Aller au contenu

Photo

Archers stealing "heal on kills"


  • Veuillez vous connecter pour répondre
75 réponses à ce sujet

#1
Shandyr

Shandyr
  • Members
  • 250 messages

Hi everyone,

 

I'd like to know how much of an issue kill stealing is with archers.

 

The problem at hand:

An archer using long shot (resp. archers lance) which shoots enemies that are low on health and kills them, stealing

kills that could otherwise heal party members that have the "heal on kill" ability (through items or skill).

 

An archer can very well control the initial target of long shot, but not necessarily the targets after that, as

long shot (resp. the upgrade) hits mulitple targets.

 

So should an archer abstain from using long shot ? Always? Only in certain circumstances?

Or should they not care at all about that?

 

What are your experiences with archers that steal kills? How should they be dealt with? Any advice?



#2
Jeremiah12LGeek

Jeremiah12LGeek
  • Members
  • 23 893 messages

It's called "kill helping."


  • lpconfig, Robbiesan, stysiaq et 16 autres aiment ceci

#3
Kinom001

Kinom001
  • Members
  • 2 573 messages

This...hasn't really been an issue with me so I haven't anything to add, really, that would be helpful. Since longshot has a windup and a cooldown it hasn't been something I've seen anyone spam enough to be an issue.



#4
Yumi

Yumi
  • Members
  • 1 194 messages
..... Kill stealing in a co-OP multiplayer where it's the groups total experience is your experience............

If you want HoK to proc, then hopefully you only need it on Perilous difficulty you don't need HoK in lower difficulty. If you are on perilous, hopefully you are communicating with your team...
If you want the kill credit to complete challenges for the prestige points, then solo it or find another group. I can "kill steal" on pretty much any class.

Everytime someone says kill steal I think they've been playing to much CoD and not enough ME3MP
  • Anzer, Black Mambo, ErtosiAngel et 2 autres aiment ceci

#5
Kenny Bania

Kenny Bania
  • Members
  • 2 896 messages

Hahahahaha....Oh you were serious?


  • lpconfig, ALTBOULI, Shadohz et 5 autres aiment ceci

#6
Shandyr

Shandyr
  • Members
  • 250 messages

..... Kill stealing in a co-OP multiplayer where it's the groups total experience is your experience............

If you want HoK to proc, then hopefully you only need it on Perilous difficulty you don't need HoK in lower difficulty. If you are on perilous, hopefully you are communicating with your team...
If you want the kill credit to complete challenges for the prestige points, then solo it or find another group. I can "kill steal" on pretty much any class.

Everytime someone says kill steal I think they've been playing to much CoD and not enough ME3MP

 

Please read my OP.

 

It is NOT about experience. It is about "heal on kill".

 

If an archer kills enemies that have low health then other party members cannot get health back by "heal on kill".



#7
Jeremiah12LGeek

Jeremiah12LGeek
  • Members
  • 23 893 messages

Please read my OP.

 

It is NOT about experience. It is about "heal on kill".

 

If an archer kills enemies that have low health then other party members cannot get health back by "heal on kill".

 

What if the Archer is wearing a HoK ring, too?


  • lpconfig, Saboteur-6, Banxey et 3 autres aiment ceci

#8
Shandyr

Shandyr
  • Members
  • 250 messages

What if the Archer is wearing a HoK ring, too?

 

Yeah, he is wearing one. The issue is he does have full health almost always, whereas the others do not and they cannot heal because they don't get to kill

the enemies with low health because the archer kills them first.

 

Even if he already has full health.



#9
Jeremiah12LGeek

Jeremiah12LGeek
  • Members
  • 23 893 messages

In my experience, if I'm not getting many kills because other teammates are getting them, I'm also not getting hurt or killed very much, because my teammates are efficiently killing everything.

 

If there are scenarios where this would be an issue, I've never encountered them, personally.

 

I will say that when I play as an archer, I take plenty of damage. I'm often the target of archers and spellcasters, at least as much as any non-taunting class, and there are plenty of times when even a taunting warrior fails to draw most of the aggro.



#10
BadgerladDK

BadgerladDK
  • Members
  • 2 066 messages

I'll just leave this here...

 


  • DanakV, lpconfig, stysiaq et 15 autres aiment ceci

#11
SofaJockey

SofaJockey
  • Members
  • 5 902 messages

What are your experiences with archers that steal kills? How should they be dealt with? Any advice?

 

 

"My blade bow was quicker"

 

I understand the point you make.

But the overriding consideration has to be that if the foe is dead, they can't hurt anyone.

 

If I see a party member on critical low health with a foe in front of them, these are the options:

  1. Archer shoots foe dead.
    Party member lives but is still on reduced health

If I hold my shot or re-target, these are the options:

  1. Party member kills foe and makes a small HoK gain
  2. Foe gets an attack in and kills party member

It's just not worth it.

 

Or if their health is higher, we're both killing things with less risk.

 

And this level of analysis in battle is just impractical.

Shoot, shoot, shoot, arrow in your face...

 

If you are running out of foes to kill, you are also running out of foes that can hit you.

 

If you are knee-deep in foes to kill, then help yourself...


  • lpconfig, Shandyr, Cette et 5 autres aiment ceci

#12
Deadarth

Deadarth
  • Members
  • 188 messages

"Kill stealing" lolz.



#13
stysiaq

stysiaq
  • Members
  • 8 480 messages

Seems like another L2P issue.

 

I am FOR archers assisting with low-hp targets. Those public Kataris should step up their game.


  • lpconfig, Black Mambo et CollectorAderpt aiment ceci

#14
Cirvante

Cirvante
  • Members
  • 4 067 messages

Yeah, he is wearing one. The issue is he does have full health almost always, whereas the others do not and they cannot heal because they don't get to kill

the enemies with low health because the archer kills them first.

 

Even if he already has full health.

 

Here's a solution: kill things faster.


  • lpconfig, Saboteur-6 et Shadowson aiment ceci

#15
Deadarth

Deadarth
  • Members
  • 188 messages

Honestly, I'll just shoot anything that moves, I won't even try to consider hmm maybe someone with a heal on kill ring  could use that kill, also, my score comes way before the possibility that maybe, you might have a hok ring.



#16
Torkelight

Torkelight
  • Members
  • 668 messages

Everytime someone says kill steal I think they've been playing to much CoD and not enough ME3MP

Or most particularly League of Legends.


  • actionhero112 aime ceci

#17
Guest_Stormheart83_*

Guest_Stormheart83_*
  • Guests

Hi everyone,
 
I'd like to know how much of an issue kill stealing is with archers.
 
The problem at hand:
An archer using long shot (resp. archers lance) which shoots enemies that are low on health and kills them, stealing
kills that could otherwise heal party members that have the "heal on kill" ability (through items or skill).
 
An archer can very well control the initial target of long shot, but not necessarily the targets after that, as
long shot (resp. the upgrade) hits mulitple targets.
 
So should an archer abstain from using long shot ? Always? Only in certain circumstances?
Or should they not care at all about that?
 
What are your experiences with archers that steal kills? How should they be dealt with? Any advice?

Haha, I usually end up having to save Archers cuz, they bite off more than they can chew.

#18
Torkelight

Torkelight
  • Members
  • 668 messages

So should an archer abstain from using long shot ? Always? Only in certain circumstances?

Or should they not care at all about that?

You should not care at all, but as an archer you want to focus on taking down minions that are a threat to you melee characters. In this category you find wraiths which you one shot with archers lane even on threatening, archers and mage, f.ex.. Also minions that are hard to close down. And lastly larger enemies or bosses, with mark and sometimes your mighty potion.

Long shot is the bread and butter of archer. You want one to do it properly, because him killing things is actually a benefit too you. I've never seen this as a problem while playing both archers, mages and tanks.



#19
Torkelight

Torkelight
  • Members
  • 668 messages

Haha, I usually end up having to save Archers cuz, they bite off more than they can chew.

Then you are not playing with archers that are any good.


  • lpconfig, Saboteur-6 et Shadowson aiment ceci

#20
Stinja

Stinja
  • Members
  • 1 943 messages

Didn't i say:  http://forum.bioware...-kill-stealing/

 

to OP:  that's not a thing, get faster.

 

 

 

 

For teamwork:  one could leave the last enemy alive, so warriors can get guard off it.  Leave wounded enemies, for those low on health to kill for HoK proc - but that's assuming ideal team and teamwork...



#21
Guest_Stormheart83_*

Guest_Stormheart83_*
  • Guests

Then you are not playing with archers that are any good.

No, I agree lol. Most of the time they seem to be rocking the default bow on threatening or perilous. (PS 3 seems to have an abundance of brain dead potatoes lol )

#22
DanakV

DanakV
  • Members
  • 87 messages

This is a good question since it is being related to Healing from the kill and not challenges, end of match score, et cetera.  Here's my take.

 

The archer should continue to kill everything as quickly & efficiently as possible.  Proper use of Long Shot with a top bow can absolutely make a massive difference in the efficiency of a run, so it would be silly for them to avoid Shot chains because they're worrying about whether they're taking the killing blow from another party member.

 

I've been on the opposite end of this once or twice when playing my melee, and honestly they just have to adapt their play in that group to account for the fact they may not have a reliable source of healing available.  If the archer is killing things so rapidly then it shouldn't be much of a problem overall.  And if you find playing a bit more cautiously in this scenario to be dull you can just get another group after the operation is complete.


  • SofaJockey et Shandyr aiment ceci

#23
Necromega

Necromega
  • Members
  • 80 messages
If an archer is killing everything, he in turn is helping you stay alive. Just because the archers are in the back, doesn't mean they don't get targeted. They need the heal on kill as well. I have never had an issue either way... Game seems balanced in that aspect.

#24
ErtosiAngel

ErtosiAngel
  • Members
  • 61 messages

While pugging as an archer I have heard the occasional "You stole my kill, bro". Cracks me up every time in a co-op game! Even funnier when I stop "kill helping" and they end up needed to be revived on the next pull.

 

But seriously, how does anyone else know what accessories you're running with?


  • Saboteur-6 et Kapsejs aiment ceci

#25
Kenny Bania

Kenny Bania
  • Members
  • 2 896 messages

But seriously, how does anyone else know what accessories you're running with?

 

Bingo. Even if I did know, I don't exactly have time to analyse whether or not I'm going to attack a certain target.


  • ErtosiAngel aime ceci