Aller au contenu

Photo

Last Impressions: Fan/Dev Disconnect


  • Veuillez vous connecter pour répondre
198 réponses à ce sujet

#176
Jeffry

Jeffry
  • Members
  • 1 073 messages

Completely disagree.. The only dlc that wasnt "awesome" could be considered the party gifts and favors..They had a part, btu to me, it was basically cheating..  Every single bit of those dlcs added actual, meaningful content!

 

Drakspawn playthrough, witch hunt, lelianas song, the Stone Prisoner, Return to Ostogar, Wardens Keep, A Tale of Orzimmar, and Golems of Amgarrak... Which of thse were not great content, and awesome fun?

 

Awakenings was and "Expansion"... And still, was great (though not worth the $40 pricetag by a longshot)

 

- Darkspawn chronicles had potential, but it was boring in the end.

- Witch Hunt had to be re-released because Morrigan wouldn't properly acknowledge if dark ritual hadn't took place (not a minor oversight imo, but a major screw up), was easy as hell and didn't answer any questions as promised, only introduced new ones. Though the characters and dialogues with them were fun. Without them the DLC would be a chore to play through.

- Leliana's Song was great with excellent soundtrack.

- Golems of Amgarrak was great as well and finally some challenge in DAO, Harvester on nightmare was a real nightmare.

- Return to Ostagar was good after re-release and the cut scene with Cailan was touching.

- Warden's Keep was also good, but it should be in the basic game (just as From Ashes and ME3), not a day one DLC. You should not have to pay for storage chest or important lore abilities at day one.

- Tale of Orzammar was a small and short promo with no spoken dialogue, almost no NPCs, nothing outstanding

 

And Awakening had its merits, sure - cool and well written villain, upgradeable Vigil's Keep, Day in Court quests or a peasant rebellion, your companions, etc. But boy did it do so many things poorly. The game was terribly balanced to the point the combat was not even enjoyable anymore, killing everything surrounding me on one press of a button on nightmare difficulty was super lame. For the price the main story wasn't really that long. And the god-damn bugs. Never have I seen such a buggy game from BioWare, DAI looks like a finely polished product next to it. Side quests you had to complete in particular order otherwise you won't be able to finish them, approval bugs, bugs in combat present in the game since release of Origins, main quests bugs. Honestly, I wouldn't be able to finish the game without developer console. Non-transfereable DLC items were also unfathomable. And then we have the continuity issue. Importing a dead Warden? No problem, everybody acts as if nothing happened and the Warden despite sacrificing his life was always alive. Which also created some interesting issues when that save was carried further to DA2 - Warden was regarded dead, but Warden Commander alive, though they are kinda the same person.

 

Also, on the side note, the Feastday gifts DLC was the only way how to get Oghren to 100 approval both in DAO and DAO:A. Either that or filling your inventory to the brink wih generic gifts before the import.

 

EDIT:

 

- Oops, forgot about Stone Prisoner. Also day one, but it was free, basically targeted against second hand shops. Had no problem with that. Shale was great, reminded me of HK from KotOR.



#177
Rizilliant

Rizilliant
  • Members
  • 754 messages

I'd say Darkspawn Chronicles, Leliana's Song, and Witch Hunt were about as bland as it gets. Darkspawn Chronicles especially since it was a combat simulator with Codex entries. 

 

Witch Hunt, which also released same day as Lair of the Shadowbroker, essentially was a cruddy version of the Liara expansion, designed more to capitalize on the "Reunion with a LI" than anything else. The reunion was confined to the last five minutes of the expansion, along with forgettable companions (imo). 

Witch Hunt was probably my least favorite of them all, but i still loved them.. DA:O is one of, if not the favorite rpg of mine to this day.. Bioware used to be a no brainer for me.. Ofcourse i played them when they released.. KotoR, ME, DA, NWN2.. These were al epic when they released.. I have to wonder how many people play them NOW, and dont like them.. Camparing them to todays standards, is a bit unfair imo..



#178
Shelled

Shelled
  • Members
  • 863 messages

Nah, not going to forgive bioware on this one, after da:2 and me3 ending it's not gonna happen. They deserve anything that gets thrown at them at this point.

Personally, last biotoilet game I buy. They aren't what they used to be. They aren't even capable of properly fixing anything in this game at this point without completely breaking things. The amount of very serious bugs in the sp and mp of inquisition is astounding. At least on PC version it is. Duno about console version.

Dragon age origins was one of the best games I've played, even despite the fact that you can't continue doing side-content after a certain point within the main story in origins. It's basic gameplay, controls, and its story are vastly superior to anything inquisition or DA:2 offers.


  • AlyssaFaden aime ceci

#179
Rizilliant

Rizilliant
  • Members
  • 754 messages

- Darkspawn chronicles had potential, but it was boring in the end.

- Witch Hunt had to be re-released because Morrigan wouldn't properly acknowledge if dark ritual hadn't took place (not a minor oversight imo, but a major screw up), was easy as hell and didn't answer any questions as promised, only introduced new ones. Though the characters and dialogues with them were awesome.

- Leliana's Song was great with excellent soundtrack.

- Golems of Amgarrak was great as well and finally some challenge in DAO, Harvester on nightmare was a real nihtmare.

- Return to Ostagar was good after re-release and the cut scene with Cailan was touching.

- Warden's Keep was also good, but it should be in the basic game (just as From Ashes and ME3), not a day one DLC. You should not have to pay for storage chest or important lore abilities at day one.

- Tale of Orzammar was a small and short promo with no spoken dialogue, almost no NPCs, nothing outstanding

 

And Awakening had its merits, sure - cool and well written villain, upgradeable Vigil's Keep, Day in Court quests or a peasant rebellion, your companions, etc. But boy did it do so many things poorly. The game was terribly balanced to the point the combat was not even enjoyable anymore, killing everything surrounding me on one press of a button on nightmare difficulty was super lame. For the price the main story wasn't really that long. And the god-damn bugs. Never have I seen such a buggy game from BioWare, DAI looks like a finely polished product next to it. Side quests you had to complete in particular order otherwise you won't be able to finish them, approval bugs, bugs in combat present in the game since release of Origins, main quests bugs. Honestly, I wouldn't be able to finish the game without developer console. Non-transfereable DLC items were also unfathomable. And then we have the continuity issue. Importing a dead Warden? No problem, everybody acts as if nothing happened and the Warden despite sacrificing his life was always alive. Which also created some interesting issues when that save was carried further to DA2 - Warden was regarded dead, but Warden Commander alive, though they are kinda the same person.

 

Also, on the side note, the Feastday gifts DLC was the only way how to get Oghren to 100 approval both in DAO and DAO:A. Either that or filling your inventory to the brink wih generic gifts before the import.

Its funny you bring up the misfiring conversations in Witch Hunt.. As this past week, i had gotten to some very integral part of the story.. Past and Present..

 

SPOILER----  Stop reading if you havent beaten DA:I

 

Hawke. Is being represented as a mage, when i had him as dual weild rogue.. Minor, but annoying..

Morrigan. Referred to my Hero of Ferelden, as female, and parting on bad terms.. I was a Male, Dwarf S&S Warr, who had a baby with her, and lived..

Leliana; Reffered to being in the 5th blight with the now dead Hero of ferelden..

 

These were all on one playthrough.. Leliana, and Morrigan blatantly contradict one another, and the game is taking no note, of certain aspects of my world state.. Clearly..



#180
Jeffry

Jeffry
  • Members
  • 1 073 messages

Its funny you bring up the misfiring conversations in Witch Hunt.. As this past week, i had gotten to some very integral part of the story.. Past and Present..

 

SPOILER----  Stop reading if you havent beaten DA:I

 

Hawke. Is being represented as a mage, when i had him as dual weild rogue.. Minor, but annoying..

Morrigan. Referred to my Hero of Ferelden, as female, and parting on bad terms.. I was a Male, Dwarf S&S Warr, who had a baby with her, and lived..

Leliana; Reffered to being in the 5th blight with the now dead Hero of ferelden..

 

These were all on one playthrough.. Leliana, and Morrigan blatantly contradict one another, and the game is taking no note, of certain aspects of my world state.. Clearly..

 

Yeah, similar things happened to me in DAI. Connor was talking about Alistair as a king, but Warden and Anora ruled Ferelden (later I correctly met Alistair the grey warden). Morrigan was talking about my Warden as her love and the child being his, though my Warden romanced only hardened Leliana, married Anora and talked Alistair into performing the dark ritual.

 

But it was kinda more apparent in WH, when like only 3 plot flags (ring, romance, ritual) were being checked. So I was more p*ssed back then when the DLC got 1/3 of them wrong and completeley ruined the final stage of the addon.



#181
Rizilliant

Rizilliant
  • Members
  • 754 messages

Yeah, similar things happened to me in DAI. Connor was talking about Alistair as a king, but Warden and Anora ruled Ferelden (later I correctly met Alistair the grey warden). Morrigan was talking about my Warden as her love and the child being his, though my Warden romanced only hardened Leliana, married Anora and talked Alistair into performing the dark ritual.

 

But it was kinda more apparent in WH, when like only 3 plot flags (ring, romance, ritual) were being checked. So I was more p*ssed back then when the DLC got 1/3 of them wrong and completeley ruined the final stage of the addon.

Yea, i gotcha.. I owned it on ps3 1st, when it came out, and later decided to play when awakening came out, to get the package on pc.. So i didnt have any of the dlc until the "Ultimate Edition" released...

 

Its important to note, however, that Golems of Amgarakk, Darkspawn Chronicles, and Leliana's Song, were player made mods if i remember correctly.. Making it all the more awesome, that he game allowed for such creations, and that they were almost as good as the game itself..



#182
Jeffry

Jeffry
  • Members
  • 1 073 messages

Yea, i gotcha.. I owned it on ps3 1st, when it came out, and later decided to play when awakening came out, to get the package on pc.. So i didnt have any of the dlc until the "Ultimate Edition" released...

 

Its important to note, however, that Golems of Amgarakk, Darkspawn Chronicles, and Leliana's Song, were player made mods if i remember correctly.. Making it all the more awesome, that he game allowed for such creations, and that they were almost as good as the game itself..

 

Yeah, once the Witch Hunt was fixed, it was ok. And honestly I think it is even better today than when released, since Morrigan further explains things in DAI. Instead of being left with no answers at all after WH for the foreseeable future, the DLC actually fits well in her overall story.

 

I don't think they were. They might have been based on some feedback (GoA obviously catered to more hardcore players), but they were developed and produced by BioWare. Though on Nexus you can find some awesome fan-made dungeons (among other mods) that equal those made my BW in design quality.



#183
Rizilliant

Rizilliant
  • Members
  • 754 messages

Yeah, once the Witch Hunt was fixed, it was ok. And honestly I think it is even better today than when released, since Morrigan further explains things in DAI. Instead of being left with no answers at all after WH for the foreseeable future, the DLC actually fits well in her overall story.

 

I don't think they were. They might have been based on some feedback (GoA obviously catered to more hardcore players), but they were developed and produced by BioWare. Though on Nexus you can find some awesome fan-made dungeons (among other mods) that equal those made my BW in design quality.

Alright.. I could have sworn those were fan made, and Bioware accepted, and released them as dlc, though i could be wrong..

 

Sucks, i just tried playing Origins, and the damn thing keeps telling me to install a disk.. Ive tried both disk 1, and 2, and neither are being accepted.. The computer acknowledges the disk, but when i click play, it tells me to insert one.. GRRR!   Trying reinstall now..



#184
Jeffry

Jeffry
  • Members
  • 1 073 messages

Alright.. I could have sworn those were fan made, and Bioware accepted, and released them as dlc, though i could be wrong..

 

Sucks, i just tried playing Origins, and the damn thing keeps telling me to install a disk.. Ive tried both disk 1, and 2, and neither are being accepted.. The computer acknowledges the disk, but when i click play, it tells me to insert one.. GRRR!   Trying reinstall now..

 

I certainly didn't hear it back then and when I was trying to find something about it now, no luck. I could just missed somethig, but I really haven't heard anything about BW doing something like that.

 

Download the game via Origin, it won't require any disks, had to do it myself. Though there were some problems with installing DLCs, I came up with a fix, so I could help you if the same thing happened to you.



#185
In Exile

In Exile
  • Members
  • 28 738 messages

Its funny you bring up the misfiring conversations in Witch Hunt.. As this past week, i had gotten to some very integral part of the story.. Past and Present..

SPOILER---- Stop reading if you havent beaten DA:I

Hawke. Is being represented as a mage, when i had him as dual weild rogue.. Minor, but annoying..
Morrigan. Referred to my Hero of Ferelden, as female, and parting on bad terms.. I was a Male, Dwarf S&S Warr, who had a baby with her, and lived..
Leliana; Reffered to being in the 5th blight with the now dead Hero of ferelden..

These were all on one playthrough.. Leliana, and Morrigan blatantly contradict one another, and the game is taking no note, of certain aspects of my world state.. Clearly..


This is a keep issue. Did you import the right save?

#186
Jeffry

Jeffry
  • Members
  • 1 073 messages

This is a keep issue. Did you import the right save?

 

Are you sure? So keep is botching the import? I thought the game just reads some plot flags incorrectly. Happened in vanilla DA2 as well.



#187
Rizilliant

Rizilliant
  • Members
  • 754 messages

This is a keep issue. Did you import the right save?

Yes, i only have 1 single worls state available for play.. And ive double, and triple checked.. The info is all correct in the Keep..

 

I have a Male  Hawke, dual wield Rogue... My Warden is Aeuducan Noble Dwarf Sword & Shield Warrior, who is alive and well, after having ramoanced, and had a baby with Morrigan.. Though all 3 of these have been butchered and misrepresented in the Inquisition.. 

 

As i said, in only a 3hour difference from one another i met morrigan, who states she was with  female hero of ferelden, obviously no baby possible, and parted on bad terms.. Leliana says she was with the Hero during the 5h blight, who died during....

 

 I did the Ball, and shortly aftewr, Lelianas side quest.. Actually, i did the Ball, Blackburns, then Leliana's.. So they were very close in time.. Its bizarre the game would read 2 seperate possibilities, in one playthrough, let alone, 3 hours difference..



#188
Rizilliant

Rizilliant
  • Members
  • 754 messages

So PO'd.. Just reinstalled it, and still wont read disk.. Though, it had no problem INSTALLING IT FROM THE DAMN DISK!!!  

 

Im convinced this was deliberate, to force us to use Origins.. I had no problem with this game, when Origins wasnt installed.. I played it just before i got DA:I, and Origins wasnt installed.. Obviously i had to install it for DA:I, and here we are.. My DA:O, not working on physical disk!



#189
Wurm_king

Wurm_king
  • Members
  • 53 messages

@ jeffry ME 2 was not the greatest game ever. it is one of the worst ME games. yes it looked pretty, and the various characters were well written and voiced; but it was just an over glorified shooter. they took out so much of the character customization, and had such big plot holes, plot holes that carried over to 3 by the way, I don't understand how anyone can think that it is the best of the ME series, let alone the best game ever.

 

and EA did not acquire bioware until after ME 1 was shipped and don't get me started on SWTOR, EA botched that worse then they botched ME 3 (which was still a good game even with the massive amount of mistakes.)


  • Noelemahc aime ceci

#190
Jeffry

Jeffry
  • Members
  • 1 073 messages

@ jeffry ME 2 was not the greatest game ever. it is one of the worst ME games. yes it looked pretty, and the various characters were well written and voiced; but it was just an over glorified shooter. they took out so much of the character customization, and had such big plot holes, plot holes that carried over to 3 by the way, I don't understand how anyone can think that it is the best of the ME series, let alone the best game ever.

 

and EA did not acquire bioware until after ME 1 was shipped and don't get me started on SWTOR, EA botched that worse then they botched ME 3 (which was still a good game even with the massive amount of mistakes.)

 

I said one of the greatest games, not the greatest game ever. Though we all have different preferences and this is really subjective, ME2 has won so many awards, received so much praise both from press and players, that calling it one of the greatest / best games is not wrong, even despite the fact it has it faults (like every game ever) and you might not particularly like it. I might not like for example Starcraft, but it will still be regarded as one of the best games ever (especially in its own genre).

 

And yes, EA acquired BW before the release of ME by like 1 month. Though the game was published by Microsoft on xbox, EA owned them by then.



#191
DanteYoda

DanteYoda
  • Members
  • 883 messages

I'm having issues with my Hawke too, i was very pro Mage in my playthrough of DA2 yet in this he basically sounds like Fenris 2.0... My save seems to be accurate in everything else..

 

Hes spouting off mage hate every sentence...



#192
Noelemahc

Noelemahc
  • Members
  • 2 126 messages

Kids, I'm pretty sure this thread was supposed to be about how BioWare sucks at post-sales support, not about whether BG1 or BG2 or ME2 was the best game they ever made. Do you WANT to have this thread locked?



#193
In Exile

In Exile
  • Members
  • 28 738 messages

I'm having issues with my Hawke too, i was very pro Mage in my playthrough of DA2 yet in this he basically sounds like Fenris 2.0... My save seems to be accurate in everything else..

 

Hes spouting off mage hate every sentence...

if you mean the anti-blood magic thing, that's just Bioware railroading the former PC. It's like what they do to the HoF in DA:A. 

 

Yes, i only have 1 single worls state available for play.. And ive double, and triple checked.. The info is all correct in the Keep..

 

I have a Male  Hawke, dual wield Rogue... My Warden is Aeuducan Noble Dwarf Sword & Shield Warrior, who is alive and well, after having ramoanced, and had a baby with Morrigan.. Though all 3 of these have been butchered and misrepresented in the Inquisition.. 

 

As i said, in only a 3hour difference from one another i met morrigan, who states she was with  female hero of ferelden, obviously no baby possible, and parted on bad terms.. Leliana says she was with the Hero during the 5h blight, who died during....

 

 I did the Ball, and shortly aftewr, Lelianas side quest.. Actually, i did the Ball, Blackburns, then Leliana's.. So they were very close in time.. Its bizarre the game would read 2 seperate possibilities, in one playthrough, let alone, 3 hours difference..

 

I don't know what could be wrong with your import. I've never had an issue with it. Did you to the DR in your DA:O import? 

 

It sounds to me like you didn't import the keep save but instead have the default save. That was a female Dalish Warden. 



#194
Ashen Nedra

Ashen Nedra
  • Members
  • 749 messages

Yes, the environments have been spectacular, and it's presented very well with the soundtrack and ambience. The world is one you want to explore.

Unless you get the Banter/Audio Bug...dear Jackal



#195
FKA_Servo

FKA_Servo
  • Members
  • 5 564 messages

Yep, they don't have a huge beastly goat man with huge horns that you can have sex with.
 

BG is just as good today as it was back in 1998 even with its dated graphics. Or do you think that Minecraft isn't very good because it also has dated graphics?

 

Anyway, Dragon Age: Inquisition isn't good today and won't be good in 15 years either because the gameplay is uninspired and boring.
 

Now you have to explain why Enhanced Editions of Baldur's Gate 1 and 2 were recently released even though "they aren't timeless classics and completely overrated".

 

My issues are purely with gameplay, story, and characters. Obviously I'm not going to hold the visuals against a 1998 game. The gameplay in Origins beats the hell out of BG (as it does most purely D&D based rulesets, I think, but BG1 is particularly tedious), in any event. They'll both be good games in 15 years. I think Origins will be better, however.

 

I wouldn't call Inquisition uninspired. And it certainly seems that the people who feel the way you do about the combat are a relative minority, albeit a very noisy one.

 

And they're doing the EEs because they want to make them and people will buy them. I bought them. Just because a new game does something better than an old game doesn't mean the old game sucks.

 

Also, Terraria is better than Minecraft.



#196
Koneko Koji

Koneko Koji
  • Members
  • 265 messages

On my DA:I game (xbox360), I keep getting a lot of audio bugs lately - either no talking with just the subtitles of what should be said, or the speach is completely messed up and it sounds like the character is talking backwards LOL!

 

To be honest, i've now set aside my copy of Inquisiiton for awhile, I just got bored of playing it (in all fairness though it was my 3rd playthrough) and am now replaying Origins, which I adore to tiny little pieces!



#197
earymir

earymir
  • Members
  • 230 messages

It seems unlikely I will think back to DA:I and be like "aww, I really miss talking to _____" (except perhaps Cass/Solas) or "Man, it was so funny helping ____________ on their quest to _________" (a la Aveline's love quest.  BEST QUEST EVER).  Whenever I hear the music from OP, I think back to my time spent in camp talking to Leliana, Alistair, Morrigan, Zevran, even Wynne.  There was true weight to what they were all experiencing.  In DA:I, I feel like they all talk about how weighty everything is without any of the feeling of that being true.  

 

ME2/3 are the same way.  I still find myself having the urge to go back and play random quests.  I don't of course, or I'd always being playing DAO/2 / ME2/3... but I felt connected to the characters and story and atmosphere/mood.  

 

Anyway I guess I agree.  Something is highly disconnected between what past DA fans wanted and what the Devs wanted.  And unfortunately for the old-school fans, this game is making a ton of money and awards with very little negative media.  It's a fun and addictive game, but I feel like I'm on a mouse exercise wheel running for food, not an adventure.  I doubt they'll go back to a truly tactical and personal and adventurous game like DA:O  -or at least funny and personal game like DA:2.  At least not for a while.  


  • Uccio aime ceci

#198
Koneko Koji

Koneko Koji
  • Members
  • 265 messages

Anyway I guess I agree.  Something is highly disconnected between what past DA fans wanted and what the Devs wanted.  And unfortunately for the old-school fans, this game is making a ton of money and awards with very little negative media.  It's a fun and addictive game, but I feel like I'm on a mouse exercise wheel running for food, not an adventure.  I doubt they'll go back to a truly tactical and personal and adventurous game like DA:O  -or at least funny and personal game like DA:2.  At least not for a while.  

 

I totally agree, it feels impersonal and sanitised compared to what we've had before.

 

I was chatting to one of the people who runs the Facebook Dragon Age official page, and they asked what I liked about the game - they seemed surprised when I spoke about character interaction, lore and stories rather than exploration, fighting and the multiplayer element (especially when I told them I have no interest in multiplayer, haven't and won't be playing it).


  • Noelemahc et Uccio aiment ceci

#199
Noelemahc

Noelemahc
  • Members
  • 2 126 messages

As I've said on countless occasions, BioWare seems to have a systemic problem with recognizing WHAT EXACTLY fans love their games for, because they keep cutting the wrong features from each subsequent game.