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"I'm sure you have better things to do than run errands for me. I can find her myself"


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#1
Saphiron123

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The words of the blacksmith in dragon age origins, poking fun at fetch quests. The warden wasn't even a warden then.

Now I am the inquisitor, leader of armies, last great hope for a world with the sky torn asunder... And some guy is asking me to take flowers to his wife's grave on the other side of the hinterlands. And I did it. And I never even had to go back and tell him it was done, so I guess he'll never know.

I guess times have changed and stupid fetch quests are now what we're supposed to be doing.
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#2
Monica21

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Find three quarries and two logging stands. Also pick all the elfroot you'll ever see so you can not only upgrade your ****** garden but also your ****** potions. Nevermind that you have soldiers and a ****** Inquisition presence through all of southern Thedas.

 

Yep, times change.


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#3
MoonDrummer

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Its more annoying when you send your soldiers out to gather supplies, and after an hour they come back with 5 elfroot.


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#4
katerinafm

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Its more annoying when you send your soldiers out to gather supplies, and after an hour they come back with 5 elfroot.

 

Slackers.

 

Also those quests make more sense before you become the inquisitor. Don't forget that at the beginning of the game you are supposed to be an agent of the inquisition, not its leader.


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#5
Navasha

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Well, if you want to be truthful... You weren't the inquisitor yet when that man asked you to take flowers either.    You were little more than an 'agent' of the Inquisition.    Also, he didn't ask you to do it.... You offered.   So, you could have easily NOT offered if such a chore was 'beneath' you.


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#6
Saphiron123

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I actually got to redcliff late, I was indeed the leader.

Never the less, even as the agent of the inquisiton, the hero who seals the rifts, why would I travel across the hinterlands to lay flowers on a grave, and never tell the dude?
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#7
Monica21

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I actually got to redcliff late, I was indeed the leader.

Never the less, even as the agent of the inquisiton, the hero who seals the rifts, why would I travel across the hinterlands to lay flowers on a grave, and never tell the dude?

 

I thought you did have to tell the dude. I think I had to tell the dude.


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#8
sch1986

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I always tell him. He thanks you and is especially honored if you are a Dalish inquisitor. I don't recall whether the quest is complete before or after you talk to him though.
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#9
Quaddis

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Find three quarries and two logging stands. Also pick all the elfroot you'll ever see so you can not only upgrade your ****** garden but also your ****** potions. Nevermind that you have soldiers and a ****** Inquisition presence through all of southern Thedas.

 

Yep, times change.

 

What makes mi pissed is that actually someone was chopping wood, then made planks, nicely prepped it for transport and then Quizzy is like: Tag! Its mine now you sucker.


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#10
KaiserShep

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What makes mi pissed is that actually someone was chopping wood, then made planks, nicely prepped it for transport and then Quizzy is like: Tag! Its mine now you sucker.

Their sacrifice will be honored in the coming empire.

In any case, you could always just RP that the Inquisition compensates for these things. It's not like people run a quarry just to build a house for themselves.
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#11
Nefla

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At least that one is better than all the ones you get by finding notes on the ground. I'd rather do a favor for a person (not that it isn't incredibly boring as well) than compulsively do whatever random scraps of paper tell me to do. "What's that Mr. Note? I should bring some herbs and stuff them inside a tree on the other side of this land? Well OK!" and this grants the inquisition power and or influence because...?


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#12
VanguardCharge

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Well, if you want to be truthful... You weren't the inquisitor yet when that man asked you to take flowers either.    You were little more than an 'agent' of the Inquisition.    Also, he didn't ask you to do it.... You offered.   So, you could have easily NOT offered if such a chore was 'beneath' you.

 

Ugh, no. You were still the Herald of Andraste, the only man/woman/dwarf in Thedas who can close holes in the sky. Speaking off, shouldn't closing the rifts be a higher priority than getting flowers to a grave? 


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#13
Joseph Warrick

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At least that one is better than all the ones you get by finding notes on the ground. I'd rather do a favor for a person (not that it isn't incredibly boring as well) than compulsively do whatever random scraps of paper tell me to do. "What's that Mr. Note? I should bring some herbs and stuff them inside a tree on the other side of this land? Well OK!" and this grants the inquisition power and or influence because...?


Believe it or not this was cheered on blogs and opinion pieces as the next stage of interactive storytelling in games where player agency drives the narrative bla bla bla. Translation, roam the area listening to tapes and reading notes. Bioshock, Dark Souls, Gone Home... Imagine pretty much the entire game told like this!

#14
Chiramu

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Our advisers can delegate but the Inquisitor has no power of delegation.


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#15
Arisugawa

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Believe it or not this was cheered on blogs and opinion pieces as the next stage of interactive storytelling in games where player agency drives the narrative bla bla bla. Translation, roam the area listening to tapes and reading notes. Bioshock, Dark Souls, Gone Home... Imagine pretty much the entire game told like this!

 

And if Dragon Age had audio diaries, it would be a much richer experience. It's completely out of flavor, and I know that. But I have to acknowledge that hearing Brigid Tenenbaum break down in her diaries about the cruelty she inflicted on the girls that became Little Sisters, or Rosalind Lutece explaining the barriers to trans-dimensional travel, was immensely more rewarding than if I had merely read it as a note.


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#16
MikeJW

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Farmer: Could you help me? My cow got out and ran away. Could you get it back for me?

 

You: Do you know who I am? I am the Inquisitor. I head the Inquisition, one of the most powerful organizations in Thedas.

 

Farmer: Oh well, la dee da. Mr. I'm the Head of an Organization I Made up on the Spot. Inquisition is it? And what pray tell are you inquisicating in my fields.

 

You: It's not made up! We fight demons!

 

Farmer: Oh well, demons is it? Why you called Inquisition and not  Demon Fighters hmmm? Inquisitions 'bout askin' questions. right? There any demons in my field you gonna inquiserate?

 

You: Not at this moment, no.

 

Farmer:Good! You got time to get Ole' Bessy for me. Smart lad like you won't have any trouble, smart enough to form his own little gang of  ummm the Inkwanzatition was it?

 

Solas: In the fade I've often observed the spirits of cows frolicking...

 

You: Solas, not now. I am so close to unleashing the inquisition of my foot in the rift of your butt.


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#17
Daerog

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It's not like the fetch quests are the main plot. They can be ignored if you think the Inquisitor shouldn't be doing them.

 

You can also ignore the personal quests for your companions, because y'know, they are working for you and you don't need to be friends with them.

 

You can also ignore the shards, the dragons, and the hidden dungeons.

 

You can skip the specializations.

 

You can just do the main quest and nothing else, if all else is unimportant to the Inquisitor.

 

Although, I do agree that the amount of random quests is a little disheartening, since I would have liked more meatier quests than just a bunch of running around and gather stuff quests, and if they just spent more time on one quest rather than 10 of those tiny gather quests, I think I would be more satisfied. That is just my opinion, though, others may be perfectly content with it all.

 

 

Just note, you do not have to be a completionist. You do not have to do everything in the game.

 

The only thing you have to do is the main story quests, and I only say that because this is no open sandbox game and would be pointless to play if one ignores the main quest line.


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#18
Helmetto

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It's not like the fetch quests are the main plot. They can be ignored if you think the Inquisitor shouldn't be doing them.

 

You can also ignore the personal quests for your companions, because y'know, they are working for you and you don't need to be friends with them.

 

You can also ignore the shards, the dragons, and the hidden dungeons.

 

You can skip the specializations.

 

You can just do the main quest and nothing else, if all else is unimportant to the Inquisitor.

 

Although, I do agree that the amount of random quests is a little disheartening, since I would have liked more meatier quests than just a bunch of running around and gather stuff quests, and if they just spent more time on one quest rather than 10 of those tiny gather quests, I think I would be more satisfied. That is just my opinion, though, others may be perfectly content with it all.

 

 

Just note, you do not have to be a completionist. You do not have to do everything in the game.

 

The only thing you have to do is the main story quests, and I only say that because this is no open sandbox game and would be pointless to play if one ignores the main quest line.

 

Except you need power/influence to unlock those main quests.

 

Though, granted, doing everything gets you like 400+ power by the time you get to the last last mission.


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#19
Joseph Warrick

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But one of the first main story quests is: go to the hinterlands and level up your power to 4. And you can only do that by doing random tasks. It's the same idea as getting 50 sovereigns for the deep roads expedition.

#20
Nefla

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It's not like the fetch quests are the main plot. They can be ignored if you think the Inquisitor shouldn't be doing them.

 

You can also ignore the personal quests for your companions, because y'know, they are working for you and you don't need to be friends with them.

 

You can also ignore the shards, the dragons, and the hidden dungeons.

 

You can skip the specializations.

 

You can just do the main quest and nothing else, if all else is unimportant to the Inquisitor.

 

Although, I do agree that the amount of random quests is a little disheartening, since I would have liked more meatier quests than just a bunch of running around and gather stuff quests, and if they just spent more time on one quest rather than 10 of those tiny gather quests, I think I would be more satisfied. That is just my opinion, though, others may be perfectly content with it all.

 

 

Just note, you do not have to be a completionist. You do not have to do everything in the game.

 

The only thing you have to do is the main story quests, and I only say that because this is no open sandbox game and would be pointless to play if one ignores the main quest line.

People are wishing there had been better and more engaging side content, not for the ability to skip 90% of the game. Telling someone who wished there were better sidequests "well just skip every side quest" is pretty much admitting there are no fun side quests and would be like telling someone who hates the combat system and lack of detailed tactics "well if you don't like the combat, just run away from every enemy" or someone who hates the hairstyles "well just make all your characters bald."


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#21
Ophir147

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Gameplay and delegation are kind of antithetical, unless delegation *is* the gameplay. The War Table is the extent to which Bioware was able to accomplish that and... uhh... it was kind of ****. Like making a game out of making paint dry.

 

I think conceptually Inquisition would probably have worked better as an RTS with occasional tactical combat sequences. But that wouldn't be very much of a Bioware game I guess. You can't romance generic Inquisition footsoldier five. Varric could probably make it work with a trebuchet though.


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#22
Talian Kross

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Now I am the inquisitor, leader of armies, last great hope for a world with the sky torn asunder... And some guy is asking me to take flowers to his wife's grave on the other side of the hinterlands.

 

I'm not disagreeing about the overabundance of fetch-and-carry quests, but it does bug me that most people use the above one as a prime example.

 

Read the dialogue.  He never asked you to deliver flowers.  You volunteered.  And besides that, at the time the quest is given, you are not the Inquisitor yet, nor do you command armies.


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#23
Ieldra

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Their sacrifice will be honored in the coming empire.

In any case, you could always just RP that the Inquisition compensates for these things. It's not like people run a quarry just to build a house for themselves.

I've always imagined that the Inquisition pays for its resources. Like the payment for the Chargers, it all goes through Josephine.

 

BTW, can you actually see people working at those logging stands here and there? I don't think I've even seen a single person doing that.



#24
Ieldra

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But one of the first main story quests is: go to the hinterlands and level up your power to 4. And you can only do that by doing random tasks. It's the same idea as getting 50 sovereigns for the deep roads expedition.

You can do that by doing what only you can: closing Fade rifts.



#25
hong

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At least that one is better than all the ones you get by finding notes on the ground. I'd rather do a favor for a person (not that it isn't incredibly boring as well) than compulsively do whatever random scraps of paper tell me to do. "What's that Mr. Note? I should bring some herbs and stuff them inside a tree on the other side of this land? Well OK!" and this grants the inquisition power and or influence because...?


No. The note is better, because the note has no concept of your status in the world. As such, if you decide to do what the note says, that is on your own account. You cannot be insulted by a note, unless you want to be insulted.
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