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ME3 slutty characters/make-overs, undo in case of next-gen?


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#176
themikefest

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Miranda gets shot in the stomach by her father and die's very quickly regardless if she is loyal or not. This depends on the dialogue that is chosen by Shepard



#177
Sirzechs_Krios

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Rita Vrataski is the ultimate example of female soldier in fiction. It's just science. 

Also, in combat:

tumblr_n6k8i5MD3Y1t5hsjxo3_500.gif

tumblr_n6zycb1xvM1qdny4ho8_250.gif

tumblr_n6zycb1xvM1qdny4ho10_250.gif

I was thinking about this one day. One way to improve/expand combat in NME is to make armors like exosuits. It seems there is a trend rising about enhanced mobility, and NME should jump on it. More mobility allows for more complex level design and enemies. I think it's a more natural progression of the series than, say, stealth. 

I think that's what they're going for, Its just rumors at this point but its said that heavy armor will be applied directly over the casual clothing

It kinda looks that way.

B8Tq7v-CIAAX85f.jpg


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#178
Iakus

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Liara's uniform is more an Armor than Miranda's? or what Jack wore in ME3? why because its zipped up lol

Biotic is tiring is a poor excuse, a heavy armoris tiring for someone who doesn't specialize in it, remember those movement penalties in ME1? 

 

Yes, Liara's uniform is more armor than Miranda's.  If you look at her, Liara has plating under her jacket.  But still, I prefer her "hardsuit" armor anyway.

 

Biotics are tiring.  The codex is quite clear on that.  Alliance biotics have a signifiantly higher caloric intake than other soldiers (4000/day), and are even issued canteen of energy drink as part of their gear.

 

Movement penalties for gear?  I'm all for that.


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#179
Jukaga

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As long as everyone gets proper vacuum helmets, including Asari (seriously bioware, just design an Asari-specific helmet for crying out loud. A classic fishbowl would be better than the masks) I'll be fine with big breasts.


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#180
Finlandiaprkl

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Rita Vrataski is the ultimate example of female soldier in fiction. It's just science. 

Also, in combat:

tumblr_n6k8i5MD3Y1t5hsjxo3_500.gif

tumblr_n6zycb1xvM1qdny4ho8_250.gif

tumblr_n6zycb1xvM1qdny4ho10_250.gif

I was thinking about this one day. One way to improve/expand combat in NME is to make armors like exosuits. It seems there is a trend rising about enhanced mobility, and NME should jump on it. More mobility allows for more complex level design and enemies. I think it's a more natural progression of the series than, say, stealth. 

Yeah...

 

Where the f*ck is the head protection?

I understand that it's a movie, but come on.



#181
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A chlorine atmosphere means armor is pointless?  A varren biting at your legs?  Rachni venom?  A radiation leak?

 

That's what a uniform does.  This is armor.

 

I get annoyed when people think shields are magical Star Trek-style force fields that stop everything, even when I show them the lroe that directly counters it.

 

Body armor lowers the risk. 

 

It means you need oxygen. A Varren biting at your legs is an uncommon enough issue to not warrant concern (as well, Miranda is wearing high boots which go past her knees). Rachni venom melts through armor. Armor that is practical for combat is worthless next to radiation.

 

And armor isn't nearly as useful as you think it is.

 

In this case, a combination of biotic barriers and kinetic barriers is generally sufficient to face most threats that are likely to be faced in ME2. If Miranda and Jack were front-line combatants, I'd agree. The thing is, they're not (they're too valuable to relegate to the lines), and we're not performing conventional operations in ME2.

 

It also slows you down, makes you cumbersome, and increases the amount of blind spots. Plus, armor doesn't help you a lot against sharp, piercing trauma. And none of the people are augmented like Shepard to have his natural abilities enhanced by technology. 


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#182
AsheraII

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Rita Vrataski is the ultimate example of female soldier in fiction. It's just science. 

Also, in combat:

tumblr_n6k8i5MD3Y1t5hsjxo3_500.gif

tumblr_n6zycb1xvM1qdny4ho8_250.gif

tumblr_n6zycb1xvM1qdny4ho10_250.gif

I was thinking about this one day. One way to improve/expand combat in NME is to make armors like exosuits. It seems there is a trend rising about enhanced mobility, and NME should jump on it. More mobility allows for more complex level design and enemies. I think it's a more natural progression of the series than, say, stealth. 

Too bad when you see who her sidekick is, then you know you can forget all about science.



#183
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And?  Using biotics is tiring.

 

Again biotics are tiring.  Additionally, you have to see it coming.  Armor protects you whether you see the blow coming or not.

 

Even pure biotics wear light armor.  Tatoos aren't even that.  And even Liara kept her armor zipped up.

 

So is wearing armor. And operating in armor.

 

And no, it doesn't. I have plenty of stories that attest otherwise. SAPI plates might take a bullet for you once. Otherwise, it's nearly 30 lbs of dead weight on your chest.

 

That might be a preferential choice. Plus, it might be a standardized uniform, as well as considering that these biotics will facing heavier combat and more direct action as front line combatants.



#184
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Yes, Liara's uniform is more armor than Miranda's.  If you look at her, Liara has plating under her jacket.  But still, I prefer her "hardsuit" armor anyway.

 

Biotics are tiring.  The codex is quite clear on that.  Alliance biotics have a signifiantly higher caloric intake than other soldiers (4000/day), and are even issued canteen of energy drink as part of their gear.

 

Movement penalties for gear?  I'm all for that.

 

I would love to know how you're pulling information out of your ass. Honestly, if you're keen to insert lore into statements about shields, how about armor. You honestly can't make any statements about Miranda's uniform without knowing whether it has some type of built in protection. Perhaps it has an armored weave that is woven into the fabric, making it simultaneously super-dense and super-light? And even though it doesn't offer the same protection as armor, Miranda doesn't need it. With shields and barriers, she can operate efficiently and optimally without armor.

 

And Miranda isn't normal. She has highly enhanced genetics that also happen to make her very resilient and she recovers very quickly. She may even be able to use her biotics more with less energy. She is superior to the average biotic. Jack meanwhile has freakishly powerful biotics.


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#185
Iakus

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I would love to know how you're pulling information out of your ass. Honestly, if you're keen to insert lore into statements about shields, how about armor. You honestly can't make any statements about Miranda's uniform without knowing whether it has some type of built in protection. Perhaps it has an armored weave that is woven into the fabric, making it simultaneously super-dense and super-light? And even though it doesn't offer the same protection as armor, Miranda doesn't need it. With shields and barriers, she can operate efficiently and optimally without armor.

 

And Miranda isn't normal. She has highly enhanced genetics that also happen to make her very resilient and she recovers very quickly. She may even be able to use her biotics more with less energy. She is superior to the average biotic. Jack meanwhile has freakishly powerful biotics.

It's called a "codex"

 

Biotics: Life as a Biotic

Biotics possess extraordinary abilities, but they must live with minor inconveniences.  The most obvious issue is getting adequate nutrition.  Creating biotic mass effects takes such a toll on metabolism that active biotics develop ravenous appetites.  The standard Alliance combat ration for a soldier is 3000 calories per day; biotics are given 4500, as well as a canteen of potent energy drink for quick refreshment after hard combat.

 

And if you can show me evidence that such a miraculous brand of spandex armor exists, and why no military is using it, please show me.

 

Because if Miranda's going to be fighitng armies of mercs alongside SHepard, she needs armor.

 

ANd no shields and barriers aren't "as good".  they have severe limitations.  There are things they can't protect you from.  And in the case of barriers, you have to see the attack coming.

 

And while yes Miranda and Jack are special in thier own ways, they are not bulletproof, nor fireproof.


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#186
MrFob

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Well, the ME codex states that the solid parts of armor are made of ultrlight yet protective materials, so I think we can assume that the weight of armor is less of an issue in ME.

Furthermore, armor has other cool features, such as medgel application at any point of the interior of the armor. In fact, the lore stated that if the player hit the medigel button in ME1, it would basically trigger the system in the squad mates suits.

 

Also, in Revelation, kinetic barriers for example are expected to drain and fail in combat after a few hits (soldiers even carry spare batteries. If that is the case, you'd really want some armor underneath.

So yea, while sexy characters are all well and good, I do like to have an option to have at least one decent armor for everyone. In ME3, I had that, so no complaints there. In ME2 on the other hand, there were a few characters who just looked very odd (e.g. I cannot take Jack on that one side quests where you walk through a dam chloride fog or on the collector ship). At least, they fixed Miranda with that appearance pack.

The breather masks are another fallacy because there is really no disadvantage to wear a proper helmet, on the contrary, with smart targeting systems and enhanced reality interfaces, it actually provides advantages. Fortunately, for ME3, there is a mod that fixes this at least for Liara.

 

BTW, I like the system for DA:I, where each character has sort of a theme to them but the armor you wear changes it a bit. But I am also fine with the appearances from ME3, as long as I get at least one proper armor and a helmet that I can toggle for everyone.


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#187
Sirzechs_Krios

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It's called a "codex"

 

Biotics: Life as a Biotic

Biotics possess extraordinary abilities, but they must live with minor inconveniences.  The most obvious issue is getting adequate nutrition.  Creating biotic mass effects takes such a toll on metabolism that active biotics develop ravenous appetites.  The standard Alliance combat ration for a soldier is 3000 calories per day; biotics are given 4500, as well as a canteen of potent energy drink for quick refreshment after hard combat.

 

And if you can show me evidence that such a miraculous brand of spandex armor exists, and why no military is using it, please show me.

 

Because if Miranda's going to be fighitng armies of mercs alongside SHepard, she needs armor.

 

ANd no shields and barriers aren't "as good".  they have severe limitations.  There are things they can't protect you from.  And in the case of barriers, you have to see the attack coming.

 

And while yes Miranda and Jack are special in thier own ways, they are not bulletproof, nor fireproof.

Lol What? you're not serious are you? You do realize even the guns in Mass Effect can be made from Ultra light material right?

the Sentry interface enhances shielding as its just a hologram on shepard's face but you think Miranda's outfit being a armor is a stretch? hilarious.

 

Also Allliance biotics like Kaiden are the same as Genetically modified Biotics or Asari biotics? if not that entry is irrelevant.



#188
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It's called a "codex"

 

Biotics: Life as a Biotic

Biotics possess extraordinary abilities, but they must live with minor inconveniences.  The most obvious issue is getting adequate nutrition.  Creating biotic mass effects takes such a toll on metabolism that active biotics develop ravenous appetites.  The standard Alliance combat ration for a soldier is 3000 calories per day; biotics are given 4500, as well as a canteen of potent energy drink for quick refreshment after hard combat.

 

And if you can show me evidence that such a miraculous brand of spandex armor exists, and why no military is using it, please show me.

 

Because if Miranda's going to be fighitng armies of mercs alongside SHepard, she needs armor.

 

ANd no shields and barriers aren't "as good".  they have severe limitations.  There are things they can't protect you from.  And in the case of barriers, you have to see the attack coming.

 

And while yes Miranda and Jack are special in thier own ways, they are not bulletproof, nor fireproof.

 

Miranda isn't the average biotic. She's been modified to the point where she's basically a transhuman. She's superior in just every positive way to a normal human. She may be able to use her biotics to a higher extent on a lesser (or at least the same) amount of energy. You're using an alliance codex entry for someone who isn't a normal human nor is in the alliance. And you really can't say what Miranda's eating habits are. You're using a page that talks about food consumption for the biotics and claiming that it's very draining. Case that that may be, it's not really relevant. We can safely assume that Miranda gets all her nutrition on the Normandy, when she's not operating with Shepard.

 

The fact that ultralight materials exist while still being very strong is the statement I'm making. It's a logical induction to assume that if we have the ability to create dense but lightweight materials that we might create them into a fabric weave. Not everything is going to be in the codex after all.

 

I don't think they're going to be fighting armies. And if they are, the armor isn't going to help much. You're saying she needs armor just because you don't like her in an ergonomic uniform that does fulfill its function.

 

And yes, they are as good. You're putting a lot of faith into armor without much to back it up. You're creating arbitrary definitions for limitations that also affect armor as much as shields and barriers. There are things that armor can't protect you from that shields and barriers can after all. And if you can't see the attack coming, armor is going to be just as useless as biotics (sans the made up super armor you seem to be proposing).

 

Their own ways happen to be superior to every other human in just about every other way (especially for Miranda). I'm not saying they're bullet proof or fire proof. Neither is armor. Thankfully, they still have kinetic barriers and biotic barriers for bullets. Barriers may even help against fire.


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#189
Mcfly616

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Bottom line: Miranda's skin tight one piece bathing suit with legs had one purpose. To show off dat ass. That is all.


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#190
Vazgen

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I don't think Miranda's outfit is as useful in combat as combat hardsuit. It does not have room for integrated medi-gel system, combat assistance VI and lacks protection. 

Still, if one was to look at Hahne-Kedar armor in ME3 - it has quite a large area covered with clothing. I assume that's fabric armor that the codex refers to. So, I can see Miranda's outfit functioning similarly to those parts of the armor. 

What's more important is the final part of the description:

Armored hard-suits are sealable to protect the wearer from extremes of temperature and atmosphere.

It's not the case for neither Miranda, nor Jack, Samara, Jacob, Mordin, Thane, Liara, Kasumi and Zaeed.

All of them expose body in some way. That's why Jack wearing only a breather mask on a geth station that has temperature of open space is quite immersion breaking. And they don't even wear breather masks on the Collector base, so yeah :D Javik does not wear helmet, no matter where you are :)

I can see the argument for it being a fictional universe and we are required to accept some things, but the universe is built on today's understanding of space and physics. That's why it's believable and immersive. When you have moments like that, it breaks immersion and results in less fun playthrough. 


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#191
Sirzechs_Krios

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I don't think Miranda's outfit is as useful in combat as combat hardsuit. It does not have room for integrated medi-gel system, combat assistance VI and lacks protection. 

Still, if one was to look at Hahne-Kedar armor in ME3 - it has quite a large area covered with clothing. I assume that's fabric armor that the codex refers to. So, I can see Miranda's outfit functioning similarly to those parts of the armor. 

What's more important is the final part of the description:

Armored hard-suits are sealable to protect the wearer from extremes of temperature and atmosphere.

It's not the case for neither Miranda, nor Jack, Samara, Jacob, Mordin, Thane, Liara, Kasumi and Zaeed.

All of them expose body in some way. That's why Jack wearing only a breather mask on a geth station that has temperature of open space is quite immersion breaking. And they don't even wear breather masks on the Collector base, so yeah :D Javik does not wear helmet, no matter where you are :)

I can see the argument for it being a fictional universe and we are required to accept some things, but the universe is built on today's understanding of space and physics. That's why it's believable and immersive. When you have moments like that, it breaks immersion and results in less fun playthrough. 

That's pretty much  why adults can't enjoy anything, a child can enjoy something because they can tell the difference between real life and fiction, knowing that its fake but still enjoyable, adults can't, they need be convince that this could happen in real life ( see Intersellar asinine complaints), instead of just enjoying it for what it is a good piece of fiction.


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#192
MrFob

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That's pretty much  why adults can't enjoy anything, a child can enjoy something because they can tell the difference between real life and fiction, knowing that its fake but still enjoyable, adults can't, they need be convince that this could happen in real life ( see Intersellar asinine complaints), instead of just enjoying it for what it is a good piece of fiction.

 

So, you are complaining that we act like adults? Sorry, I will try to find my inner child again (or rather my inner adolescent, given the topic).


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#193
Vazgen

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That's pretty much  why adults can't enjoy anything, a child can enjoy something because they can tell the difference between real life and fiction, knowing that its fake but still enjoyable, adults can't, they need be convince that this could happen in real life ( see Intersellar asinine complaints), instead of just enjoying it for what it is a good piece of fiction.

I would not go that far. Adults can still enjoy it if the game is good enough, they simply enjoy it less. That's my perception anyway, I never saw a large enough amount of "non-practical but sexy" outfit supporters. Perhaps it has to do with what games I play :D

I play ME3 and enjoy it despite all its flaws. And there is an option to circumvent those issues in ME2 - just take Garrus, Tali, Grunt or Legion to such areas. 

I haven't seen Interstellar so can't say anything about it :)



#194
laudable11

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*sigh* So many people want a dry and boring game.

#195
Mcfly616

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*sigh* So many people want a dry and boring game.

 nah, they just don't want to go into battle in their underwear.


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#196
Vazgen

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*sigh* So many people want a dry and boring game.

So, if the game includes more realistic outfits it is dry and boring? 

Nothing else is going to save it, neither stellar gameplay, nor brilliant storyline. Only "sexy" outfits added via free DLC can save the game from being boring 

/sarcasm


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#197
MrFob

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*sigh* So many people want a dry and boring game.

 

I think it depends on the setting you are looking at. If I watch Farscape, I don't have a problem with all sorts of crazy stuff because that's what that franchise is all about and it's fun. However, ME1 established the ME universe as fairly realistic (considering that the main premise is that eezo and a lot of bipedal aliens exist). That's how I got to know and love this universe and that's how I like it. Doesn't go for everything in life but it is the case for Mass Effect


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#198
Ajensis

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So people want to neuter Mass Effect? Why? Because you can't handle boobs and muscley men?

Political correctness is another form of censorship. Was Beyoneta too much? I heard it was a fantastic game.

 

These kinds of arguments make this discussion so tiring. It's got nothing to do with that. As Vazgen mentions in a post further up, it's about immersion, making the universe come to life. That should be one of the biggest priorities.

 

I really wish Bioware would handle things like shields with a lot more care. In some cutscenes, a single bullet from a Predator can kill off a character when they need it to, despite the existence of shields. And I dislike it, but usually I try to ignore it because I can see why they did it: for the sake of the story. But when characters walk around without armour when they clearly should, or wear high heels or a belt-bra into battle, it's harder for me to accept it because the payoff doesn't seem worth it. It doesn't serve a narrative purpose, it's just there to make the characters stand out. Surely that can be accomplished without ignoring basic laws of physics or common sense?

I liked ME3 a lot, but some of the changes mentioned in the OP I wasn't fond of either. I'd love for this series to appeal more to a mature sci-fi crowd and less to teenagers. I think Mass Effect would gain a lot from a closer relationship between codex and cutscene. The details matter!


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#199
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 nah, they just don't want to go into battle in their underwear.

 

I did it once. It was actually rather windy.



#200
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I get plenty of immersion without the 'realism'.

 

And I honestly think that I know more about the 'realism' here than most people here in this context. And it's not as real as you'd think.