espionage activities Miranda is performing. As well, it sends a message of uniformity and organized fear. It intimidates as much as it protects. The armor is representative of that as well.
lol, u mad bro? U sound mad.
Easy. A gun and martial arts abilities (and biotics). Guy with a knife at CQC range is still going to have an advantage, even if you have body armor.
A chlorine atmosphere means armor is pointless? A varren biting at your legs? Rachni venom? A radiation leak?
That's what a uniform does. This is armor.
I get annoyed when people think shields are magical Star Trek-style force fields that stop everything, even when I show them the lroe that directly counters it.
Body armor lowers the risk.
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#171
Posté 28 janvier 2015 - 07:32
Vega and Jack aren't even close to being the same thing, Jack's a powerful Biotic that can blow away a field of enemies with shockwave, Vega's a soldier.
You use you powers to stop the guy with a knife simple.
Look at it this was does a Mage wear Heavy armor? no because offensive power is their strong point, and they have their special abilities to defend them, Rogues don't entire because they rely on speed and mobility not defense, regular humans need armor because thats the thing the need to defend them.
And? Using biotics is tiring.
Again biotics are tiring. Additionally, you have to see it coming. Armor protects you whether you see the blow coming or not.
Even pure biotics wear light armor. Tatoos aren't even that. And even Liara kept her armor zipped up.
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#172
Posté 28 janvier 2015 - 07:37
Political correctness is another form of censorship. Was Beyoneta too much? I heard it was a fantastic game.
Also: there are a lot of good, sensible, moral, caring people in real life who have big boobs, who "dress slutty" and have huge muscles.
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#173
Posté 28 janvier 2015 - 07:38
And? Using biotics is tiring.
Again biotics are tiring. Additionally, you have to see it coming. Armor protects you whether you see the blow coming or not.
Even pure biotics wear light armor. Tatoos aren't even that. And even Liara kept her armor zipped up.
Liara's uniform is more an Armor than Miranda's? or what Jack wore in ME3? why because its zipped up lol
Biotic is tiring is a poor excuse, a heavy armoris tiring for someone who doesn't specialize in it, remember those movement penalties in ME1?
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#174
Posté 28 janvier 2015 - 07:39
more of*
#175
Posté 28 janvier 2015 - 07:40
On the ship
SpoilerOn a mission
Spoiler
Rita Vrataski is the ultimate example of female soldier in fiction. It's just science.
Also, in combat:


I was thinking about this one day. One way to improve/expand combat in NME is to make armors like exosuits. It seems there is a trend rising about enhanced mobility, and NME should jump on it. More mobility allows for more complex level design and enemies. I think it's a more natural progression of the series than, say, stealth.
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