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Can't finish DAI, it's just too boring


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#1
Fidite Nemini

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That's it. Dragon Age Inquisition will not only go down in my personal history for being the first BioWare game that I didn't play through more than once, it'll also be the first BioWare game I won't finish at all.

 

 

U dun goofed.

 

 

Game is horribly optimized, still populated with bugs that would have been caught in any QA that bothered to employ testers with working eyes, the PC UI and controls are nothing short of the LAZIEST CONSOLE CONTROL PORT EVER, the story is unmotivating, the characters for the most part feel completely empty (Solas, Blackwall, Vivienne for example are entirely forgettable, seventy grueling hours into the game and I have not found a single snippet of information/reveal to make those characters even remotely interesting), the combat is simply repetitive, combat repetitiveness is only emphasized by the constant instant enemy respawns, companion AI retardation makes combat a repetitively annoying baby sitting excercise, the regions whilst pretty are completely devoid of explorational flair (woohoo, another landmark to reclaim ... now where's that Elfroot?), a character progression/levelling system that dumped attribute point allocation placing the entire character build on loot, which is AWFUL and completely random with crafting being so painfully superiour, if you actually get the schematics you need from the RNG, that whatever rare/unique gear you find survives exactly as long as it takes for you to get to the nearest vendor and the whole repertoire of MMO quest designs like "get me ten of this", "kill five of that" or "bring this to there" isn't just mindless, it's plain tedious and all you get is power and influence, all of which is available in such inflated numbers that you don't know what to do with all of it because you can't possibly spend even half of it, meaning quests are entirely unrewarding and any XP you get for completing quests only means that if you dare to actually complete all the quests you get, you end up being hopelessly overleveled halfway through the game.

 

 

I tried to like this game. I tried for over seventy hours. This game is boring. It's tedious, disincentive, unrewarding and utterly uninteresting.

 

No, just no.

 

 

Worst of all, all these boring quest/world fillers are mistakes that BioWare already had learned long ago going from ME1 to ME2 and ME3, where we went from lots of generic sidequests to fewer, more varied and individually designed side quests that again jumped in scope going from ME2 to ME3. Why did BioWare unlearn that???

 

 

The only thing I really like about DAI is the soundtrack. And I suppose the graphics make for pretty screenshots.


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#2
atlantico

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Same here, I'm burned out for now. About halfway through the game. It's not just the lackluster plot, shallow quests, disaster of a UI, boring loot, silly weapons and armor design, inconsequential wartable missions,.. it's all of that combined. A perfect storm of meh.


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#3
Fidite Nemini

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,.. it's all of that combined.

 

That is exactly the problem. A game as big as DAI has so much potential to fill itself up with heaps of content, so that the odd number of something not being up to par would be outweighted by the good stuff. DAI's problem is that, at least in my opinion, there is no good stuff to outweight the bad, especiialy since some of the bad parts arguably are supposed to be the good parts (large regions, crafting, combat, etc.).


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#4
PearsAndCherries

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Well that's too bad. I am having a great time, I also play on PC and I don't understand what the big deal about the controls is..? Granted I don't use the tactical cam, but I really fail to see the big deal here. Can anyone explain to me why I am supposed to hate the controls?


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#5
atlantico

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Well that's too bad. I am having a great time, I also play on PC and I don't understand what the big deal about the controls is..? Granted I don't use the tactical cam, but I really fail to see the big deal here. Can anyone explain to me why I am supposed to hate the controls?

 

Define "controls".



#6
Fidite Nemini

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Well that's too bad. I am having a great time, I also play on PC and I don't understand what the big deal about the controls is..? Granted I don't use the tactical cam, but I really fail to see the big deal here. Can anyone explain to me why I am supposed to hate the controls?

 

For one the limitation of eight hotlinked abilities. I obviously never finished DAI but even as far as I've gotten I already had more abilities that I could actually map to keys (and no, I did not spend points randomly everywhere, I focused on just two ability trees and the Inquisitor specific tree (basically just the Inquisitor focus); didn't even choose a specialization just yet, which only would have meant more abilities I'd have to discard to use those abilities).

 

My mainboard has a whole lotta more keys than just eight, hell my mouse alone can map fourteen keys.

 

Then we have the UI with its camera that hardly zooms out at all, so unless everything is packed tight during a fight, you can't even see the whole situation a good deal of the time. Plus the environment doesn't fade out when using the tactical cam, so if there's a couple trees around, tough luck getting a camera angle where you can see something else than leafs or branches.

 

Then we have the tactical pause randomly going back to realtime combat when you switch characters, which then ALSO means you have to get out of tactical camera perspective to manually control your characters again, otherwise all you do move the cursor around.

 

 

The key mapping limit is simply a terrible design choice whose only reasons can either be to ensure parity with console controls (and BioWare made a couple statements on how they did not intend any parity), or because they started developing DAI primarily for consoles and then sometime close to release remembered "oopsie, we still need PC controls ... let's just port the console version and call it a day".

 

The other issues are simply infinished work.


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#7
dlux

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They should have named the game "Dragon Age: Snorefest". It has the most boring combat and exploration I have probably ever seen in a game.

 

It is really hard to believe that this is even a Bioware game.


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#8
bclagge

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I was just considering making this thread, but you've pretty much summed it up for me.  I just made it past Skyhold, and I can't be bothered to play anymore.  The MMO quests and collectibles are boring, but I find myself in situations where I'm underleveled for a story quest and have to go and grind.  I don't want to play a game where I have to "grind."  Not fun. 

 

The UI is so unbelievably clunky that any interest I would have in inventory management is completely gone.  I don't want to have to scroll down a list of names when my magical mouse pointer would allow me to look through a list of icons.

 

My biggest issue though is the combat.  The tactical camera is useless so I'm stuck playing as if this were an action game.  But as far as action games go, this one isn't fun.  The combat is boring.  I prefer the tactical combat of Origins, or more recently Divinity:OS. 

 

Oh well.


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#9
Fidite Nemini

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I find myself in situations where I'm underleveled for a story quest and have to go and grind.  I don't want to play a game where I have to "grind."  Not fun. 

 

 

Interesting, I have the exact opposite problem, usually being completely overleveled after exploring a region. Even worse when you actually take your time to explore all accessible parts of a region, because the game increases the level thresholds at a slower pace than you can actually level up. I was at level 18 for "Wicked Eyes and Wicked Hearts" ...



#10
Mummy22kids

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Well that's too bad.  I'm on my 7th playthrough and still enjoying it just as much as my first playthrough (on PC).  I hope you find something to play that you enjoy,


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#11
Fidite Nemini

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Well that's too bad.  I'm on my 7th playthrough and still enjoying it just as much as my first playthrough (on PC).  I hope you find something to play that you enjoy,

 

I really don't want to give the impression of being a CRPG purist, but I am currently greatly enjoying DAO again ...

 

Its realtime combat may be clunky and the graphics not as pretty (though hardly bad in their own right), but the story, the characters, the tactical combat, etc. is worlds ahead of DAI.


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#12
tris1

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got to admit I did the first play through and enjoyed it for a while buts that's because it was all new and haven't played it before however there are loads of problems in the game such as the content/fetch quests/crafting/rng loot/abilities bugs/ story doesn't change much however you play it/ boring as there isn't many cut scenes. skyhold is kind of useless the upgrades do nothing at all. romance options limited you only got 2 if your going for a straight relationship as a male. no big cities such as orlais should have been, no denerim and a very small red cliff no mage towers, no Templar towers not even a warden outpost you can visit where the wardens stay.

 

the second play through I stopped halfway it was just the same stuff over and over again. dragon age origins was different there was a lot more cut scenes and the fetch quests had different options and consequences. Even the companions were more interesting


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#13
Mummy22kids

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I really don't want to give the impression of being a CRPG purist, but I am currently greatly enjoying DAO again ...

 

Its realtime combat may be clunky and the graphics not as pretty (though hardly bad in their own right), but the story, the characters, the tactical combat, etc. is worlds ahead of DAI.

 

 

At this point (after 75+ playthroughs) I've done about all I can on DAO for a long while.  I'll probably come back to it in a year or so and play all 3 through.  One thing that has made DAO seem fresh to me after all the times I've played is the mods. 



#14
DarkAmaranth1966

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I'm enjoying the game, I enjoy seeing the slight differences with each race and class in interactions, trying different romances, different choices on quests etc... I would like more ability slots but, I play a mage most of the time and 8 is fine for other classes, just not mages.



#15
atlantico

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Well that's too bad.  I'm on my 7th playthrough and still enjoying it just as much as my first playthrough (on PC).  I hope you find something to play that you enjoy,

 

The game was released in late november, that's about 70 days ago. If you play about 8 hours every single day and use 65 hours to play through the game, you've been doing nothing else since the game was released. 

 

I don't think "enjoying" the game is the word you're looking for.


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#16
Elhanan

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Personally, have 510+ hrs thus far, and by re-mapping the Keys and other Options to desired choices before gameplay, I have a smooth control over my KB&M. Have only encountered a few glitches, and seemed to have found Tactic and Behavior settings that work in the new AI.

I also enjoy the story, characters, content, and other subjective aspects of the game; much was expected and highly anticipated after playing the previous games and DLC in the series. I skip the content I do not care to play for that Inquisitor, and help design the story I wish to tell; much like Skyrim. Different choices yield varied paths and quests, and racial and class selections deliver new insights, dialogues, etc which add to replay value.

While I am not a fan of harvesting, limited Attribute distribution, eight quickslots, and some other mechanics, they have not limited my own creativity and imagination for exploring the story in this wondermous cRPG; easily worthy of 100+ GOTY awards.
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#17
Mummy22kids

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The game was released in late november, that's about 70 days ago. If you play about 8 hours every single day and use 65 hours to play through the game, you've been doing nothing else since the game was released. 

 

I don't think "enjoying" the game is the word you're looking for.

 

Not quite since I have 2 kids, a husband and a job. 


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#18
Dominic_910

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Different choices yield varied paths and quests, and racial and class selections deliver new insights, dialogues, etc which add to replay value.

 

I think we've been playing completely different games.


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#19
Guest_rfanewl_*

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I think we've been playing completely different games.

 

He's a bioware shill, everything he says will be overblown. I haven't seen a single post from him that doesn't sound like he's getting paid to advertise the game.


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#20
atlantico

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Not quite since I have 2 kids, a husband and a job. 

 

Of course you do.



#21
Rawgrim

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The combat and the heavy restrictions on character creation ruined the game. Could have been a superb classic, but the simplifications backfired.


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#22
Mummy22kids

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Of course you do.

 

Hence the username.


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#23
Dominic_910

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Hence the username.

My username has "Dominic" in it, doesen't mean my name is Dominic.



#24
Elhanan

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I think we've been playing completely different games.


Perhaps, but in my game I have experienced different conclusions to quests, War Table entries, etc. Only recently I was somewhat surprised to finding my Inquisitor doing battle at the conclusion of one major quest instead of dancing and making choices in cut-scenes. This is an advantage of playing varied characters and personalities; something others may miss.

#25
Dominic_910

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Perhaps, but in my game I have experienced different conclusions to quests, War Table entries, etc. Only recently I was somewhat surprised to finding my Inquisitor doing battle at the conclusion of one major quest instead of dancing and making choices in cut-scenes. This is an advantage of playing varied characters and personalities; something others may miss.

So in other words, it's all in your head?


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