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How HoK applies to Heal Bonus gear vs Belt of Health


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#26
DrKilledbyDeath

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No, no, no. It's too late to agree. You issued a challenge and in accordance to BSN bylaws you must prove your point followed by an "I told you so" dance or ThunderDome. Pick your weapon, bud. How you want it? Swords or magic. None of that stealth skill stuff.  :P

 

Jk. But yes that what I was surmising from the HP restore rates is that "better" for mages to use Belt, since they have low health and no access to HB items (that I could find) whereas the warriors may have an option to use HB items instead of BoH because of their natural high health and access to much higher HB items.

Magic. But we can't be the same class. Dibs on AW. Good luck.

 

The more we all talk about the different skills, the more I wonder why they exist. It seems to all boil down to "This works well if A, B and C all work in conjunction" If you had a beast lego you would do well with the higher heal bonus (with good HoK rings), but I'd assume you'd be level 20 or close to, playing perilous, which is where the lego starts to lose their ability to actually do a lot of damage, which means less killing blow on enemies. Diversity in skills to trick us into thinking anything other than basic stats are useful. I mean who doesn't want that 20% guard damage ring I just got.



#27
Shadohz

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Magic. But we can't be the same class. Dibs on AW. Good luck.

 

The more we all talk about the different skills, the more I wonder why they exist. It seems to all boil down to "This works well if A, B and C all work in conjunction" If you had a beast lego you would do well with the higher heal bonus (with good HoK rings), but I'd assume you'd be level 20 or close to, playing perilous, which is where the lego starts to lose their ability to actually do a lot of damage, which means less killing blow on enemies. Diversity in skills to trick us into thinking anything other than basic stats are useful. I mean who doesn't want that 20% guard damage ring I just got.

Sure thing. But I'll wait until Patch 4 before we duel. BW is taking away Fade Shield from AW and giving it to the Katari (skill rebranded and with reduced damage dealt of 10% applied to guard). This is an effort to rebalance both of the kits. Of course I could be kidding... but am I?

 

As far as your Lego commentary that falls under "situational use". That'd be like someone asking me "what's better on Perilous, a DPS lego with HB eq or a tanking lego with alot of Guard bonus?" I'm going to say DPS lego because I hate playing tank. lol In the end it's subjective to how the player uses the kit, the information given, the available equipment and the teammates they party with. For instance I don't find "Enhanced Ring of <insert skill name>" better than using a stat boosting ring, but other players swear by it. That doesn't make my opinion wrong, just different, due to my play experience.

OT: changing topic name and adding to FAQ. This is a pretty good discussion.



#28
DrKilledbyDeath

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Sure thing. But I'll wait until Patch 4 before we duel. BW is taking away Fade Shield from AW and giving it to the Katari (skill rebranded and with reduced damage dealt of 10% applied to guard). This is an effort to rebalance both of the kits. Of course I could be kidding... but am I?

 

As far as your Lego commentary that falls under "situational use". That'd be like someone asking me "what's better on Perilous, a DPS lego with HB eq or a tanking lego with alot of Guard bonus?" I'm going to say DPS lego because I hate playing tank. lol In the end it's subjective to how the player uses the kit, the information given, the available equipment and the teammates they party with. For instance I don't find "Enhanced Ring of <insert skill name>" better than using a stat boosting ring, but other players swear by it. That doesn't make my opinion wrong, just different, due to my play experience.

OT: changing topic name and adding to FAQ. This is a pretty good discussion.

Well on perilous I don't care what you are as long as you are competent and have good gear. I wish I had more of the enchanced rings in MP that I have in single player. Walking bomb damage ring is awesome, and I don't know if they exist but fire mine or fade shield ring would be op. I figure if you don't use the move all the time it isn't useful, but I have a couple nice ones. Chain lightning damage lets me hit fear demons for over 800 a pop with it.

 

I think with skills, since a lot seem to be broken or just don't work as well as you'd think, a lot of time I'd prefer pugs have cookie cutter builds so they aren't wasting moves.