I recently unlocked the Belt of Healing and decided to replace my Belt of Health (both Superb versions
). I also have the Enhanced Life-Drain ring (5% Heal on Kill). I gave my Barrierless Keeper a run and noticed that I was still getting roughly the same heal rate after a kill without the Belt of Healing. When I drank potions I got full healing.
WAI or broken?
Post edit comments below:
http://Heal bonus co...ison calculator
Copy the Google Doc sheet and mod columns A,B, and C to see how the numbers will work out for your kit(s). I changed the Permissions to "Anyone can Edit". So you can play with the figures all you want. Column E is your kit's natural base health. Column I is your kit's natural base health + Belt of Health bonus applied. This should give you a good side-by-side comparison and save you the trouble of having to re-test the kits.
Original SP thread where the Heal Bonus calculations were derived from.
TL;DR - Your mage kits may be better off using HoK and Belt of Health (in all cases) because of their low health cap. Warrior classes, on the other hand, get more health/per kill restoration if they have high Heal Bonus gear so replacing your Belt of Health with Belt of Healing is a viable option. You can use this information to extrapolate if want and how to use HB% gears or flat stat-boosting gears on your kits.





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