Could you please correct the following bugs on the Xbox One Bioware? These are all bugs still encountered after the latest patch. Don't get me wrong, i love this game to death and i'll gladly buy any upcoming dlc, and i think you guys did a heck of a job here, but i'd still like to see the bugs fixed. (Will update this post when come across any other bugs)
1) Every time i enter combat the sound is muffled, like i'm batteling underwater.
2) When i look at my completed quests, scrolling through it, and then leave the menu, the game is going to remark every quest i've done as completed again. So i'm getting A LOT of messages about completed quests right after another.
3) I've had several plants (especially with the Ghoul's Beard in the Hissing Wastes) which were just not lootable. I could select them but the A button command didn't come up.
4) A quarry in The Emerald Graves, just northwest of Gracevine Camp stays marked on the map as not collected. Even though i did and my flag is there.
5) The Emerald Graves requisition officer offered me one quest. I completed that but she doesn't offer me any more of those, even though she should have several different quests.
6) My game has randomly crashed at least two times
7) Varric and Solas keep repeating the same dialogue between each other over and over and over and over and over again. The talk about Varric battling Corypheus before. Its getting REALLY annoying.
8) On the Skyhold map, when you have chosen a specialization, the quests markers of the other two specialization masters stay on the map, even though they aren't even there anymore.
9) De invisible walls around the Great bears in Emerald Graves is way too big. Sometimes, when it dances around in circles, i cannot even hit it since my char can't come closer due to the invisible wall around it (i have a one handed weapon and shild quanari). This does seem to only happen when we are on a non flat area.
10) Sometimes the vibration in the controller complete vanishes during combat. Until several minutes later, where it suddenly comes back. (and no, its not my batteries. It still does that with completely new batteries)
11) Sometimes the loading screen takes a lot shorter than normal and i spawn in a world without graphics or even a floor. Then the floor gets spawned inside me. And i see the game loading the ground, the small bumbs in the ground, the buildings, the graphics and eventually the people within the world. Shouldn't this be done during the loading screen instead of me watching the whole thing from my uncontrollable character?
12) Sometimes, out of nowhere, without being attacked, vennecs or August Rams become aggresive to my party. But they cannot attack so they keep circling my party running towards me to "attack" and then running away being scared. Really weird.
13) Even though Clara in the Emerald Graves moves to Argon's Lodge from Watcher's Reach, her quest marker for "Noble Deeds, Noble Heart" still stands on the map in Watcher's Reach where she sat at the table.
14) The achievement Dragons' Bane is bugged. i've killed 6 high dragons but only 4 counted. I've searched the internet and a lot people have this problem.
15) "All New, Faded for Her", "The Imperial Enchanter" and "Sutherland and Company Missing" aren't added to the completed quests list after completing it.
16) After completing Seeing Red, every time you're near another red lyrium vain that can be destroyed, the quest is being re-completed. Even when you get near the vains instead of only when interacting with them. So you can walk near one, Seeing Red becomes completed again. Walk away, walk back again and it would be marked as completed again. So on and so on.
17) It snows inside one of the two houses in Sahrnia even though the roof and walls are completely undamaged. It doesn't even snow inside the tower in the village, which is halfly broken down. Weird that it would in this house.
18) After lockpicking the locked door in de Avvar stronghold in The Fallow Mire, the lockpicking emblem doesn't get removed from the map, like if they're still something to lockpick.
19) In Empress de Lion is a lockpick emblem on the map inside de quarry tower. But there's nothing to lockpick there. The tower is door is unlocked already and there is no chest or cellar door or something that could be locked.
20) Its possible for Giants to not spawn normally and then fly really high up into the air, before coming down and dying from the fall. It happened to me with a giant that was spawned on my way to Suledin Keep during "Call me Imshael".
21) If any of the three dragons in Emprise du Lion has been killed before Baron Edouard Desjardins has been spoken to, he will keep the exclemation mark over his head but won't give the quest Breeding Grounds. If asked about any news, he'll always say there is nothing new to report. Even after killing all three dragons, he keeps having the exclemation mark over his head but doesn't give the quest/complete it.
22) Even if you collect well above the 10 elven artifacts required for the war table mission "Measuring Veil Strength" it doesn't show up on the map. And so, "What Lies Dormant" can never be started.
Modifié par Kennyannydenny, 28 janvier 2015 - 04:29 .





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