I see.
So games that take less time to program, make more money in the short term, is the route Bioware went.....got it.
Quality = bye bye
Money = yes yes
DAO + DLC + Awakenings = 9.5 out of 10 (bugs) - still remembered and played 5+ years later
DA2 = 7 out of 10 - forgotten
DAI = 7 out of 10 - will be forgotten in a year or so like DA2
DA2 hasn't been forgotten, people mention it atleast once an hour on the DA:I forums, it's own forum is still going strong, every article about BioWare has a comment about DA2 underneath it.
My most recent playthrough of DA2 was last October. I and many others, including you, haven't forgotten it.
A forgotten game would be somthing like 'Vectorman', I've never spoken to another person who has played it.
As much as I liked DA:O, I'm not sure if I could do another playthrough of it. After my 8th or 9th, playthrough, all the little things that annoyed me started to seem bigger (and that is with mods), on the other hand, I actually enjoyed DA2 more with each playthrough.
If I remember correctly, I'm currently at 12 playthroughs over 3 systems for DA:O and I can't see myself doing another one any time soon, were as I'm on 9 playthroughs over 3 systems on DA2 and I could see myself picking that up again.
DA:I, I'm on my second playthrough of DA:I and I'm enjoying it more than my first.
To me DA:O and DA2 were equally as good as each other. They both had elements that I loved and they both had elements that frustrated me, but overall all they both gave me a great experience.
I haven't decided how DA:I compares yet, since I don't think I can compare it properly until all the story DLC comes out for it, story DLC can change my opinion on a game.
I for one will not be pre ordering DA4 or even buying it unless......Bioware adds those features back from DAO that everyone loved and misses.
Features everyone loves and misses?
I think you'd be hard pressed to come up with a list that everyone on this forum agrees with, let alone, everyone who considers themselves a fan.
- Some people loved the DA:O combat, some people didn't
- Some people loved the silent protagonist, some people didn't
- Some people loved the environments, some people didn't
I could go on but I hope you get the idea.
nOT TO MENTION THE ENTIRE POINT (THEY CLAIM) WAS TO MAKE IT SO NO ONE WAS "OBLIGATED" TO BRING A HEALER... wELL... wERE "OB;LIGATED" TO NOW BRING A BARRIER MAGE, AND ATLEAST 1 TANK.. hOW IS THIS any DIFFERENT.. oNLY, WITH less OPTION FOR MAGE SPECS...
Crap, caps lock.. im not retyping that!
You don't need a barrier mage, you can get away with no barrier mage or a mage with only one barrier spell.
Currently I have a spec for Vivienne, with only barrier from the barrier tree for emergencies and the rest of her points are in Knight Enchanter and glorious Fire Magic.
Dorian doesn't have any spells in barrier, there is no need when he is electrocuting people to death or making them run in 'horror'
Solas is deep in the barrier tree.
I switch them out depending on the situation or on the area I'm exploring.
The only thing I see less of in DA:I, in relation to skills, are those annoying skills that I never used but had to take because I wanted the skill next to it, like Miasma or Curse of Mortality.