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Can't finish DAI, it's just too boring


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#301
WolfForce99

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I agree that the bioware forum is toxic. It's hard to post without someone fighting your opinion and it's only your opinion.


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#302
ardarn

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I feel that ardarn's post really highlights why bioware has all together abandon.....


Just to answer this and then we can get back to the original topic at hand.

I do apologise for the statement I wrote. As soon as I posted I deleted as i realised it was not thought through and definitely was not phrased well. This was the first ( and last ) time in my life when I openly questioned someone's intention on a forum.

Not a blind hater. I acknowledge what is good in the game and give my share of praise when it is due. Had many posts about it, u can look it up if u want.

On the other hand I do not agree with blind fanboyism and subtle nonos. The poster I mentioned is a very active one. Can find in almost every thread with 12.000 active posts in the last 5 years. That is 8 posts for a day. That is 480 posts for the last 2 months. Even is he doesn't talk about the game positive side always all the time, it leaves a mark. That is all I was saying.
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#303
DaemionMoadrin

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I agree that the bioware forum is toxic. It's hard to post without someone fighting your opinion and it's only your opinion.

 

I wouldn't call it toxic.

 

It's more about people believing their opinion has somehow more merit than other's, which they try to communicate in a semi-polite, passive-aggressive manner, dismissing counter arguments because those don't apply to them personally, presenting facts that actually are just anecdotes and stubbornly repeating themselves to an extent that borders on spam. 

 

No, wait, sorry. That describes one poster who also plays ~10h a day according to his total ingame hours since release.

 

The forum itself -is- toxic. My bad.

 

If there were guidelines for reviews, feedback to single elements of the game and suggestions for changes/improvements, I might take this forum more seriously. Right now it looks more like a clever way to collect most criticism in one place where it does no harm to the company's reputation.

There are some great review threads here but they never get past the 2nd page before someone chimes in with "I don't know what your problem is, it's all fine for me. You must be playing it wrong." Or the opposite of it, "What, you like this drivel? This game sucks, why do you enjoy playing it? Are you retarded?"

Both aren't constructive.

 

There's an "Us vs. Them" mentality in this forum that is so irritating, it turns everything into a problem. Consoles vs. PC, Fanboys vs. Haters, RPG gamers vs. action gamers... and so on.

That's so silly and exhausting. There are shades of grey in between the two extremes of black and white. Pretty much everyone's reaction to the game was more nuanced than outright hate or total love.

 

Arguing about subjective impressions is pointless. A game either is fun or it is not. People like what they like and no argument is going to change that. But we can analyze what exactly we (dis)liked for what reason and (ideally) offer ideas for improvement. Those can be discussed. Personal taste however, can not.

 

Active moderation of threads would help a lot, too. By that I don't mean the whole deleting, warning and banning stuff but BioWare people posting in the forum, asking questions, giving answers and keeping the discussions on track.


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#304
Elhanan

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Just to answer this and then we can get back to the original topic at hand.

I do apologise for the statement I wrote. As soon as I posted I deleted as i realised it was not thought through and definitely was not phrased well. This was the first ( and last ) time in my life when I openly questioned someone's intention on a forum.

Not a blind hater. I acknowledge what is good in the game and give my share of praise when it is due. Had many posts about it, u can look it up if u want.

On the other hand I do not agree with blind fanboyism and subtle nonos. The poster I mentioned is a very active one. Can find in almost every thread with 12.000 active posts in the last 5 years. That is 8 posts for a day. That is 480 posts for the last 2 months. Even is he doesn't talk about the game positive side always all the time, it leaves a mark. That is all I was saying.


No problem; no apologies needed. Your inquiries for whatever reason were worded reasonably, and I hoped that I responded in a like manner. If I thought otherwise, I would have simply added your name to the Ignore function of the forums, so we are good.

Yes; I have added a lot over the past years. During the days of NWN1, I was the most prolific member on those forums once or twice. Since then, my input waned a little until 2011 when a stroke left me retired with a lot of time to fill; a reason why I am able to speak as often and log as many hours gaming as I do.

#305
Chiramu

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IMO the story is good, where there is story but there is no story that links anything together. The game play relies too heavily on the War Table and doesn't try to hand you quests directly. There is no dialogue between anyone that tells you anything about where to go next or what you should do next. The only indication of what you can or can't do is the level gauge on the War Table quests(and I thought they said they were getting rid of things that made it feel too much like a numbers game lol) and the missions on the table. 

 

There needs to be some dialogue that engages you and tells you this needs to be done here; or help these guys over here, we could use them. Not just in the written text either, there needs to be people telling you this. We just need STORY to link the story together. The story at present is disconnected from each other and it's boring getting to the next part of the story.


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#306
Dominic_910

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I agree that the bioware forum is toxic. It's hard to post without someone fighting your opinion and it's only your opinion.

Welcome to the internet, i haven't found people on here any more "toxic" than Reddit, Tumblr, Facebook, twitter, you name it.



#307
BlazingSpeed

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I know TC I know I am also seventy hours in and I think I'll try to play until the end just so I can at least see Morrigan and co from origins even if I only bother to play a couple of days a week (yeah long breaks between playing can help with the boredom part...).



#308
Fidite Nemini

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Why did several posts get deleted?



#309
otis0310

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Why did several posts get deleted?

 

Because they color the game in a negative light.  While this game deserves it because it just a bad game the problem is that if anyone who hasn't bought the game yet decides to visit these forums to find out whether or not to purchase it then those posts will probably convince them not to.

 

As a result EA deletes these posts.  For some reason they think simply deleting bad reviews on their own forums, paying other sites to do the same, buying good reviews and paying people to post positive posts on forums will help compensate for making a lackluster product  Unfortunately these tactics simply make us lose even more respect for the company.  Which is what EA sorely needs because apparently making lackluster games isn't enough to make us lose respect for them.

 

Just watch, this post will be deleted in an hour or two as well.



#310
Fidite Nemini

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Hardly.

 

If negative light were the primary criteria, this whole thread would've gotten deleted hours after its inception and not run to account for over 5000 views and 300 responses.

 

I'd really prefer it if any moderating action to a thread was documented and even if it's just a single post from the moderator stating "deleted a couple posts, because [insert reason]".



#311
Seraphim24

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Well reading this I have to say there is a lot of concentration on details like the UI or the fetch quests, but I generally find myself tolerating all kinds of weirdness if the general themes are interesting.

 

I just don't understand what they were aiming for with this game, like, what story were they trying to tell? Is it one about the indomitable invincible hero come to save the universe? Is it a dating sim? It's never been clear to me. The story content being 10 hours suggests maybe that wasn't even an interest, perhaps they just wanted to make big explosions with magic spells like a CoD version of the fantasy genre.

 

It seems to me they were just aiming to meet all the 2014/2015 criteria established by gaming sites, blogs, previous game development history, forum posts, that denotes a "good video game," rather than making something that appealed directly to people's hearts and minds. Maybe they just didn't have anything they desperately wanted to say, having said most of it throughout the rest of their company's history.


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#312
DaemionMoadrin

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Hardly.

 

If negative light were the primary criteria, this whole thread would've gotten deleted hours after its inception and not run to account for over 5000 views and 300 responses.

 

I'd really prefer it if any moderating action to a thread was documented and even if it's just a single post from the moderator stating "deleted a couple posts, because [insert reason]".

 

Transparency and accountability? Perish the thought.

 

My post(s) got deleted and my account got suspended for a week because apparently I was making death threats towards the writers which of course is totally in line with my usual posts, some of which can be found in this very thread. I really want to know who took me speaking about my emotions completely out of context and misinterpreted it in the worst possible way or why the mods think that a suspension is the proper response to an actual death threat because ordinarily you'd contact the authorities, right?

Weeks later, I'm still waiting on an answer to my message.

 

Other times I read a post and formulate a response in my head while I work, then come back to type it... and see the post I wanted to reply to is gone without a trace.

 

Of course we are allowed to say negative things about the game here. If they blocked those attempts completely, then we'd go somewhere else where BioWare has no control.



#313
doomspear

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inquisition is like days of our lives. Its just a boring melodrama and biowares way to try to appeal to all demographics. 


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#314
Guest_Donkson_*

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LOL doomspear did you have Lel killed and she came back to life? :lol:



#315
Spectre Impersonator

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"Wouldn't it be cool if we put in an antagonist that already got his ass whooped by street urchin Hawke?" -Bioware


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#316
DanteYoda

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inquisition is like days of our lives. Its just a boring melodrama and biowares way to try to appeal to all demographics. 

Eh it grows on you after a while...    Like mold..



#317
Spectre Impersonator

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Eh it grows on you after a while...    Like mold..

And tumors.



#318
JCFR

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Well it's not as if i can't understand the OP. Inquisition is certainly not a game, which addresses ones intellect.
To tell the truth, after playing through 3 times, i got no desiere for another run... well at least not right now. Maybe if some interesting dlc would be released.

Anyway i've to say origin was more gripping with it's dark, mature storyline, full of weightful choices and the tactical combat.
And eventhough DA2 lost much of the grip, i still liked the story.
But Inquisition is just not well designed. It's overstreamlined, made to address to a wide range of consumers, and not to fans of Rpgs. I just want lots of classes, skills (active AND passive) and items. I want to customise my character in depth, from attribute to specialisations... and i want to do more than just go to some point, kill someone and be done.
Why's that so hard to grasp, Bioware?

Thank god Wither 3, pillars of eternity and tides of numenara are gonna be released this year.
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#319
Guest_Hander Wayne_*

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Yeah, I've never thought that I would be ashamed of what I once sincerely loved. It's a devastating feeling. I don't hate the game. I hate myself for not being able to accept the game as it is now. You don't care, I know. But it feels like I'm gonna cry.


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#320
Rawgrim

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Yeah, I've never thought that I would be ashamed of what I once sincerely loved. It's a devastating feeling. I don't hate the game. I hate myself for not being able to accept the game as it is now. You don't care, I know. But it feels like I'm gonna cry.

 

I saw it coming last summer. The writing was on the wall.



#321
Spectre Impersonator

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But the tedious fetch quests and weak ass villain and repetitive resource gathering...



#322
Melca36

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Yeah, I've never thought that I would be ashamed of what I once sincerely loved. It's a devastating feeling. I don't hate the game. I hate myself for not being able to accept the game as it is now. You don't care, I know. But it feels like I'm gonna cry.

And some of us enjoy the game and are looking forward to the dlc.

 

Sounds like you expected Origins 2 or DA 2 and you should have learned by now the world does not work that way.

 

And the funny thing is the same people whining about Inquisition will say good things about it when DA4 comes out.


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#323
Melca36

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But the tedious fetch quests and weak ass villain and repetitive resource gathering...

You're just lazy. IT DOES NOT TAKE LONG To gather resources.  Its attitude like yours which is why games have been watered and dumbed down over the years. 



#324
Melca36

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Transparency and accountability? Perish the thought.

 

My post(s) got deleted and my account got suspended for a week because apparently I was making death threats towards the writers which of course is totally in line with my usual posts, some of which can be found in this very thread. I really want to know who took me speaking about my emotions completely out of context and misinterpreted it in the worst possible way or why the mods think that a suspension is the proper response to an actual death threat because ordinarily you'd contact the authorities, right?

Weeks later, I'm still waiting on an answer to my message.

 

Other times I read a post and formulate a response in my head while I work, then come back to type it... and see the post I wanted to reply to is gone without a trace.

 

Of course we are allowed to say negative things about the game here. If they blocked those attempts completely, then we'd go somewhere else where BioWare has no control.

 

 

EA has come a long way.  I was banned back when the Sims Online was in Beta Testing. I spoke the truth that the game was crap as did many other people and we all got banned for it. Needless to say...the game did FLOP.

 

Consider yourself lucky you can post.  The problem is people forget the forums count for a very small minority of users. People need to stop assuming they are speaking for EVERYBODY because they are not.



#325
JCFR

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IMO the story is good, where there is story but there is no story that links anything together. The game play relies too heavily on the War Table and doesn't try to hand you quests directly. There is no dialogue between anyone that tells you anything about where to go next or what you should do next. The only indication of what you can or can't do is the level gauge on the War Table quests(and I thought they said they were getting rid of things that made it feel too much like a numbers game lol) and the missions on the table. 
 
There needs to be some dialogue that engages you and tells you this needs to be done here; or help these guys over here, we could use them. Not just in the written text either, there needs to be people telling you this. We just need STORY to link the story together. The story at present is disconnected from each other and it's boring getting to the next part of the story.


You pointed it out quite well.
I don't understand, why the devs implemented the war-table in that manner. I mean, yeah in general it's a nice idea... it gives you the feeling of beeing a commander and leading the campaign. It could have worked out great, if they didn't outsource anything concerning the inquisition to this simple table.
Any interesting quest or cameo is solely done through those text windows.

I think it would have worked out, if they used this war-table more like an intro to missions. Like: Here, on this point of the map, is the problem, i can send soldiers, start negotiations or use spies. They prepare my entry (wich differs according to the means i chose) and then i deal with the problem myself.
At times the war-table shows a glimpse of what it could have been...f.e.: I liked the part, when i had to build watch-towers in the hinterlands or when it was used to get acess to certain map-parts.
But the way it's now, it's more like a stupid browser-game and i can'T shake of the feeling it hurts immersion.