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Hard to keep track of stuff going on in this game...


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14 réponses à ce sujet

#1
SpiritSharD93

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Let me explain.

I've been playing this game on-and-off since release. It's a fantastic game (although not what I expected, sadly). This game is very time-consuming, especially if you want to take your time completing the missions in every area.

Unfortunately, as a result of this, particular aspects of the story have just went straight over my head. I mean to begin with I was having difficultly understanding certain parts of the main quest, perhaps owing to the fact I haven't played Dragon Age 2, but Inquisition has this tenancy in my opinion to jump from sub-plot to sub-plot without little explanation as to what is indeed going on. I have little understanding of a particular faction (beginning with V), yet it is incredibly important to the plot.

 

One specific issue I have is the war table missions. There is no way as far as I can tell to view a history of them. Now, I have been reading them, but now I've completely lost track of some of them (Trouble in Hightown or something like that comes to mind). I also have a side-mission involving slaves that I no longer have a clue about.


Is it just me being dense or is this game hard to follow at times?


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#2
Tosadasa

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Read the codexes, without them the game becomes hollow. as with "v" make sure you speak a lot to Dorian, he will fill you in on a lot of that lore


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#3
Dreamer

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Let me explain.

I've been playing this game on-and-off since release. It's a fantastic game (although not what I expected, sadly). This game is very time-consuming, especially if you want to take your time completing the missions in every area.

Unfortunately, as a result of this, particular aspects of the story have just went straight over my head. I mean to begin with I was having difficultly understanding certain parts of the main quest, perhaps owing to the fact I haven't played Dragon Age 2, but Inquisition has this tenancy in my opinion to jump from sub-plot to sub-plot without little explanation as to what is indeed going on. I have little understanding of a particular faction (beginning with V), yet it is incredibly important to the plot.

 

One specific issue I have is the war table missions. There is no way as far as I can tell to view a history of them. Now, I have been reading them, but now I've completely lost track of some of them (Trouble in Hightown or something like that comes to mind). I also have a side-mission involving slaves that I no longer have a clue about.


Is it just me being dense or is this game hard to follow at times?

 

There is no player chronicle or journal, just the codex which stores world history and lore. What this means is that with very few exceptions, the player's actions are not stored in the "story" for reference. It's not just you, OP. I found this frustrating as well.



#4
caradoc2000

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Playing the previous games (or knowing the lore in general) helps quite a bit.



#5
DarkAmaranth1966

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Perhaps you could find summaries of earlier games and read those. It does help to understand the past a bit more.



#6
wicked cool

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I expected a lot more from the wartable. Feels like a tablet game. I expected more of something similar to the game risk where if u sent x instead of y you might lose the mini quest.
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#7
Yulia

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it helps to have played the other games IMO but also you can read any codex you come upon in the Inquisition (if you already dont').



#8
Dreamer

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I don't think you all are understanding the OP's concern: they're not upset they don't know what happened in past games, they're bothered that if they put the game down for a day or so and come back, it's extremely difficult for them to pick up where they left off because there's no journal to catalog events as they unfold. They've forgotten what's going on that has them running from A to B and back.


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#9
SpiritSharD93

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Dreamer is correct.

 

I've spent two weeks not playing the game due to other things, and I'm at a loss as to what's going on in certain quests. Not just that, but some quests start rather abruptly with no context so it's hard to keep track when you don't really know what's going on in the first place.

As of this moment, whilst I continue to read war table quests, most of the on-going plot missions are at a complete loss to me. There's no way for me to check up on all of Varric's quests, for example.


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#10
NRieh

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There should've been some sort of journal for the table, I agree on that. Some mission chains are extremely hard to follow, especially if one does not play often enough and\or is not familiar with the setting. 

 

 

Playing the previous games (or knowing the lore in general) helps quite a bit.

It does, but not much. Many missions do not really depend on the previous content, and the War Table UI leaves much to be desired.


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#11
atlantico

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Just having a journal where one could write notes would be a good thing - I guess using pen and paper to jot down notes would be recommended, if it wasn't so inconsequential to the game even if one did know what was going on. 

 

The game does not reward you in any way if your're paying attention and remember plot points, so in the end, just ignore it, send agents out aimlessly when they are available, click on a quest to make it active and follow the quest marker.

 

That's how the game was designed to be played. 


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#12
Riven326

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The game in general feels all over the place. It feels like a thousand people were working on this game and just shoveling in content with not enough thought being put into how it all fits together.



#13
Yulia

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Well DA:I isn't great on telling lore about most of the quests. I just know what to do as I have played it twice, it's the hardest one to pick up on if you don't play it for so long. As to those who are prolly directing that I'm not paying attention to the OP, yes I  know they said they haven't played the prequels and such, I can read lol and I understand his/her point. regardless it wouldn't be as bad if they had played the other dragon ages. only thing that can help is reading the codex if there's anything in there to help you, me personally a lot of the codex info is about the past DA games or detail on monsters.



#14
Elhanan

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Utilizing the Keep to craft a specific World state appears to be helpful in filling much of the background lore. And by performing sequential War Table quests, this aids in retaining names, past choices, etc.

#15
Shrave

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The game does not reward you in any way if your're paying attention and remember plot points, so in the end, just ignore it, send agents out aimlessly when they are available, click on a quest to make it active and follow the quest marker.

 

That's how the game was designed to be played. 

 

That's exactly what I do. "Alliance with Ser Pony in Lion" ...sureee sounds good to me. Send in Cullen. Oh he's being an ass and not participating, fine, let Leliana do some random secretive ninja crap. Yay, gained some influence after a few hours. How exactly was all that important? Why did I need to do it? I don't know. I didn't read nor will I ever.


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