Aller au contenu

Photo

That character you always make


  • Veuillez vous connecter pour répondre
78 réponses à ce sujet

#51
Eternal Phoenix

Eternal Phoenix
  • Members
  • 8 471 messages
 

I await the day when I'm allowed to make a fat character in a relatively serious rpg.  I'm sure they'd look as unrealistic as they always do, but the option would be appreciated (by me at least).

 

Dragon's Dogma, your weight even has an impact on gameplay (giving you more knockback resistance, stronger grabbing etc) and you can also make fat characters in Dark Souls 1 & 2 (although it doesn't look as good as it does in DD where your character actually has the podgy stomach and everything).

 

When I think of RPGs I think of the elves, dwarves, orcs and dragons. And people flinging fireballs.

The middle ages only invoke a picture of medieval fair. And Robin Hood movies.

 

The middle ages only invoke a picture of a medieval fair and Robin Hood if you're not aware of the actual history or grew up watching Robin Hood maybe lol.

 

Also, until recent times, the classical fantasy RPGs were marketed with elves, dwarves and humans all mostly being white if you look up all the old D&D art.

 

Most fantasy settings all have medieval Europe as their inspiration so that's why they have most of their characters being white. If the setting is Asian then it's a different story, the characters are all Asian looking with samurai weaponry and armoury.

 

Personally when I think of "RPGs" I think of what defines the RPG (character making, choices etc) rather than the setting or "white" characters (as the guy you were replying to said) so I guess it's different for everyone.



#52
Decepticon Leader Sully

Decepticon Leader Sully
  • Members
  • 8 749 messages

tanishwynn.jpg



#53
Guest_Raga_*

Guest_Raga_*
  • Guests

I only make that guy when I'm forced to play as a human (and not even always then - my last Inquisitor had red hair and a wild man of the mountains beard).  I do often go with stereotypes when I'm not forced to play as a human but then I hardly think that "craggy faced, long bearded dwarf" or "androgynous skinny elf with long flowing hair" are standard stereotypes of male beauty or appeal. They are just stereotypical elves and dwarves. 

 

In most games I almost always choose whatever is the craziest option available.  Khajiit, Argonians, and orcs in the Elder Scrolls.  If ME let you pick, I'd play as a turian or krogan. 

 

Also, my first character is usually female. 



#54
stop_him

stop_him
  • Members
  • 1 119 messages

I'll admit that when it comes to fantasy games, my canon playthrough is always a conventionally attractive female elf. Personality, hair and skin color change though. After that, I do "What if" playthroughs. 

 

I'm trying to make a creepy necromancer elf now:

bgICPb5l.jpg

 

Definitely, makes the game more fun when you spice things up a bit with jerkQuisitors, creepQuisitors, plainQuisitors and the like.



#55
o Ventus

o Ventus
  • Members
  • 17 251 messages

I detest the people who complain about the 'norm' and preach about imagined inequalities in games. I typically play the same person in my 'canon' runs, because the choices I make in-game are largely the same I would make if I were in the PCs shoes. Usually a human male, though what class I choose is more arbitrary and dependent on what I feel like playing. My canon Warden is a warrior, my Hawke is a dagger-wielding rogue, and my Inquisitor is so far an archer Rogue (though I may make him a mage in a later play through).

 

As far as appearance goes, I tend to stick to the default appearances (default Hawke and default Shepard in Mass Effect). I only ever use the character creator in DAO and DAI, but I'm not very good with the creator, so my custom faces are more just the defaults, but with some added details.



#56
tmp7704

tmp7704
  • Members
  • 11 156 messages

Also, until recent times, the classical fantasy RPGs were marketed with elves, dwarves and humans all mostly being white if you look up all the old D&D art.

If I look up the old D&D art I can't swing a google search without hitting 5 images of Drizzt Do'Urden. Curiously enough no one seems to complain existence of such dark skinned character is against mainstream beliefs of what ye olde middle ages were like and thus totally out of place in RPG settings. But heavens forbid if instead it's a dude with dark hair and round ears.

#57
daveliam

daveliam
  • Members
  • 8 436 messages

Well, I'm one of the people who complains (a bit) about the 'typical' scruffy-faced, dark haired, pale-skinned white male protagonist.  And, I have created 5 Inquisitors and none of them fit this description.  I have a dwarf who is kind of like this, but he's a ginger and, you know, a dwarf and also gay.  So I feel like I actually do create characters who look nothing like 'the norm'. 

 

But just to be clear, I don't care if people do create 'the norm'.  Good for them.  I just want the ability to create PC's who aren't the norm.  And that's exactly what I do with DA and, to a slightly lesser degree, ME (my canon Shep was a fair skinned scruffy blonde guy, but he was also gay as the day is long).


  • RinuCZ aime ceci

#58
Jackums

Jackums
  • Members
  • 1 479 messages
I always base my main character off of myself. That's my reasoning.
 
Spoiler

I just happen to be a white male with dark brown hair and blue eyes.

Now, when I make females, that's where I get into more conventional definitions of attractive. This is the character I create in virtually every RPG that lets you play and customise a female: (Screenshot of my GW2 Mesmer, BTW)

Spoiler


#59
Exalus

Exalus
  • Members
  • 347 messages

r003JJB.jpg


  • Orian Tabris aime ceci

#60
Sailfindragon

Sailfindragon
  • Members
  • 444 messages

Female gamer here. For me personally it very much depends on the game I am playing. But I tend to go for white-slightly olive human characters. (Male or Female)

 

Mass Effect it was always default MShep.

Dragon Age Origins: Custom Female 

Dragon Age 2: Male Hawke

Dragon Age Inq: Female Human inquistor. Although I am not ruling out playing a male IQ at some point.

 

However, I also play games such as The Witcher series, COD, Far Cry and a ton of others which all have a white male protagonist. Which does not bother me one bit. But again, it very much depends on the game.



#61
Orian Tabris

Orian Tabris
  • Members
  • 10 226 messages

Well, I'm one of the people who complains (a bit) about the 'typical' scruffy-faced, dark haired, pale-skinned white male protagonist.  And, I have created 5 Inquisitors and none of them fit this description.  I have a dwarf who is kind of like this, but he's a ginger and, you know, a dwarf and also gay.  So I feel like I actually do create characters who look nothing like 'the norm'. 

 

But just to be clear, I don't care if people do create 'the norm'.  Good for them.  I just want the ability to create PC's who aren't the norm.  And that's exactly what I do with DA and, to a slightly lesser degree, ME (my canon Shep was a fair skinned scruffy blonde guy, but he was also gay as the day is long).

 

I'm the same. I really get tired of the standard white male with dark hair, though I don't much complain.

 

Since Inquisition gives you the option of pink and orange and green and blue, instead of the standard, semi-realistic colours, I have only made Quizzies with the colour slider-thingy. SO much more interesting than the boring realistic ones.

 

As far as straight protagonists, I usually end up with such a one. It is fun to delve into expanding your comfort zone, though. It gets tiring playing the same type of character in every game. Even entirely different games.



#62
Riven326

Riven326
  • Members
  • 1 284 messages

I honesty don't see this character nearly as much as you might think. Most people seem to prefer creating kind of edgy/side characters with crazy hair or whatever. Plenty of people maybe role-play the kind of "hero" at times, but very few seem to actually prefer it.

 

Nathan Drake is far from an idealized hero, he's chummy chum cool kid on the block.

 

 

I think this is BS, people should be allowed to make what they honestly like, if  that's a white 30 year old male fine. I think what gamers don't like is the notion that the industry has to make alternative characters to fulfill some abstract moral obligation to the universe.

 

That's different from say, wanting more female characters, but I'd want the person creating one to actually and honestly desire to create that character, not because the world told them to do it.

1. Fair enough. I see the character more often than not, however.

 

2. I never said people shouldn't make whatever they want to make. I said people shouldn't complain about the industry using a specific image for their heroes when many of those same person's created characters end up sharing many of the same attributes.



#63
Teophne

Teophne
  • Members
  • 415 messages
My characters usually end up looking like myself, which nowadays is white early 30s bald male.

In RPGs I like to fully immerse in the story and playing a role sometimes takes away from it since I'll have to think about how my character would react, instead of thinking about how *I* would react.

This is also why I play a nice guy who shares my views of the world. Ie. I'm role-playing myself.

For consecutive play throughs I tend to explore other options which often times is more chaotic, more sarcastic self centered arrogant bastard, most likely what I'd be if I didn't have to care about people and stuff. That is also when I create a non-lookalike character that will help me distance myself from the character reminding me not to act like I would.
  • Bethgael aime ceci

#64
DanteYoda

DanteYoda
  • Members
  • 883 messages

I personally try to follow the Canon as much as possible and by that i mean early RPG's like Dungeons and Dragons, Middle earth etc.

 

This new fancy crap is all just wrong..

 

To me this Game Demons are all spirits.. Qunari are Demons etc.. Elves almost look like Elves but have no history to back them up, Dwarves are pretty close in DAO DA I Dwarves are just short people again no histories... its pretty bad fantasy compared to the older stuff.

 

So its kinda hard on new people to understand DA, i guess many just go generic white guy with dark hair..



#65
Elhanan

Elhanan
  • Members
  • 18 396 messages
Since I started playing RPG's, I have made Dwarven heroes. Since NWN1, I have focused a bit more and have made Dwarven Archers. Have no idea how this helps, but I have no trouble going against the typed and popular designs.
  • Cespar aime ceci

#66
o Ventus

o Ventus
  • Members
  • 17 251 messages

I personally try to follow the Canon as much as possible and by that i mean early RPG's like Dungeons and Dragons, Middle earth etc.

 

This new fancy crap is all just wrong..

 

To me this Game Demons are all spirits.. Qunari are Demons etc.. Elves almost look like Elves but have no history to back them up, Dwarves are pretty close in DAO DA I Dwarves are just short people again no histories... its pretty bad fantasy compared to the older stuff.

 

So its kinda hard on new people to understand DA, i guess many just go generic white guy with dark hair..

 

... Except Qunari aren't demons. This is established fact. You're right about demons being spirits though, at at least, they're so similar to spirits that they may as well be one and the same. DAI dwarves are literally the same as DAO dwarves. 

 

What the hell do you mean by "fancy new crap"? It wasn't like Gary Gygax or Tolkien created elves or dwarves or whatever for their respective series. What they say isn't established canon across all media (that makes no sense at all and is insane).


  • Cespar aime ceci

#67
MarchWaltz

MarchWaltz
  • Members
  • 3 232 messages

My first character is based off of me; I make choices I would choose if I was in that situation.

 

After that, I usually make a super duper mary sue let's all get along paragon all the way vanguard/warrior-tank lady.



#68
Nykara

Nykara
  • Members
  • 1 929 messages

That character I usually make is a red headed female!

In saying that this time my Inky is dark haired and I kept default Hawke female because she looked cool. My first Inky had red hair though!

I kept the character face close to default because to do anything else made the face really horrid in those first cut scenes! I couldn't stand it so I made only minor tweaks to a stock face



#69
IST

IST
  • Members
  • 588 messages

I love the 30-something generic male hero: being a 34 year old hero of New Zealand, I find it fitting.



#70
DarkAmaranth1966

DarkAmaranth1966
  • Members
  • 3 263 messages

I try them all but my go to is always a male mage. Pretty much doesn't matter what game. I first learned RPG/battle games on a male mage, just my thing I guess. Here, not being a mage just doesn't fit in my head. How could a non mage not totally freak out over the Anchor? How would a non mage even begin to think of how to wield it?



#71
Get Magna Carter

Get Magna Carter
  • Members
  • 1 542 messages

In Morrowind I crated a female dark elf rogue with red hair.

since then I have tended to make my fantasy characters similar to that pattern in my first playthrough of each game where possible

I do vary the precise details so can easily tell them all apart and of course not all fantasy games feature dark elves - so a City Elf in DAO, Human in DA2 and Dalish Elf in DAI - still all female rogues with red hair (well... looked and saw that I ended up giving Michelle Hawke dark hair.. it might be dark red) 



#72
berelinde

berelinde
  • Members
  • 8 282 messages

Me, checking to see if a particular friend has arrived at the party yet: Have you seen Dave C.?

Host, who issued a general invitation instead of specific individuals: Sorry, I don't know everybody here. What's he look like?

Me: Tall guy, over 6 feet, dark hair, beard.

Host, looking across a sea of tall, dark haired, bearded men: That helps less than you'd think.

 

When character creation is in player hands, you can't really control what kind of characters they make. You can only give them the option to make more diverse characters, which DAI does superbly. The game world offers a nice mix of NPCs, though. The only complaint I have is that when you meet Bonny Sims in Val Royeaux, she has very dark skin and dark hair, but when you meet her later, she's a fair-skinned blonde.



#73
ThreeF

ThreeF
  • Members
  • 2 245 messages

 The only complaint I have is that when you meet Bonny Sims in Val Royeaux, she has very dark skin and dark hair, but when you meet her later, she's a fair-skinned blonde.

Haven's trauma  :ph34r: 



#74
Teamdowns

Teamdowns
  • Members
  • 13 messages

my main char is always a red haired lady and I try to make her look as much like my wife as possible, But thats just me.



#75
disi123

disi123
  • Members
  • 82 messages

We do have more freedom in DA:I

 

In DA:O I went Witcher grey hair noble rogue.

In DA:2 I created a black long hair guy as warrior.

Now I have one with shaved head, darker skin with two huge scars and an overall very much more brutal appearance. He can still look friendly though :)