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The ending is a complete betrayal of the rest of the game.


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#126
Xhaiden

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3- The scene where you fade-rip Cory should have been a bit longer and detailed, because it's confusing whether he got sent into the fade or he got ripped apart (oh and I would've liked choosing what my final words to Cory were).

 

Yeah, you should have been able to Renegade interrupt that one and go all Sera on him like she does on that noble in her personal quest. Or at least shove your fist in his mouth ( or up his ass ) before activating the mark. Or at least only opened a rift inside his head and popped it like a grape. Then his now limp, lifeless body could slump over and if you brought Iron Bull with you, then you can see him in the background of the next scene casually walk over and start urinating on the corpse while whistling Sera Was Never. 



#127
Raoni Luna

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Quite sure. Writers even confirm it when they have been asked about teleporting. Remember the teleporting mages in DA2? Those got plenty of stick because they were lore breaking. Well the mirrors are even worse now, aren't they? They clearly teleport when it is said such things are impossible in DA.

 

EDIT

 

From page 95 of The World of Thedas.

 

The Limitations of Magic

 

First point: All-Powerful Artifacts - Like mages, enhanced items are unable to break the rules of magic. Enchanted items cannot resurrect the dead or physically enter the fade.

 

Second point: Traveling Great Distances - Mages cannot use magic to teleport or travel great distances.

 

There you have it. The lore just took another huge hit, simply because the writer's can't keep track of their own written words.

Eluvians are not teleport, well yeah, they are, but no, they are not. You go to another dimension where I guess, probably, space is not like in ours and MAYBE walking one meter there is equal to one kilometer in Thedas? Well, something like that. So you enter in a "distorted space dimension" and exit in another place.

It seems their reference to teleport is vanishing in one point of a given dimension and appearing in another one. Travelling through dimensions, like D&D shadow plane, doesn't seem to count as teleport. This is the best I could do to make it make sense.

Not saying it is like this. But could be the explanation.

Anyway, Inquisition sux.



#128
Xhaiden

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The other thing, and this is perhaps less lore and more codex, but since plenty of the lore is intertwined with the codexes, I feel it's still applicable. The codexes are not rules of the DA universe. I'm fairly certain the devs have stated that occasionally the codexes will conflict with one another, given that they're generally from a personal point of view (someone wrote a letter describing something, or a journal entry,etc.).

 

<cough>  

Spoiler
<cough>

 

 

There you have it. The lore just took another huge hit, simply because the writer's can't keep track of their own written words.

 

The limitations of magic are only the modern, known limitations of magic. The lore is riddled with examples of older, more powerful magics that are lost to modern times. The games themselves have many examples of clearly functional but unknown magics. 

 

Honestly, it'd be kind of boring if there was no mystery with magic. 


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#129
Rawgrim

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I was under the impression that the Eluvians were more like worm holes. But, and this is something that gets touched for better or worse, most of the characters in game are just flat out confused as to how ancient elven magic works. Even Morrigan, who's probably more of an expert on that stuff than most, is kind of just like "Let's just preserve it, whatever it is" (at least, that's how I read her disregard for the warning label on the well of sorrows). 

 

The other thing, and this is perhaps less lore and more codex, but since plenty of the lore is intertwined with the codexes, I feel it's still applicable. The codexes are not rules of the DA universe. I'm fairly certain the devs have stated that occasionally the codexes will conflict with one another, given that they're generally from a personal point of view (someone wrote a letter describing something, or a journal entry,etc.). So, to me, this seems like while there are general rules that most of the citizens of Thedas follow, it's not necessarily guaranteed that the somewhat-more-powerful-beings will also be subject to the rules.

 

 

Conflicting or not, the considered it canon enough to put it into The World of Thedas. The book they hailed as the ultimate companion to "Bioware's Masterpiece Dragon Age".



#130
mesmerizedish

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Can*t fit an army trough the teleporter? The teleporter that teleports people. Een though the DA writers have stated time and time again that teleporting is impossible in Dragon Age.

 

Calling it a teleporter is convenient but incorrect. If you're going to call eluvian travel "teleportation," then entering the fade and coming out someplace else (as you do at Adamant) is also "teleportation."

 

Furthermore, you can't "fit an army" through the "teleporter," because Corypheus breaks it as soon as you go through.


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#131
In Exile

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Conflicting or not, the considered it canon enough to put it into The World of Thedas. The book they hailed as the ultimate companion to "Bioware's Masterpiece Dragon Age".

 

It's in-setting, however. It's all unreliable narrator. 



#132
C0uncil0rTev0s

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Is it just me or the whole situation of fighting Cory whom we don't know a **** even after final cutscene... is lame? Wrong? Pick your word.



#133
Helmetto

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Is it just me or the whole situation of fighting Cory whom we don't know a **** even after final cutscene... is lame? Wrong? Pick your word.

 

We know that he is a very, very bad man, who is doing very, very bad things because godhood is sweet.

 

I'm not sure why he had to go through the trouble of throwing the world into chaos though. Like...how easy it would've been, having Inky Indisposed and otherwise keeping all his cards under the table. The only thing he really needed was the Well and the Wardens for extra lives; he, you know, had a dragon.

 

It makes me wonder why he simply didn't ride the dragon to the exact spot where the well was and just throw whoever Samson/whoever into the well. Problem solved.


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#134
KaiserShep

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Quite sure. Writers even confirm it when they have been asked about teleporting. Remember the teleporting mages in DA2? Those got plenty of stick because they were lore breaking. Well the mirrors are even worse now, aren't they? They clearly teleport when it is said such things are impossible in DA.

 

EDIT

 

From page 95 of The World of Thedas.

 

The Limitations of Magic

 

First point: All-Powerful Artifacts - Like mages, enhanced items are unable to break the rules of magic. Enchanted items cannot resurrect the dead or physically enter the fade.

 

Second point: Traveling Great Distances - Mages cannot use magic to teleport or travel great distances.

 

There you have it. The lore just took another huge hit, simply because the writer's can't keep track of their own written words.

 

The thing about the lore on magic is that it's clearly at odds with the air of mystery surrounding it from the very beginning. It's established early on that there are unknown magics out there, but we just don't know anything about it, because lots of history was lost, and the lore from the perspective of the characters is incomplete. The unknown creates far too much potential to leave the universe constrained to a limited set of rules. So basically, if one wishes to stick to the lore on magic without compromise, then new forms of magic can never be introduced, and no one is allowed to ever be proven wrong, because lore.

 

What's the point of the mystery element if nothing's ever going to come out of it?


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#135
Frenrihr

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Because lazy game design, they had to release quick to get those paid awards on time, they were not getting this year GOTY if they delayed it more time.


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#136
BraveVesperia

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Tbh, I feel the ending fight would've been a lot less lacklustre if all our companions had been involved. When you go to fight Coryfish, Cassandra anf Harding are always present. Then he levitates the ruins and they fall off, apparantly ending their involvement in the fight.

 

Seeing them in the ruin, 'holding the line' against demons, like the DAO companions defending Denerim's gate, or dropping in to help in the final fight, like in DA2 would've made a lot off difference to me.


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#137
Dubya75

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Those guys are here for good. All of those GOTY awards mean one thing. Next game will be even more of the same stuff we did not like that they keep insisting we should like. Those of us who disagree with the direction the game is going should move on.

 

I wish it was that straight-forward.

 

Last I heard (and this may only be rumour) was that DAI was not making a profit. Even if all those GOTY awards were honest ones, no profit is still a defeat.

 

Darrah and Laidlaw betrayed their own damn legacy. Who will be able to save it now? Gaider? Cameron Lee? LOL

 

Nope, the way I see it, they squandered something really special for cheap thrills in the whorehouse that is EA. And once you destroy your legacy in this way, it is gone. They totally blew it.



#138
GiarcYekrub

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I was disappointed you didn't get to split into two/three teams


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#139
C0uncil0rTev0s

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We know that he is a very, very bad man, who is doing very, very bad things because godhood is sweet.

 

I'm not sure why he had to go through the trouble of throwing the world into chaos though. Like...how easy it would've been, having Inky Indisposed and otherwise keeping all his cards under the table. The only thing he really needed was the Well and the Wardens for extra lives; he, you know, had a dragon.

 

It makes me wonder why he simply didn't ride the dragon to the exact spot where the well was and just throw whoever Samson/whoever into the well. Problem solved.

 

Just saying - we get more info on common robbers these days. And Cory in DA:I is just an embodied failure, who can't get anythign done right. Not by minions, not by himself. He's a loser... but an odd loser who breaks lore on magic. He is a ****** cheater that can't win, because he's plain retarded, like Call of Duty kid playing PC.

 

Mommy taught me that beating losers isn't a thing you should be proud of.

Shame that Inqusitor didn't have a Mom like mine.



#140
Xhaiden

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Last I heard (and this may only be rumour) was that DAI was not making a profit.

 

You heard there were rumours on the internets, did you? 


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#141
o Ventus

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SO yeah cullen just leaves the dead and wounded and returns to skyhold

 

and the whole army too

 

yeah okay 

Because that's what I said, and in no way you putting words in my mouth (or on my screen, whatever). Not sure how Cullen ties into the army's movements, but sure.



#142
o Ventus

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I am not sure what wizard you have seen that actually carries a whole army either.

 

'The inquisition doesn't have its entire army stationed at Skyhold, you know. It is all over the place. Remember the keeps you captured during the game?

 

When the game makes a huge point about the importance of getting those horses for the inquisition, one would think they might be important in the game or not. Turns out they are not. The one time we actually really need horses for the army, the game just forgets abut them.

The keeps are outposts. Good job mentioning something that is in no way related to the actual topic in any conceivable fashion. In any case, none of the keeps are at all close to Skyhold. The closest one in Emprise du Lion is barely off of the Arbor Wilds on the world map.

 

Also, the game doesn't place much significance on the horses at all, considering that entire quest only serves as an introduction to mounts and the mechanics related to mounts.

 

But please, continue, it's interesting seeing you and others completely and totally miss the point.



#143
Spectre Impersonator

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There are big inconsistencies with the size and power of the Inquisition. Apparently all my forces were still at the Temple of Mythal months after I completed that mission and my Inquisitor was like: "I'll have to face Corypheus on my own."

 

The crappy mission prior to the final showdown is bad enough in that the so-called Inquisition Army appears to consist of about twenty worthless foot soldiers. At least Origins showed some of the forces you recruited contributing to the battle.

 

All this time spent to collect all these allies and specialists and it comes down to 4 against 1 big floating guy yelling pathetic taunts. The boss battle is ten times lamer than Hawke's fight with Corypheus and that was mere DLC.


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#144
Elhanan

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There are big inconsistencies with the size and power of the Inquisition. Apparently all my forces were still at the Temple of Mythal months after I completed that mission and my Inquisitor was like: "I'll have to face Corypheus on my own."
 
The crappy mission prior to the final showdown is bad enough in that the so-called Inquisition Army appears to consist of about twenty worthless foot soldiers. At least Origins showed some of the forces you recruited contributing to the battle.
 
All this time spent to collect all these allies and specialists and it comes down to 4 against 1 big floating guy yelling pathetic taunts. The boss battle is ten times lamer than Hawke's fight with Corypheus and that was mere DLC.


... and a Dragon. And this fight is so much better than the kiting or maze running fests from the previous games, IMO. I place it on par with the Archdemon and MotA final battles.

#145
Dominic_910

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... and a Dragon. And this fight is so much better than the kiting or maze running fests from the previous games, IMO. I place it on par with the Archdemon and MotA final battles.

A dragon that is even weaker than the hinterlands high dragon, the end fight was pitiful.



#146
Spectre Impersonator

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... and a Dragon. And this fight is so much better than the kiting or maze running fests from the previous games, IMO. I place it on par with the Archdemon and MotA final battles.

The Archdemon was a kite-fest too so... whatever. The dragon who goes down easier to a few whacks from a foot soldier's sword than to the force of another dragon? The cutscenes were so poorly cobbled together it was nearly impossible to follow the fight's chronology but I think the evil dragon whooped Morrigan's scaly ass and then was defeated easily by my warrior on hard difficulty.  :rolleyes: And why didn't Corypheus and his dragon face you at the same time? Are they a pair of illogical idiots?


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#147
robertthebard

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There are big inconsistencies with the size and power of the Inquisition. Apparently all my forces were still at the Temple of Mythal months after I completed that mission and my Inquisitor was like: "I'll have to face Corypheus on my own."
 
The crappy mission prior to the final showdown is bad enough in that the so-called Inquisition Army appears to consist of about twenty worthless foot soldiers. At least Origins showed some of the forces you recruited contributing to the battle.
 
All this time spent to collect all these allies and specialists and it comes down to 4 against 1 big floating guy yelling pathetic taunts. The boss battle is ten times lamer than Hawke's fight with Corypheus and that was mere DLC.


Yeah, that's the problem with non-linear story telling. You messed around for months in game, and I went straight to the War Room after I stepped out of the Eluvian. So what was months for you was minutes for me. So did I play it wrong, or something? I mean, everyone wants to harp about a lack of urgency from the game, and then they go along and exploit themselves some mats so they can make their characters look pretty, and then complain that it took too long for the armies to get back from the Arbor Wilds? This is totally BioWare's fault, they should have dropped everyone straight in the War Room from the Arbor Wilds, and then forced them to go to Haven, just like they did at the end of ME 3. Then unlock the maps after.
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#148
Spectre Impersonator

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Yeah, that's the problem with non-linear story telling. You messed around for months in game, and I went straight to the War Room after I stepped out of the Eluvian. So what was months for you was minutes for me. So did I play it wrong, or something? I mean, everyone wants to harp about a lack of urgency from the game, and then they go along and exploit themselves some mats so they can make their characters look pretty, and then complain that it took too long for the armies to get back from the Arbor Wilds? This is totally BioWare's fault, they should have dropped everyone straight in the War Room from the Arbor Wilds, and then forced them to go to Haven, just like they did at the end of ME 3. Then unlock the maps after.

I was just finishing quests in between, it's not like the game makes it clear how many main story quests there are and how the story is supposed to flow.


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#149
Xhaiden

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It actually makes it pretty clear. 

 

The stupid part is had there NOT been a pause between What Pride Had Wrought and Doom Upon All The World people would be bitching about not getting a chance to get back to the war table etc, before the end. -.-

 

This is kind of a damned if you do, damned if you don't. 


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#150
midnight tea

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Um.... talk about missing the point of the story entirely or taking it only at face value.

Our forces crushed Corypheus power base back in Adamant and Arbor Wilds, leaving him with no allies or lackeys - the final confrontation is nothing more than Corypheus resorting to the 'final solution': forcing the Inquisitor to confront him in last desperate attempt to gain an upper hand or doom the world in case he failed.

In other words, he's not the villain at the peak of his power: he's a madman who - as Solas put it - would rather destroy the game board rather than admit defeat. That's the reality of it and whoever paid attention knows this.

 

Also - I wonder how is army useful when Corypheus and Inquisitor are trapped on a floating island, hundreds of feets in the air... Either way, it's obvious that no matter if the army returned from Arbor Wilds, it would be pretty much useless in confrontation in the Valley of Sacred Ashes.
 

 

And why didn't Corypheus and his dragon face you at the same time? Are they a pair of illogical idiots?

 

I assume Corypheus was pretty busy pouring the last of his power into the elven artifact in an attempt to tear the sky open.
 


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