No, it's saying that the sidequests that are there are clearly not suited to such a player, and as such, they are better off playing something else.
So your solution is that anyone who doesn't like the sidequests in DA:I shouldn't ask for deeper and more fun quests in the next game or expansion, they should instead stop buying and playing BioWare games alltogether. People who have been fans for years should just wash their hands of the company rather than explain what they liked and didn't like and hope the next game or expansion is better. My comparison to the combat and hair was an accurate one. By your logic, someone who doesn't like the hair should just go play a game with better hair, someone who doesn't like the combat should go play a game with better combat, etc...it doesn't matter if they like other elements of the game and are hoping for improvements in the future.
Previous games had a variety of sidequests. They had deeper, more engaging side quests as well as shallow delivery quests (DA2's torn pantaloon delivery quests and ME3's eavesdropping quests stick out) and even a few note based quests. There was a balance rather than only the fetch and delivery quests being included.