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The ending is a complete betrayal of the rest of the game.


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#26
Melca36

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And does it actually look like you have a giant army with you when you do that while you're fighting the archdemon, specifically? Not really - you get a couple of people at a time, and frankly, it never struck me as being anything that qualified as particularly epic or impressive (fun, sure, but not all that meaningful - kind of like what happens in the big finale of Wasteland 2...yeah, those extra forces that really helped my Rangers by getting themselves killed while I futilely tried to babysit them).

 

It sounds like you were expecting some kind of giant WWII-esque battle scene a la storming the beaches of Normandy. At any rate, I'll quote what you said earlier below:

 

JimBlandings: "And the ending of ME3 may have sucked the stinky rectum of a skunk but AT LEAST they showed the forces you built for your final battle engaging in battle even if its effect was as shallow as a kiddie pool."'

 

*points up at your quoted text*

*points at the Arbor Wilds again*

*points at the fact that the Arbor Wilds AND the fight with Corypheus amount to the finale of the game and that, again, this is basically equivalent to what happens in Denerim*

 

 

Anybody who was expecting an epic ending is being ridiculous. Corypheus was one part of the battle.  The game was more than just bveing about Corypheus.   I also laugh anytime someone tries to compare this franchise to Mass Effects



#27
C0uncil0rTev0s

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And does it actually look like you have a giant army with you when you do that while you're fighting the archdemon, specifically? Not really - you get a couple of people at a time, and frankly, it never struck me as being anything that qualified as particularly epic or impressive (fun, sure, but not all that meaningful - kind of like what happens in the big finale of Wasteland 2...yeah, those extra forces that really helped my Rangers by getting themselves killed while I futilely tried to babysit them).

 

It sounds like you were expecting some kind of giant WWII-esque battle scene a la storming the beaches of Normandy. At any rate, I'll quote what you said earlier below:

 

JimBlandings: "And the ending of ME3 may have sucked the stinky rectum of a skunk but AT LEAST they showed the forces you built for your final battle engaging in battle even if its effect was as shallow as a kiddie pool."'

 

*points up at your quoted text*

*points at the Arbor Wilds again*

*points at the fact that the Arbor Wilds AND the fight with Corypheus amount to the finale of the game and that, again, this is basically equivalent to what happens in Denerim*

Haha look mate, you know how you sound? You sound pretty much like Oblivion 'faithful fans' who told everyone that the final EPIC ****** BATTLE OF BRUMA was both epic. And ******.

 

There's no such thing as a scale, just a very few NPC here and there that DO NOTHING until cutscences. Those in the camps? They won't even help you when you fight neutral monsters. Inside. The ******. Camp.

 

Anf the cutscenes... well, they feel like Bruma ****. Start at 11.36



#28
AresKeith

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Too bad our army can't use Fast Travel.


That would be too OP :P

#29
Morroian

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Anybody who was expecting an epic ending is being ridiculous. 

 

TBH I find that statement ridiculous, any game with the scope of DAI an epic conclusion is expected. 


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#30
Dumaraz

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SPOILERS AHEAD OBVIOUSLY

 

 

So the player spends anywhere between 30-100 hours building up the Inquisition to fight in the epic battle to save all mankind...

 

This is the idea of the game.  This is what is being used to advertise it.

 

But then at the end of the game Cullen tells you they aren't ready yet and you are left to fight the badguy on your own.

 

W

 

T

 

F

 

Okay, ME2 may have been a completely illogical waste of time and space in story terms but at least that didn't end with you after having spent 30 hours recruiting your team to just jolly off and fight the collectors on your own.

 

And the ending of ME3 may have sucked the stinky rectum of a skunk but AT LEAST they showed the forces you built for your final battle engaging in battle even if its effect was as shallow as a kiddie pool.

 

What makes matters worse if that Cullen told us before that his troops were coming along nicely and would be ready to fight.

 

What happened?

 

All that is left is an anti-climatic, dull fight with one boss that lasted about ten minutes never once put me in any danger of dying.  What was the difference between fighting him and any other "boss" in the early stages of the game when the Inquisition wasn't built?  What advantages did you gain?  What new resource could you use?  Where are my troops?!

 

DA:O did this better in the final battle with the dwarfs, elves and templars you can call in.  It wasn't perfect but it was something at least.

 

The climax of DA:I makes you feel like everything you have done in the game was all for absolutely nothing.  Whoever was responsible for that either from a story or resource POV needs to come clean and face the consequences.


DA:O end-battle was epic and kinda sad... I mean... depending on what decisions you made, you had help from neighboring races and could call for help or let them live and man-up thru it all.... Goddamn, that game was amazing-- I completely forgot about that climatic fight =) 
 



#31
AresKeith

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Anybody who was expecting an epic ending is being ridiculous. Corypheus was one part of the battle.  The game was more than just bveing about Corypheus.   I also laugh anytime someone tries to compare this franchise to Mass Effects

 

I wouldn't say it's ridiculous to expect it, but saying it betrayed the game is being ridiculous lol



#32
Vader20

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I agree with those who say that all that talk about building an Inquisition is just that... TALK. Why do I have to spend 100 hours "BUILDING" and "LEADING" an organization that NEVER gets tested ? I want to see how good the Inquistion I've built actually is I want to see that the "CHOICES" I've made in the game have consequences. 

 

I think this is why people get bored.. because in the end you have the feeling that's your 100 hours of playing were wasted.

 

I expected the keep to be attacked at some point, I expected my army to be tested and I also wanted the annoying requisitions to MATTER like if I didn't upgrade their gear an swords, they will get butchered and I'll have heavy losses and things like this, you know.

 

The ending ? It was so quick that I had no time to catch up. At the ending party I actually thought that something is going to happen because I couldn't believe that it's over.

 

Like I said before, Bioware either designed the game like this on purpose or they played it safe after the "scandal" with ME3's endings. They went for the let's please everybody option which doesn't f***g work, period. I cannot think of the outrage on this forums if someones beloved Cassandra, Josephine died in the last mission or as a consequence of a bad decision.


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#33
sightless_rain

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Everyone who is stating the arbor wilds was the "final battle" - Bull. Shite. 

 

In DA:O you could literally call your bros to fight with you. You had to wade through an army of darkspawn, fight multiple minibosses and then a complex AND FAIRLY CHALLENGING boss fight WITH A DECISION at the end. 

 

In DA:I you see some dudes show up in the woods (which isn't the last mission), they do some stuff, DONT HELP YOU AT ALL AND ALL THOSE PREVIOUS DECISIONS MEAN NOTHING, and you run around in the trees for a bit. The real final fight is short, lacking in difficulty, depth, tactics, skill, etc. etc. and everything you've created to that point (except your armor and weapons) meant nothing for that battle (SPOILER: unless you have cole, and completed his mission). 

 

Yes, this game was about defeating Corypheus because he was the architect behind all of the chaos. Everything else is secondary to the primary objective. Why save the empress? Because Corypheus. Why are the wardens going insane? Because Corypheus. Why are we in the middle of nowhere looking for a well? IDK, maybe because Corypheus? He has an archdemon, and is a magister, and the game just glosses over that and offs him like any other baddy. Oh you used the anchor briefly in the end as if that accounts for the complete lack of uniqueness in the entire fight. 

 

So yes, I will continue to be mad at Bioware for this nonsense. Instead of delaying the game a year and a half for a silly multiplayer mode that is average at best, Bioware should have been making an amazing end to an amazing story (which is the reason I buy bioware games in the first place). This isn't COD. Stop this money-grubbing microtransaction nonsense and put out DLCs if you're really that strapped for cash. 

 

TL;DR - the end sucked, people need to stop making excuses and recognize this fact. Also, stop whoring out your game with bad multiplayer modes just cause every crappy FPS does it. 


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#34
Saphiron123

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I enjoyed heh final fight, but I was bummed we saw so few of our forces. Nothing in DAI can top ostagar, and ostagar was a long time ago. Now that was a battle.

The thing is they set it up for an army so well, like in ahven, the guys sparring in the field was so cool to look at... kind of amazed they didn't do some army backdrops using that kind of animation.

Adamant was the only time i felt like there were armies in DAI.



#35
JimBlandings

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And does it actually look like you have a giant army with you when you do that while you're fighting the archdemon, specifically? Not really - you get a couple of people at a time, and frankly, it never struck me as being anything that qualified as particularly epic or impressive.

 

No, it wasn't great - I said as much in my opening post.  But still it was better than what they did in DA:I.  Seven years ago.

 

*points at the fact that the Arbor Wilds AND the fight with Corypheus amount to the finale of the game and that, again, this is basically equivalent to what happens in Denerim*

 

Well if Arbor Wilds was supposed to be part of the climax it certainly didn't strike me as such, and if it was truly part of the climax I really shouldn't have been allowed to bugger off and collect shards for another ten hours after it, now should I?

 

On the other hand they rather pointedly state that "Doom Upon All the World" is the climax in the traditional BioWare sense by making sure you know "Hey, this is the climax.  If you want to do any other side missions do it now."



#36
brad2240

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Anybody who was expecting an epic ending is being ridiculous.

 

I completely disagree. The game tries to present an epic story: you're saving the world from a monster that wants to become a god. You're caught up in, and making decisions about, world-shaking events. Or at least that's what the game wants you to think, anyway. Whether it succeeds in pulling that off is obviously up to personal taste.

 

But it was billed as an epic story, it should be an epic story as the third installment of a popular trilogy, and it should have an appropriately epic ending. Expecting that epic ending and a fitting payoff for all the time and effort invested in getting there is not ridiculous.


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#37
Mirth

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None of the fights in DA:I can be considered 'epic'.

The closest thing we got to an epic fight was Haven and the Frostback dragon.  Best scenes/fights in the game.


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#38
sunnydxmen

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how exactly is the army suppose to help when there in the arbor wilds the only way we got back was cause of the mirror it makes no sence to make it on time to fight cory besides they help in the jungle.



#39
N7 Spectre525

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And does it actually look like you have a giant army with you when you do that while you're fighting the archdemon, specifically? Not really - you get a couple of people at a time, and frankly, it never struck me as being anything that qualified as particularly epic or impressive (fun, sure, but not all that meaningful - kind of like what happens in the big finale of Wasteland 2...yeah, those extra forces that really helped my Rangers by getting themselves killed while I futilely tried to babysit them).

 

It sounds like you were expecting some kind of giant WWII-esque battle scene a la storming the beaches of Normandy. At any rate, I'll quote what you said earlier below:

 

JimBlandings: "And the ending of ME3 may have sucked the stinky rectum of a skunk but AT LEAST they showed the forces you built for your final battle engaging in battle even if its effect was as shallow as a kiddie pool."'

 

*points up at your quoted text*

*points at the Arbor Wilds again*

*points at the fact that the Arbor Wilds AND the fight with Corypheus amount to the finale of the game and that, again, this is basically equivalent to what happens in Denerim*

If you use your forces only when necessary you can have 50 of Redcliffes knights, 50 dwarves or 50 archers....hardly a "couple of people".


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#40
robertthebard

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how exactly is the army suppose to help when there in the arbor wilds the only way we got back was cause of the mirror it makes no sence to make it on time to fight cory besides they help in the jungle.


Don't muddle their "plot hole" with facts, they'll start asking you to PM them instead, so they can keep facts out of their rant.

#41
Nefla

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No, it's not - and in case you didn't notice, you had your epic battle with your forces beating on the forces of Corypheus in the Arbor Wilds. Maybe you missed all the soldiers and all the fighting while you were there. The whole reason you're alone at the end is because it takes a while for entire armies to move. How it plays out effectively isn't any different from going to Denerim and then fighting the bloody archdemon with your party at the very end. *rolleyes*

By "epic battle" do you mean tha part in the arbor wilds with a handful of inquisition soldiers trickled along a forest path? So breathtaking...I mean I liked the cinematic well enough, but it felt like they were sending a handful of people out to scout or do something small. Where's the awesome large scale battle where you get the impression of a real army? I expected something like


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#42
o Ventus

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You know guys, you don't get the point. I want A ****** ARMY of my allies to do something.

 

I've got Orlais knights after Gaspar comes Emperor. Where. Is. Orlais. Army?

I've got Dalish elves after helping them. Where. Are. My. Kinnies?

I've helped those refugees (can't recall a faction) in Emerald Something. They've said they would come... Yeah, maybe they would. But. Quizzy. Didn't. Call.

 

In the Arbor Wilds.

 

Why this is escaping you, I have no idea.


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#43
mesmerizedish

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In the Arbor Wilds.

 

Why this is escaping you, I have no idea.

 

It's not enough to use the big army you've amassed, we have to use it at the exact point in the narrative that the OP wants them to be used. Never mind that the whole point of the final battle was that it was Corypheus versus you alone, that the Inquisitor would stand against him even without her forces.

 

OP can't keep their goalposts straight.


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#44
sunnydxmen

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Don't muddle their "plot hole" with facts, they'll start asking you to PM them instead, so they can keep facts out of their rant.

 

its far too late for that  ,im like really do they think the army should just magically appear out of nowhere when they were far away in the first place, its like cassandra people will stand in the fire in complain its hot there always be complaints no matter what as the saying goes everybody is a critic.



#45
o Ventus

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It's not enough to use the big army you've amassed, we have to use it at the exact point in the narrative that the OP wants them to be used. Never mind that the whole point of the final battle was that it was Corypheus versus you alone, that the Inquisitor would stand against him even without her forces.

 

OP can't keep their goalposts straight.

I'm also rather fond of the people saying that your armies not returning from the Wilds in time is poor writing.

 

Because as we all know, it's super easy to move a massive, internationally backed army half a continent (by foot) in the relatively short time between the battle at the Temple of Mythal and the final boss fight when the most advanced vehicle available is a horse and wagon.


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#46
Raoni Luna

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The whole game is less doom-y so yeah the battle didn't feel as epic as in Origins. From the start you seem to have the upperhand. You close the breach. You find skyhold. You frustrate every single attempt of Corypheus to be happy with his demon army. At least for me, from the moment we choose templars or mages is us destrying Corypheus. I even felt sorry for the guy... he is just wanting to be a villain but we won't let him even strike a little fear in our hearts.

 

The Warden lost a lot, family, Duncan, and perhaps more, blight progressed people died, lots of them. Haekw lost family in terrible ways, at least bro/sis and mom, perhaps Carver or Bethany are alive, perhaps not, great personal tragedy. Inqui... just... well... doesn't feel gloomy enough. Arbor Wilds are like beautiful! I loved the place! But surely didn't feel like an epic battle. Not me fighting a dreadful enemy, more like, me beholding the wonderful brazillian-brecillian-mayan forest while happily pony jumping into the temple of mythal to annihilate cory AGAIN, poor slob =(

 

Corypheus is my b*tch... I guess that's why I sent him to the fade in the end. I actually took pity on him and gave he what he wanted, he deserved after being ****** slapped over and over again for me. Seriously, Inquisition for me is about my fabulous outfit, wonderful maps like Val Royeaux, Emerald Graves and Arbor Wilds and Morrigan's Dress making me want to kill her to loot it from her corpse but since I also wanted to marry her and be Kieran's Mother #2 I managed to control myself.

 

What was this about again? Ah well, surely not an epic fight against a dreadful boss as you can see...


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#47
o Ventus

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The whole game is less doom-y so yeah the battle didn't feel as epic as in Origins. From the start you seem to have the upperhand. You close the breach. You find skyhold. You frustrate every single attempt of Corypheus to be happy with his demon army. At least for me, from the moment we choose templars or mages is us destrying Corypheus. I even felt sorry for the guy... he is just wanting to be a villain but we won't let him even strike a little fear in our hearts.

 

The Warden lost a lot, family, Duncan, and perhaps more, blight progressed people died, lots of them. Haekw lost family in terrible ways, at least bro/sis and mom, perhaps Carver or Bethany are alive, perhaps not, great personal tragedy. Inqui... just... well... doesn't feel gloomy enough. Arbor Wilds are like beautiful! I loved the place! But surely didn't feel like an epic battle. Not me fighting a dreadful enemy, more like, me beholding the wonderful brazillian-brecillian-mayan forest while happily pony jumping into the temple of mythal to annihilate cory AGAIN, poor slob =(

 

Corypheus is my b*tch... I guess that's why I sent him to the fade in the end. I actually took pity on him and gave he what he wanted, he deserved after being ****** slapped over and over again for me. Seriously, Inquisition for me is about my fabulous outfit, wonderful maps like Val Royeaux, Emerald Graves and Arbor Wilds and Morrigan's Dress making me want to kill her to loot it from her corpse but since I also wanted to marry her and be Kieran's Mother #2 I managed to control myself.

 

What was this about again? Ah well, surely not an epic fight against a dreadful boss as you can see...

My Warden only lost his parents (human noble). My Hawke only lost his brother and mother (male rogue).

 

So it's 2 losses, to 2 losses, to none. 

 

DAI is no different in this regard, since the player can lose either Solas or Cassandra (Solas by default, Cassandra if she's made Divine) after romancing them.



#48
Rawgrim

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its far too late for that  ,im like really do they think the army should just magically appear out of nowhere when they were far away in the first place, its like cassandra people will stand in the fire in complain its hot there always be complaints no matter what as the saying goes everybody is a critic.

 

Remember those horses we got for the inquisition? That really important quest in the Hinterlands, that was supposed to make our army move faster etc. Yeah...that is what an army might use to "magically" appear here and there.


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#49
Rawgrim

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I'm also rather fond of the people saying that your armies not returning from the Wilds in time is poor writing.

 

Because as we all know, it's super easy to move a massive, internationally backed army half a continent (by foot) in the relatively short time between the battle at the Temple of Mythal and the final boss fight when the most advanced vehicle available is a horse and wagon.

 

Did you miss that quest where we got horses for our army?



#50
Raoni Luna

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My Warden only lost his parents (human noble). My Hawke only lost his brother and mother (male rogue).

 

So it's 2 losses, to 2 losses, to none. 

 

DAI is no different in this regard, since the player can lose either Solas or Cassandra (Solas by default, Cassandra if she's made Divine) after romancing them.

Absolutely not what I mean by losing. Neither of them is bloodied murdered or transformed into a frankenstein zombie like thing. Jesus Christ, I wish my mother left me because she a goddess or because she became a divine. I really think you completely miss the point x_x"

 

But in fact you just showed what i tried to explain, Inquisition is so happy go that your greatest loss is your lover becoming the divine or leaving to become an overpower entity... COUNT ME IN. I'd rather "losing" than losing any day!