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The ending is a complete betrayal of the rest of the game.


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#76
Jeffry

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And at those who pointed out that you had up to 50 units each to use in DA:O, well, I still didn't find it terribly impressive. Why? Because I don't recall being able to call out all 50 in each group at once; therefore, having a couple of them to use at a time did not really make it feel like I was fighting a particularly epic battle with hundreds of people at my disposal. Or maybe I'm misremembering that? Maybe I missed seeing all 50 of them (from a single group) out at once??? Again, it was fun to those forces available for use, but it didn't scream "epic" anything to me.

 

If I wanted "epic" battles, I'd go play an actual strategy/war game like Shogun 2 where, you know, I'd have actual armies with a bazillion tiny little samurai and assorted other units to play with.

 

You could have all 50 fighting beside you at any given time, but it took them a while to arrive and you will usually finish the zone before they finish spawning, since all the darkspawn (except Shrieks for some reason) were low level and died after just one hit. To this day I don't know what caused this one-hit-kill BS, was it because you visited Denerim vey early in the game and the game set the zone's level according to yours for the rest of the game? Or was it something by design, so the game could throw at you hundreds of darskpawn and yet you wouldn't be completely overrun? It didn't feel right tho.

 

You mostly saw all 50 of them only when fighting the Archdemon, since that battle took a few minutes with him constantly moving and not being easily accessible for melees. But boy, even if he was a really easy final boss, that battle was epic with all those soldiers, Arl Eamon, the Legion of the Dead dude Kardol and I believe Irving (although he might have appeared only when summoning mages, not sure atm) fighting at your side :)

 

If you think Shogun 2 has got some epic battles, you gotta see Medieval 2 TW Third Age mod, never have I seen a more epic battle in any TW game than a group of dwarven warriors holding the line against legions of orcs :D



#77
C0uncil0rTev0s

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You could have all 50 fighting beside you at any given time, but it took them a while to arrive and you will usually finish the zone before they finish spawning, since all the darkspawn (except Shrieks for some reason) were low level and died after just one hit. To this day I don't know what caused this one-hit-kill BS, was it because you visited Denerim vey early in the game and the game set the zone's level according to yours for the rest of the game? Or was it something by design, so the game could throw at you hundreds of darskpawn and yet you wouldn't be completely overrun? It didn't feel right tho.

 

You mostly saw all 50 of them only when fighting the Archdemon, since that battle took a few minutes with him constantly moving and not being easily accessible for melees. But boy, even if he was a really easy final boss, that battle was epic with all those soldiers, Arl Eamon, the Legion of the Dead dude Kardol and I believe Irving (although he might have appeared only when summoning mages, not sure atm) fighting at your side :)

 

If you think Shogun 2 has got some epic battles, you gotta see Medieval 2 TW Third Age mod, never have I seen a more epic battle in any TW game than a group of dwarven warriors holding the line against legions of orcs :D

Yeah, storming the stairs behind thw dwarf steel waves was awesome



#78
Drachehexe

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I just want to chime in and mostly agree with OP.  While I don't care about not having the troops to back me up I was extremely disappointed with the weak final boss battle. It literally took me only 12 minutes from start to finish on that fight.  I have had battles with a single dragon that took longer than that.

 

This was definitely the biggest let down I have ever had in a game's ending. 


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#79
AtreiyaN7

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You could have all 50 fighting beside you at any given time, but it took them a while to arrive and you will usually finish the zone before they finish spawning, since all the darkspawn (except Shrieks for some reason) were low level and died after just one hit. To this day I don't know what caused this one-hit-kill BS, was it because you visited Denerim vey early in the game and the game set the zone's level according to yours for the rest of the game? Or was it something by design, so the game could throw at you hundreds of darskpawn and yet you wouldn't be completely overrun? It didn't feel right tho.

 

You mostly saw all 50 of them only when fighting the Archdemon, since that battle took a few minutes with him constantly moving and not being easily accessible for melees. But boy, even if he was a really easy final boss, that battle was epic with all those soldiers, Arl Eamon, the Legion of the Dead dude Kardol and I believe Irving (although he might have appeared only when summoning mages, not sure atm) fighting at your side :)

 

If you think Shogun 2 has got some epic battles, you gotta see Medieval 2 TW Third Age mod, never have I seen a more epic battle in any TW game than a group of dwarven warriors holding the line against legions of orcs :D

 

Ah, thanks for the clarification there - I don't know if it's just the scale in DA:O or what, but it just didn't feel the same as actually being able to see the whole battlefield and all the troops at once. Heh, maybe I should give something medieval a spin - I wouldn't mind having some trebuchets (as long as I don't have to deal with red templars on Nightmare in Haven that is *wince*).



#80
Biotic Flash Kick

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Because that's how an army fights.

 

They just leave break off from fighting and leave while their operatives are somewhere else.

 

Did you actually think about what you typed before you hit the submit button?

SO yeah cullen just leaves the dead and wounded and returns to skyhold

 

and the whole army too

 

yeah okay 


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#81
JimBlandings

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That not how armies move. A small force will always outdistance and out run a larger force. Why do people think that most of the military forces have elite units? The Inquisitor and his companions are that elite unit.

An army keeps formation because that is the strength of the army. The only parts that move faster are cavalry.  Cavalry never gets to far ahead of the foot soldiers because cavalry is susceptible to enemy soldiers that are dug in.

An army is going to scour the area to make sure no enemy forces are left behind or alive to attack the army from the rear as they leave. Yes the army is going to secure the area. Doing otherwise is ill advised especially if you leave enemies behind that can harass your army.

 

An army would also leave a sizeable force at their base to defend it incase of a counter attack.  Where the hell are they?

 

And if all our forces are at the Abhor Wilds (a tactic beyond belief)... then that is truly pathetic army we have amassed.



#82
JackPoint

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SO yeah cullen just leaves the dead and wounded and returns to skyhold

 

and the whole army too

 

yeah okay 

Cullen had saved up Air miles, whereas the grunts get to take the horse n fart home. Lets face it the story was utter shite, half baked and tossed on the floor..


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#83
dfstone

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I think you folks are over-thinking this.  Corypheus is the antagonist and he's built up a force around himself.  You are the protagonist and you start off fighting him and ultimately lose because you are unprepared.  So you spend the game building up a defense to match his and then an army to breach his defenses.  Once that's done it all comes back to where it started, you versus him.  Its not that complicated.



#84
Memnon

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At least there wasn't a magical beam fired from the Fade which fused the DNA of the races of Thedas with that of the Darkspawn ... so there's that


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#85
Dubya75

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What makes matters worse if that Cullen told us before that his troops were coming along nicely and would be ready to fight.

 

What happened?

 

 

Their balls dropped off. 

 

 

Bioware story telling at its worst. I really think the entire team should pack it in: Gaider, Darrah and Laidlaw.

They have lost their edge, imagination and any guts to tell an edgy story.

 

I could see early on in the game that this "Inquisition" was going to be of no use. It is nothing more than filler fluff.



#86
Rawgrim

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I'm not sure what kind of horses you've seen that are able to carry thousands of troops halfway across a continent faster than a thousand-year-old wizard, but okay.

 

I am not sure what wizard you have seen that actually carries a whole army either.

 

'The inquisition doesn't have its entire army stationed at Skyhold, you know. It is all over the place. Remember the keeps you captured during the game?

 

When the game makes a huge point about the importance of getting those horses for the inquisition, one would think they might be important in the game or not. Turns out they are not. The one time we actually really need horses for the army, the game just forgets abut them.



#87
Rawgrim

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Huh? With didn't walk home. We teleported.

 

The very thing Bioware keeps saying is impossible to do in Thedas.



#88
luism

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Their balls dropped off. 
 
 
Bioware story telling at its worst. I really think the entire team should pack it in: Gaider, Darrah and Laidlaw.
They have lost their edge, imagination and any guts to tell an edgy story.
 
I could see early on in the game that this "Inquisition" was going to be of no use. It is nothing more than filler fluff.


Those guys are here for good. All of those GOTY awards mean one thing. Next game will be even more of the same stuff we did not like that they keep insisting we should like. Those of us who disagree with the direction the game is going should move on.
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#89
Rawgrim

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Those guys are here for good. All of those GOTY awards mean one thing. Next game will be even more of the same stuff we did not like that they keep insisting we should like. Those of us who disagree with the direction the game is going should move on.

 

The awards and the reviews were paid for. EA has been caught doing crap like that plenty of times.


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#90
Il Divo

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The very thing Bioware keeps saying is impossible to do in Thedas.

 

Via the Eluvian, rather. Which is kinda one of those "ancient magic is always better" tropes. 

 

Yeah, it gets redundant but it's hardly the first time it's ever been employed. 



#91
Iakus

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The very thing Bioware keeps saying is impossible to do in Thedas.

The Eluvians operate outside of Thedas, or any known reality for that matter.  Also, it doesn't teleport, it simply lets you travel long distances very quickly.

 

If there's any criticism for them, it's that they're so obviously drawn on the Waygates from The Wheel of Time.



#92
In Exile

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You could have all 50 fighting beside you at any given time, but it took them a while to arrive and you will usually finish the zone before they finish spawning, since all the darkspawn (except Shrieks for some reason) were low level and died after just one hit. To this day I don't know what caused this one-hit-kill BS, was it because you visited Denerim vey early in the game and the game set the zone's level according to yours for the rest of the game? Or was it something by design, so the game could throw at you hundreds of darskpawn and yet you wouldn't be completely overrun? It didn't feel right tho.

You mostly saw all 50 of them only when fighting the Archdemon, since that battle took a few minutes with him constantly moving and not being easily accessible for melees. But boy, even if he was a really easy final boss, that battle was epic with all those soldiers, Arl Eamon, the Legion of the Dead dude Kardol and I believe Irving (although he might have appeared only when summoning mages, not sure atm) fighting at your side :)

If you think Shogun 2 has got some epic battles, you gotta see Medieval 2 TW Third Age mod, never have I seen a more epic battle in any TW game than a group of dwarven warriors holding the line against legions of orcs :D


The 1hit KO was there to make you feel powerful and as if you got stronger during the adventure compared to Ostagar.

#93
Xhaiden

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As I recall, wasn't catching you with your pants down and the bulk of your forces away from Skyhold the entire point of Cory's last ditch ploy to lure you out at the end? -.-

 

I mean the central objective of most of the main plot is systematically eliminating Cory's power base both military and political. You rob him of half of it at the end of act 1. Then go on to clean out his political manipulations in Orlais. Then wipe out his Wardens. You put him on the retreat and he holes up in Arbor. Then you descent on that with the Inquisition and Orlais. He's got nothing left at the end. 

 

Should he have just walked out in front of your army, grabbed his crotch and yelled bring it? That'd be a bit anti-climatic if he just died screaming in a hail of arrows then got hacked to bits by 50+ overly enthusiastic Inquisition soldiers. 

 

It seems to me your problem is in the presentation, not the writing.


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#94
Xhaiden

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The Eluvians operate outside of Thedas, or any known reality for that matter.  Also, it doesn't teleport, it simply lets you travel long distances very quickly.

 

If there's any criticism for them, it's that they're so obviously drawn on the Waygates from The Wheel of Time.

 

Yes, the idea of magical portals totally didn't exist before WoT. -.-


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#95
Winged Silver

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As I recall, wasn't catching you with your pants down and the bulk of your forces away from Skyhold the entire point of Cory's last ditch ploy to lure you out at the end? -.-

 

I mean the central objective of most of the main plot is systematically eliminating Cory's power base both military and political. You rob him of half of it at the end of act 1. Then go on to clean out his political manipulations in Orlais. Then wipe out his Wardens. You put him on the retreat and he holes up in Arbor. Then you descent on that with the Inquisition and Orlais. He's got nothing left at the end. 

 

Should he have just walked out in front of your army, grabbed his crotch and yelled bring it? That'd be a bit anti-climatic if he just died screaming in a hail of arrows then got hacked to bits by 50+ overly enthusiastic Inquisition soldiers. 

 

It seems to me your problem is in the presentation, not the writing.

 

I'm out of likes but I cracked up reading your post ^.^



#96
Ryzaki

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Am I the only one who despised Denerim?

 

It was an atrocious lag fest filled with annoying 1 hit KOs that only served to waste my time.


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#97
Guest_John Wayne_*

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Don't worry, the real ending was cut out to be sold as dlc in the coming months. 



#98
Realmzmaster

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Don't worry, the real ending was cut out to be sold as dlc in the coming months. 

 

So basically what you are saying is that if Bioware had released first day dlc it was because content was cut out. Now they will release dlc later and the content was still cut out. Well at least Bioware miss the rage that comes with releasing day one dlc.



#99
Lukas Trevelyan

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Am I the only one who despised Denerim?

 

It was an atrocious lag fest filled with annoying 1 hit KOs that only served to waste my time.

I did as well-combat wise, it was absolutely terrible the only room that actually required any kind of tactical thinking was the archer's room, and even then a scattershot+fireball decimated them.


 



#100
Jukaga

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You do use them, to assault the Arbor Wilds.

 

Hardly. There are barely two dozen (if even that) Inquisition troops on the way to the temple, fighting a pathetically small 'army' of RTs and GWs. Can someone tell me what the heck all those siege weapons were for at camp? You know the ones pointing at nothing, that would be of zero value in a melee battle anyways? Yes, let's set up a large battery of trebuchets in a jungle to fire at nothing. There should have been a Battle of Denerim/Suicide Mission mechanic going on here with the assets we've been collecting.


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