Aller au contenu

Photo

The Dead Hand Puzzle is Bugged


  • Veuillez vous connecter pour répondre
5 réponses à ce sujet

#1
ElectronicFarts

ElectronicFarts
  • Members
  • 2 messages

After spending over a half hour trying to complete this puzzle in the northeastern Exalted Plains, I checked online to confirm my suspicions. The puzzle is bugged for me. Only the bottom globe can be lit, the other three are not triggering despite the correct sequences (torches, floor tile, and crank respectively) being utilized. Furthermore, the leftmost blocking statue (torches) is bugged and permanently in a "down" state, regardless of the lit/unlit state of the torches.

 

I've tried saving/reloading, leaving the pit and returning, and finally leaving the zone and returning. Nothing's worked. Has this been bugged in anyone else's experience? A cursory google search didn't get any results.



#2
Winged Silver

Winged Silver
  • Members
  • 703 messages

I didn't find it to be bugged for my playthrough...there's no issue of timing being an issue? I know I was kinda slow at first in getting the sequence and had to deal with the pillars rising back up. Do you notice anything else about the bug? Is everything moving as it should, and just the globes aren't lighting, or do things seem to be sticking? Are all the gates opening when they should? And are all the companions staying where they're supposed to? I'm sure other players have had this issue. Maybe something will stick out?



#3
Jeffry

Jeffry
  • Members
  • 1 073 messages

I did it before this patch and the only issue I had was with my stupid companions sometimes ignoring the hold command.

 

I would suggest checking a lets play and see if you for example hadn't missed something. If not, then I would suggest leaving the zone, traveling to Skyhold or any other zone and then back again.



#4
ElectronicFarts

ElectronicFarts
  • Members
  • 2 messages

I didn't find it to be bugged for my playthrough...there's no issue of timing being an issue? I know I was kinda slow at first in getting the sequence and had to deal with the pillars rising back up. Do you notice anything else about the bug? Is everything moving as it should, and just the globes aren't lighting, or do things seem to be sticking? Are all the gates opening when they should? And are all the companions staying where they're supposed to? I'm sure other players have had this issue. Maybe something will stick out?

All of the switches, torches, crank, and floorpad can be interacted with. The switches and gates function as they're supposed to. The floorpad successfully lowers the statue, however the globe behind the statue cannot be lit despite being struck by the stone archer multiple times. The same goes for the crank's statue/globe. The statue which is tied to the three torches is permanently in a lowered state, and further interactions with the torches do not change this. The globe behind it is similarly unlightable. The fourth globe, tied to nothing, was successfully lit and remains so. Though the "Hold Position" system is cumbersome, both the timing and positioning of my characters has been correct (over multiple trials).

I did it before this patch and the only issue I had was with my stupid companions sometimes ignoring the hold command.

 

I would suggest checking a lets play and see if you for example hadn't missed something. If not, then I would suggest leaving the zone, traveling to Skyhold or any other zone and then back again.

I watched a youtube video of the puzzle being completed to make sure I wasn't missing something, as well as looking through several forums to see if anyone else was experiencing the problem I was. Leaving the zone and returning was attempted and unsuccessful in fixing this issue. Perhaps the patch has introduced some problems with this puzzle.



#5
Jeffry

Jeffry
  • Members
  • 1 073 messages

I watched a youtube video of the puzzle being completed to make sure I wasn't missing something, as well as looking through several forums to see if anyone else was experiencing the problem I was. Leaving the zone and returning was attempted and unsuccessful in fixing this issue. Perhaps the patch has introduced some problems with this puzzle.

 

I am sorry to hear that then. It unfortunately wouldn't be the first thing this patch has broken.



#6
UprisingDestin89

UprisingDestin89
  • Members
  • 6 messages
The hold position doesn't seem to function so I cannot get pass the puzzle.